Searched defs:vaobj (Results 1 - 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Darrayobj.c90 * "<vaobj> is [compatibility profile:
97 "%s(zero is not valid vaobj name in a core profile "
115 * "An INVALID_OPERATION error is generated if <vaobj> is not
121 "%s(non-existent vaobj=%u)", caller, id);
703 _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer) argument
714 * if <vaobj> is not [compatibility profile: zero or] the name of an
717 vao =_mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayElementBuffer");
738 _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param) argument
747 * "An INVALID_OPERATION error is generated if <vaobj> is not
751 vao =_mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayi
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H A Dvarray.c831 _mesa_EnableVertexArrayAttrib(GLuint vaobj, GLuint index) argument
839 * and DisableVertexArrayAttrib if <vaobj> is not
843 vao = _mesa_lookup_vao_err(ctx, vaobj, "glEnableVertexArrayAttrib");
884 _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index) argument
892 * and DisableVertexArrayAttrib if <vaobj> is not
896 vao = _mesa_lookup_vao_err(ctx, vaobj, "glDisableVertexArrayAttrib");
1152 _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, argument
1160 * "An INVALID_OPERATION error is generated if <vaobj> is not
1164 vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexediv");
1215 _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuin argument
1808 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) argument
1972 _mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) argument
2078 vertex_array_attrib_format(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLboolean normalized, GLboolean integer, GLboolean doubles, GLbitfield legalTypes, GLsizei maxSize, GLuint relativeOffset, const char *func) argument
2121 _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLboolean normalized, GLuint relativeOffset) argument
2133 _mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) argument
2145 _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) argument
2219 _mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) argument
2293 _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor) argument
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/external/skia/src/gpu/gl/
H A DGrGLTestInterface.h299 virtual GrGLvoid vertexArrayVertexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
300 virtual GrGLvoid vertexArrayColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
301 virtual GrGLvoid vertexArrayEdgeFlagOffset(GrGLuint vaobj, GrGLuint buffer, GrGLsizei stride, GrGLintptr offset) {} argument
302 virtual GrGLvoid vertexArrayIndexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
303 virtual GrGLvoid vertexArrayNormalOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
304 virtual GrGLvoid vertexArrayTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
305 virtual GrGLvoid vertexArrayMultiTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum texunit, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
306 virtual GrGLvoid vertexArrayFogCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
307 virtual GrGLvoid vertexArraySecondaryColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
308 virtual GrGLvoid vertexArrayVertexAttribOffset(GrGLuint vaobj, GrGLuin argument
309 vertexArrayVertexAttribIOffset(GrGLuint vaobj, GrGLuint buffer, GrGLuint index, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) argument
310 enableVertexArray(GrGLuint vaobj, GrGLenum array) argument
311 disableVertexArray(GrGLuint vaobj, GrGLenum array) argument
312 enableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) argument
313 disableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) argument
314 getVertexArrayIntegerv(GrGLuint vaobj, GrGLenum pname, GrGLint *param) argument
315 getVertexArrayPointerv(GrGLuint vaobj, GrGLenum pname, GrGLvoid **param) argument
316 getVertexArrayIntegeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLint *param) argument
317 getVertexArrayPointeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLvoid **param) argument
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/external/skqp/src/gpu/gl/
H A DGrGLTestInterface.h299 virtual GrGLvoid vertexArrayVertexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
300 virtual GrGLvoid vertexArrayColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
301 virtual GrGLvoid vertexArrayEdgeFlagOffset(GrGLuint vaobj, GrGLuint buffer, GrGLsizei stride, GrGLintptr offset) {} argument
302 virtual GrGLvoid vertexArrayIndexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
303 virtual GrGLvoid vertexArrayNormalOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
304 virtual GrGLvoid vertexArrayTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
305 virtual GrGLvoid vertexArrayMultiTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum texunit, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
306 virtual GrGLvoid vertexArrayFogCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
307 virtual GrGLvoid vertexArraySecondaryColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument
308 virtual GrGLvoid vertexArrayVertexAttribOffset(GrGLuint vaobj, GrGLuin argument
309 vertexArrayVertexAttribIOffset(GrGLuint vaobj, GrGLuint buffer, GrGLuint index, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) argument
310 enableVertexArray(GrGLuint vaobj, GrGLenum array) argument
311 disableVertexArray(GrGLuint vaobj, GrGLenum array) argument
312 enableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) argument
313 disableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) argument
314 getVertexArrayIntegerv(GrGLuint vaobj, GrGLenum pname, GrGLint *param) argument
315 getVertexArrayPointerv(GrGLuint vaobj, GrGLenum pname, GrGLvoid **param) argument
316 getVertexArrayIntegeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLint *param) argument
317 getVertexArrayPointeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLvoid **param) argument
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