Searched defs:bottomLeft (Results 1 - 23 of 23) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp406 tcu::Vec2 bottomLeft; member in struct:vkt::texture::__anon4652::TextureCubeShadowTestInstance::FilterCase
418 , bottomLeft (bottomLeft_)
546 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight
555 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
H A DvktTextureFilteringTests.cpp283 tcu::Vec2 bottomLeft; member in struct:vkt::texture::__anon4631::TextureCubeFilteringTestInstance::FilterCase
293 , bottomLeft (bottomLeft_)
426 log << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage;
434 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
H A DvktTextureMipmapTests.cpp202 const Vec2 bottomLeft; member in struct:vkt::texture::__anon4642::__anon4643
229 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; local
232 computeQuadTexCoord2D(dst, bottomLeft, topRight);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp477 const tcu::Vec2& bottomLeft,
495 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight);
467 renderFaces( const glw::Functions& gl, const tcu::SurfaceAccess& dstRef, const tcu::TextureCube& refTexture, const ReferenceParams& params, TextureRenderer& renderer, int x, int y, int width, int height, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& texCoordTopRightFactor) argument
H A Des2aTextureMipmapTests.cpp188 Vec2 bottomLeft; member in struct:deqp::gles2::Accuracy::__anon4922
215 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; local
218 computeQuadTexCoord2D(dst, bottomLeft, topRight);
/external/deqp/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp357 tcu::Vec2 bottomLeft; member in struct:deqp::gles2::Functional::TextureCubeFilteringCase::FilterCase
367 , bottomLeft(bottomLeft_)
564 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage;
572 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
H A Des2fTextureMipmapTests.cpp191 Vec2 bottomLeft; member in struct:deqp::gles2::Functional::__anon4986
218 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; local
221 computeQuadTexCoord2D(dst, bottomLeft, topRight);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp486 const tcu::Vec2& bottomLeft,
504 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight);
476 renderFaces( const glw::Functions& gl, const tcu::SurfaceAccess& dstRef, const tcu::TextureCube& refTexture, const ReferenceParams& params, TextureRenderer& renderer, int x, int y, int width, int height, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& texCoordTopRightFactor) argument
H A Des3aTextureMipmapTests.cpp179 Vec2 bottomLeft; member in struct:deqp::gles3::Accuracy::__anon5048
206 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; local
209 computeQuadTexCoord2D(dst, bottomLeft, topRight);
/external/deqp/modules/gles3/functional/
H A Des3fTextureWrapTests.cpp101 tcu::Vec2 bottomLeft; member in struct:deqp::gles3::Functional::TextureWrapCase::Case
105 Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {}
327 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight);
347 log << TestLog::Message << "Note: lookup coordinates: bottom-left " << m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMessage;
H A Des3fTextureFilteringTests.cpp391 tcu::Vec2 bottomLeft; member in struct:deqp::gles3::Functional::TextureCubeFilteringCase::FilterCase
401 , bottomLeft(bottomLeft_)
611 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage;
619 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
H A Des3fTextureShadowTests.cpp431 tcu::Vec2 bottomLeft; member in struct:deqp::gles3::Functional::TextureCubeShadowCase::FilterCase
443 , bottomLeft(bottomLeft_)
632 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight
641 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
H A Des3fTextureMipmapTests.cpp235 Vec2 bottomLeft; member in struct:deqp::gles3::Functional::__anon5162
262 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; local
265 computeQuadTexCoord2D(dst, bottomLeft, topRight);
/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp139 tcu::Vec2 bottomLeft; member in struct:deqp::gles31::Functional::TextureCubeArrayFilteringCase::FilterCase
150 , bottomLeft (bottomLeft_)
357 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage;
365 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange);
/external/deqp/modules/egl/
H A DteglBufferAgeTests.cpp131 IVec2 bottomLeft; member in struct:deqp::egl::__anon4869::ColoredRect
137 : bottomLeft(bottomLeft_)
265 float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width);
266 float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height);
316 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(),
317 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y());
349 if (coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft
[all...]
H A DteglPartialUpdateTests.cpp119 IVec2 bottomLeft; member in struct:deqp::egl::__anon4898::ColoredRect
125 : bottomLeft (bottomLeft_)
254 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width);
255 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height);
305 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(),
306 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y());
338 if (coloredRect.bottomLeft.x() == coloredRect.topRight.x() || coloredRect.bottomLeft
[all...]
H A DteglSwapBuffersWithDamageTests.cpp87 IVec2 bottomLeft; member in struct:deqp::egl::__anon4912::ColoredRect
93 : bottomLeft (bottomLeft_)
196 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), width);
197 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), height);
247 m_gl.scissor(coloredRect.bottomLeft.x(), coloredRect.bottomLeft.y(),
248 coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLeft.y());
674 damageRegion.push_back(rect.bottomLeft.x());
675 damageRegion.push_back(rect.bottomLeft
[all...]
H A DteglWideColorTests.cpp126 IVec2 bottomLeft; member in struct:deqp::egl::__anon4915::ColoredRect
132 : bottomLeft (bottomLeft_)
210 const float x1 = windowToDeviceCoordinates(coloredRect.bottomLeft.x(), m_bufWidth);
211 const float y1 = windowToDeviceCoordinates(coloredRect.bottomLeft.y(), m_bufHeight);
/external/deqp/framework/opengl/
H A DgluTextureTestUtil.cpp1019 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
1023 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y();
1024 dst[2] = bottomLeft.x(); dst[3] = topRight.y();
1025 dst[4] = topRight.x(); dst[5] = bottomLeft.y();
1029 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
1033 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx;
1034 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx;
1035 dst[6] = topRight.x(); dst[ 7] = bottomLeft
1124 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
1164 computeQuadTexCoordCubeArray(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange) argument
[all...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp99 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
103 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y();
104 dst[2] = bottomLeft.x(); dst[3] = topRight.y();
105 dst[4] = topRight.x(); dst[5] = bottomLeft.y();
109 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
113 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx;
114 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx;
115 dst[6] = topRight.x(); dst[ 7] = bottomLeft
119 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument
[all...]
/external/skia/src/effects/
H A DSkLightingImageFilter.cpp490 SkRect bottomLeft = SkRect::MakeXYWH(0, dstRect.height() - 1, 1, 1); local
507 this->drawRect(renderTargetContext.get(), inputProxy, matrix, clip, bottomLeft,
/external/skqp/src/effects/
H A DSkLightingImageFilter.cpp490 SkRect bottomLeft = SkRect::MakeXYWH(0, dstRect.height() - 1, 1, 1); local
507 this->drawRect(renderTargetContext.get(), inputProxy, matrix, clip, bottomLeft,
/external/zxing/core/
H A Dcore.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/zxing/ com/google/zxing/oned/ ...

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