/external/skia/gm/ |
H A D | samplerstress.cpp | 68 void createShader() { function in class:skiagm::SamplerStressGM 89 createShader();
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/external/skqp/gm/ |
H A D | samplerstress.cpp | 68 void createShader() { function in class:skiagm::SamplerStressGM 89 createShader();
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
H A D | shader.c | 39 static GLuint createShader(const char *src, GLenum shaderType) function 64 GLuint shaderVertex = createShader(srcVertex, GL_VERTEX_SHADER); 73 GLuint shaderFragment = createShader(srcFragment, GL_FRAGMENT_SHADER);
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/external/skia/bench/ |
H A D | PatchBench.cpp | 72 virtual sk_sp<SkShader> createShader() { function in class:PatchBench 117 fPaint.setShader(this->createShader());
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/external/skqp/bench/ |
H A D | PatchBench.cpp | 72 virtual sk_sp<SkShader> createShader() { function in class:PatchBench 117 fPaint.setShader(this->createShader());
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | ResourceManager.cpp | 91 GLuint ResourceManager::createShader(GLenum type) function in class:gl::ResourceManager
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H A D | Shader.cpp | 196 createShader(); 396 void VertexShader::createShader() function in class:gl::VertexShader 433 void FragmentShader::createShader() function in class:gl::FragmentShader
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H A D | Context.cpp | 788 GLuint Context::createShader(GLenum type) function in class:gl::Context 790 return mResourceManager->createShader(type);
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/external/eigen/unsupported/test/ |
H A D | openglsupport.cpp | 72 GLint createShader(const char* vtx, const char* frg) function 236 GLint prg_id = createShader(vtx,frg); 264 GLint prg_id = createShader(vtx,frg); 294 GLint prg_id = createShader(vtx,frg); 319 GLint prg_id = createShader(vtx,frg);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | ResourceManager.cpp | 93 GLuint ResourceManager::createShader(GLenum type) function in class:es2::ResourceManager
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H A D | Shader.cpp | 204 createShader(); 419 void VertexShader::createShader() function in class:es2::VertexShader 456 void FragmentShader::createShader() function in class:es2::FragmentShader
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H A D | Context.cpp | 920 GLuint Context::createShader(GLenum type) function in class:es2::Context 922 return mResourceManager->createShader(type);
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/external/deqp/modules/gles2/performance/ |
H A D | es2pDrawCallBatchingTests.cpp | 144 void createShader (void); 198 void DrawCallBatchingTest::createShader (void) function in class:deqp::gles2::Performance::__anon5023::DrawCallBatchingTest 483 createShader();
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/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 140 virtual void createShader (void) = 0; 173 createShader(); 251 void createShader (void); 480 void SingleBindingCase::createShader (void) function in class:deqp::gles31::Stress::__anon5498::SingleBindingCase
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cKHRDebugTests.cpp | 713 { GL_SHADER, createShader, deleteShader, "Shader" }, 1069 GLuint LabelsTest::createShader(const Functions* gl, const glu::RenderContext*) function in class:gl4cts::KHRDebug::LabelsTest 1071 GLuint id = gl->createShader(GL_VERTEX_SHADER);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fVertexAttributeBindingTests.cpp | 146 virtual void createShader (void) = 0; 179 createShader(); 257 void createShader (void); 486 void SingleBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon5489::SingleBindingCase 553 void createShader (void); 809 void MultipleBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon5489::MultipleBindingCase 845 void createShader (void); 1051 void MixedBindingCase::createShader (void) function in class:deqp::gles31::Functional::__anon5489::MixedBindingCase 1088 void createShader (void); 1271 void MixedApiCase::createShader (voi function in class:deqp::gles31::Functional::__anon5489::MixedApiCase [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderApiTests.cpp | 221 glu::Shader& createShader (const glu::ShaderType shaderType); 253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) function in class:deqp::gles2::Functional::__anon4963::ShaderAllocator 787 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); 965 program.attachShader(shaders.createShader(m_shaderType).getShader());
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 274 glu::Shader& createShader (const glu::ShaderType shaderType); 306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) function in class:deqp::gles3::Functional::__anon5113::ShaderAllocator 847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); 1025 program.attachShader(shaders.createShader(m_shaderType).getShader()); 1421 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); 1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); 1590 program.attachShader(shaders.createShader(m_shaderType).getShader());
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/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 48 virtual GrGLuint createShader(GrGLenum type) { return 0; } function in class:GrGLTestInterface
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/external/skqp/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 48 virtual GrGLuint createShader(GrGLenum type) { return 0; } function in class:GrGLTestInterface
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