/external/skqp/src/gpu/effects/ |
H A D | GrGaussianConvolutionFragmentProcessor.cpp | 125 GrTexture& texture = *proxy->priv().peekTexture(); local 131 imageIncrement[0] = 1.0f / texture.width(); 134 imageIncrement[1] = ySign / texture.height(); 149 SkScalar inv = SkScalarInvert(SkIntToScalar(texture.width())); 152 SkScalar inv = SkScalarInvert(SkIntToScalar(texture.height()));
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H A D | GrTextureDomain.cpp | 47 // We don't currently handle domains that are empty or don't intersect the texture. 383 GrTexture* texture = proxy->priv().peekTexture(); local 386 float iw = 1.f / texture->width(); 387 float ih = 1.f / texture->height();
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/external/skqp/src/gpu/mock/ |
H A D | GrMockGpu.cpp | 49 GrGpuTextureCommandBuffer* GrMockGpu::createCommandBuffer(GrTexture* texture, argument 51 return new GrMockGpuTextureCommandBuffer(texture, origin);
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/external/skqp/src/gpu/vk/ |
H A D | GrVkGpuCommandBuffer.h | 26 GrVkGpuTextureCommandBuffer(GrVkGpu* gpu, GrTexture* texture, GrSurfaceOrigin origin) argument 27 : INHERITED(texture, origin)
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/external/skqp/src/image/ |
H A D | SkSurface_Gpu.cpp | 59 GrTexture* texture = rt->asTexture(); local 60 if (texture) { 61 return texture->getTextureHandle();
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/external/swiftshader/src/D3D8/ |
H A D | Direct3DDevice8.hpp | 73 long __stdcall CreateTexture(unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DTexture8 **texture) override; 114 long __stdcall GetTexture(unsigned long stage, IDirect3DBaseTexture8 **texture) override; 143 long __stdcall SetTexture(unsigned long stage, IDirect3DBaseTexture8 *texture) override; 185 Direct3DBaseTexture8 *texture[8]; member in class:D3D8::Direct3DDevice8
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H A D | Direct3DStateBlock8.hpp | 60 void setTexture(unsigned long stage, Direct3DBaseTexture8 *texture); 127 Direct3DBaseTexture8 *texture[8]; member in class:D3D8::Direct3DStateBlock8
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/external/swiftshader/src/D3D9/ |
H A D | Direct3DStateBlock9.hpp | 70 void setTexture(unsigned long index, Direct3DBaseTexture9 *texture); 155 Direct3DBaseTexture9 *texture[16 + 4]; member in class:D3D9::Direct3DStateBlock9
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/external/swiftshader/src/OpenGL/libEGL/ |
H A D | Surface.cpp | 56 texture = nullptr; 137 if(texture) 139 texture->releaseTexImage(); 140 texture = nullptr; 283 void Surface::setBoundTexture(egl::Texture *texture) argument 285 this->texture = texture; 290 return texture;
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Framebuffer.cpp | 82 void Framebuffer::detachTexture(GLuint texture) argument 84 if(mColorbufferPointer.name() == texture && IsTextureTarget(mColorbufferType)) 90 if(mDepthbufferPointer.name() == texture && IsTextureTarget(mDepthbufferType)) 96 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType))
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H A D | Renderbuffer.cpp | 74 RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture) argument 76 mTexture2D = texture; 85 // Renderbuffers acting as proxies. Here, we notify the texture of a reference. 130 RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target) : mTarget(target) argument 132 mTextureCubeMap = texture; 141 // Renderbuffers acting as proxies. Here, we notify the texture of a reference.
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Framebuffer.cpp | 82 void Framebuffer::detachTexture(GLuint texture) argument 84 if(mColorbufferPointer.name() == texture && IsTextureTarget(mColorbufferType)) 90 if(mDepthbufferPointer.name() == texture && IsTextureTarget(mDepthbufferType)) 96 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType))
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H A D | Renderbuffer.cpp | 74 RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture) argument 76 mTexture2D = texture; 85 // Renderbuffers acting as proxies. Here, we notify the texture of a reference.
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.cpp | 129 void Framebuffer::detachTexture(GLuint texture) argument 133 if(mColorbufferPointer[i].name() == texture && IsTextureTarget(mColorbufferType[i])) 140 if(mDepthbufferPointer.name() == texture && IsTextureTarget(mDepthbufferType)) 146 if(mStencilbufferPointer.name() == texture && IsTextureTarget(mStencilbufferType))
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H A D | ResourceManager.cpp | 120 // Returns an unused texture name 199 void ResourceManager::deleteTexture(GLuint texture) argument 201 Texture *textureObject = mTextureNameSpace.remove(texture); 285 void ResourceManager::checkTextureAllocation(GLuint texture, TextureType type) argument 287 if(!getTexture(texture) && texture != 0) 293 textureObject = new Texture2D(texture); 297 textureObject = new TextureCubeMap(texture); 301 textureObject = new TextureExternal(texture); 305 textureObject = new Texture3D(texture); [all...] |
/external/webrtc/webrtc/test/win/ |
H A D | d3d_renderer.cc | 165 IDirect3DTexture9* texture; local 173 &texture, local 175 texture_ = texture; 176 texture->Release();
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/external/ImageMagick/MagickCore/ |
H A D | montage.c | 125 if (montage_info->texture != (char *) NULL) 126 clone_info->texture=AcquireString(montage_info->texture); 183 if (montage_info->texture != (char *) NULL) 184 montage_info->texture=(char *) RelinquishMagickMemory( 185 montage_info->texture); 351 *texture, 541 texture=NewImageList(); 542 if (montage_info->texture != (char *) NULL) 544 (void) CopyMagickString(clone_info->filename,montage_info->texture, 346 *texture, local [all...] |
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureClampTests.cpp | 178 "Verifies if sparse texture clamp lookup functions generates access residency information") 251 * @param target Target for which texture is binded 272 /** Verify if data stored in texture is as expected 275 * @param target Target for which texture is binded 277 * @param texture Texture object 284 GLuint& texture, GLint level, 320 // Create verifying texture 355 // Adjust shader source to texture format 411 gl.bindTexture(target, texture); 510 "Verifies if sparse and non-sparse texture clam 283 verifyLookupTextureData(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level, FunctionToken& funcToken) argument 610 GLuint texture; local 693 writeDataToTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) argument 782 verifyLookupTextureData(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level, FunctionToken& funcToken) argument 959 prepareTexture(const Functions& gl, GLint target, GLint format, GLuint& texture) argument 996 commitTexturePage(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) argument [all...] |
H A D | gl4cTextureFilterMinmaxTests.cpp | 121 " color = texture(sampler, texcoord);\n" 577 de::MovePtr<glu::Texture2D> texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D( local 579 texture->upload(); 582 gl.getTextureParameteriv(texture->getGLTexture(), GL_TEXTURE_REDUCTION_MODE_ARB, ¶ms); 586 gl.getTextureParameterIiv(texture->getGLTexture(), GL_TEXTURE_REDUCTION_MODE_ARB, ¶ms); 621 de::MovePtr<glu::Texture2D> texture = de::MovePtr<glu::Texture2D>(new glu::Texture2D( local 623 texture->upload(); 626 gl.textureParameteriv(texture->getGLTexture(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname); 629 gl.textureParameterIiv(texture->getGLTexture(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname); 639 * @param renderScale Scale of rendered texture [all...] |
/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageMultisampleLoadStoreTests.cpp | 64 Texture texture; member in struct:vkt::image::__anon4346::CaseDef 79 const int dimension = (caseDef.singleLayerBind ? caseDef.texture.layerDimension() : caseDef.texture.dimension()); 82 const ImageType usedImageType = (caseDef.singleLayerBind ? getImageTypeForSingleLayer(caseDef.texture.type()) : caseDef.texture.type()); 84 const std::string msImageTypeStr = getShaderImageType(mapVkFormat(caseDef.format), usedImageType, (caseDef.texture.numSamples() > 1)); 86 const std::string xMax = de::toString(caseDef.texture.size().x() - 1); 87 const std::string yMax = de::toString(caseDef.texture.size().y() - 1); 92 const float storeColorScale = computeStoreColorScale(caseDef.format, caseDef.texture.size()); 126 << " for (int sampleNdx = 0; sampleNdx < " << caseDef.texture [all...] |
H A D | vktImageSizeTests.cpp | 53 //! Get a texture based on image type and suggested size. 86 inline VkImageCreateInfo makeImageCreateInfo (const Texture& texture, const VkFormat format) argument 92 (isCube(texture) ? (VkImageCreateFlags)VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0u), // VkImageCreateFlags flags; 93 mapImageType(texture.type()), // VkImageType imageType; 95 makeExtent3D(texture.layerSize()), // VkExtent3D extent; 97 (deUint32)texture.numLayers(), // deUint32 arrayLayers; 116 tcu::IVec3 getExpectedImageSizeResult (const Texture& texture) argument 124 const tcu::IVec3 size = texture.size(); 127 switch (texture.type()) 163 const Texture& texture, 177 SizeTest(tcu::TestContext& testCtx, const std::string& name, const std::string& description, const Texture& texture, const VkFormat format, const deUint32 flags) argument 229 getCaseName(const Texture& texture, const deUint32 flags) argument 265 SizeTestInstance(Context& context, const Texture& texture, const VkFormat format) argument 356 ImageSizeTestInstance(Context& context, const Texture& texture, const VkFormat format) argument 432 BufferSizeTestInstance(Context& context, const Texture& texture, const VkFormat format) argument 526 const Texture texture = getTexture(s_imageTypes[imageTypeNdx], s_baseImageSizes[imageSizeNdx]); local [all...] |
/external/deqp/framework/opengl/ |
H A D | gluTexture.cpp | 139 TCU_THROW(NotSupportedError, "Compressed texture format not supported"); 199 // Decompress to reference texture. 206 // Upload to GL texture in compressed form. 222 // Uncompressed texture. 233 Texture2D* texture = new Texture2D(context, isRGBA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, level.getWidth(), level.getHeight()); local 238 texture->getRefTexture().allocLevel(0); 239 tcu::copy(texture->getRefTexture().getLevel(0), level.getAccess()); 246 texture->getRefTexture().allocLevel(levelNdx); 247 tcu::copy(texture->getRefTexture().getLevel(levelNdx), level.getAccess()); 251 texture [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fIntegerStateQueryTests.cpp | 151 glw::GLuint texture; local 153 gl.glGenTextures(1, &texture); 154 gl.glBindTexture(m_texTarget, texture); 155 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); 157 verifyStateInteger(result, gl, m_bindTarget, texture, m_verifierType); 159 gl.glDeleteTextures(1, &texture);
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/external/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_fpc_translate.c | 204 * We also use a texture coordinate to pass wpos when possible. 404 debug_printf("Unknown texture target for num coords"); 419 uint texture = inst->Texture.Texture; local 421 uint tex = translate_tex_src_target( p, texture ); 431 i915_num_coords(texture) ); 1236 debug_printf("Exceeded max nr indirect texture lookups\n");
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
H A D | nvc0_tex.c | 66 struct pipe_resource *texture, 85 mt = nv50_miptree(texture); 89 view->pipe.texture = NULL; 94 pipe_resource_reference(&view->pipe.texture, texture); 132 if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) { 133 if (texture->target == PIPE_BUFFER) { 144 /* must be 2D texture without mip maps */ 202 unreachable("unexpected/invalid texture target"); 277 struct pipe_resource *texture, 65 gm107_create_texture_view(struct pipe_context *pipe, struct pipe_resource *texture, const struct pipe_sampler_view *templ, uint32_t flags, enum pipe_texture_target target) argument 276 gf100_create_texture_view(struct pipe_context *pipe, struct pipe_resource *texture, const struct pipe_sampler_view *templ, uint32_t flags, enum pipe_texture_target target) argument 441 nvc0_create_texture_view(struct pipe_context *pipe, struct pipe_resource *texture, const struct pipe_sampler_view *templ, uint32_t flags, enum pipe_texture_target target) argument [all...] |