Searched defs:internalFormatGL (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp1136 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); local
1159 setTextureStorage(glLog, m_textureType, internalFormatGL, imageSize, *textureBuf);
1226 glLog.glBindImageTexture(0, *texture, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, internalFormatGL);
1235 glLog.glBindImageTexture(0, *texture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL);
1931 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); local
1983 glLog.glBindImageTexture(0, *endResultTexture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL);
1995 setTextureStorage(glLog, m_imageType, internalFormatGL, imageSize * (m_imageType == TEXTURETYPE_CUBE ? IVec3(NUM_INVOCATIONS_PER_PIXEL, NUM_INVOCATIONS_PER_PIXEL, 1)
1999 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL);
2332 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); local
2384 glLog.glBindImageTexture(0, *endResultTexture, 0, GL_TRUE, 0, GL_READ_WRITE, internalFormatGL);
2552 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); local
2777 const deUint32 internalFormatGL = glu::getInternalFormat(m_format); local
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