4e2f4e2952382991e5941100b1eab612edbadebb |
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14-Dec-2017 |
Nicolas Capens <capn@google.com> |
Fix D3D8 build. Change-Id: I879eb3c3d9093f769f88bd3a2dcc67f91bd6eb47 Reviewed-on: https://swiftshader-review.googlesource.com/15049 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Nicolas Capens <nicolascapens@google.com>
/external/swiftshader/src/D3D8/Direct3DSurface8.cpp
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2a84d80f4ec928e4955d2d5499353ea3a4092ddd |
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01-Dec-2017 |
Nicolas Capens <capn@google.com> |
Fix D3D8 compilation. Change-Id: I29e493f91df9ebef948b02096421102eb328d545 Reviewed-on: https://swiftshader-review.googlesource.com/14490 Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Nicolas Capens <nicolascapens@google.com>
/external/swiftshader/src/D3D8/Direct3DSurface8.cpp
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9c6d52227bcdddbce7d206e9be38f719a95e7416 |
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29-Nov-2016 |
Alexis Hetu <sugoi@google.com> |
Add support for borders around textures. Borders are required to support seamless cubemap sampling. Subsequent patches will fill the borders with pixels from adjacent cube faces. The border is expressed in pixels and is added on all edges, resulting in an image of dimensions (width + 2 * border) x (height + 2 * border). The surface still exposes dimensions of width x height through the API and points to the same pixel when locked. Change-Id: I06d5121267ce1a2c50e628490d8690de71bfeb08 Reviewed-on: https://swiftshader-review.googlesource.com/8208 Tested-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com>
/external/swiftshader/src/D3D8/Direct3DSurface8.cpp
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3b9e1eab3544111f3f1ff8fc652d6548acb608ba |
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12-Jun-2017 |
Nicolas Capens <capn@google.com> |
Fix D3D8, D3D9, and GL builds. Bug swiftshader:63 Bug swiftshader:31 Change-Id: I59d08cbc8379e2c30984b9ec0ed4d49317633ce8 Reviewed-on: https://swiftshader-review.googlesource.com/10048 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/D3D8/Direct3DSurface8.cpp
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17b29fd4f21db9966607fc502b075dc6840e223b |
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15-Sep-2016 |
Nicolas Capens <capn@google.com> |
Add Direct3D 8 implementation. Bug swiftshader:5 Change-Id: I6aec7237f2db6222702e828a2b9dae1a1a6ac9af Reviewed-on: https://swiftshader-review.googlesource.com/7191 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/D3D8/Direct3DSurface8.cpp
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