Searched refs:GLchar (Results 51 - 75 of 187) sorted by relevance

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/external/mesa3d/src/mesa/main/
H A Dperformance_monitor.h53 GLsizei *length, GLchar *groupString);
58 GLchar *counterString);
H A Dpipelineobj.h103 GLsizei *length, GLchar *infoLog);
H A Dtransformfeedback.h87 const GLchar * const *varyings,
93 GLsizei *size, GLenum *type, GLchar *name);
H A Dprogram_resource.c263 const GLchar *name)
334 GLchar *name)
398 const GLchar *name)
454 const GLchar *name)
/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.cpp603 const GLchar* code = source.c_str();
1008 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& string)
1300 TexelFetchTest::TexelFetchTest(deqp::Context& context, const glw::GLchar* name, const glw::GLchar* description)
1522 static const GLchar* plane_0 = " int plane = 0;\n";
1524 static const GLchar* plane_1 = " int plane = 1;\n";
1526 static const GLchar* plane_2 = " int plane = 2;\n";
1528 static const GLchar* plane_sample_invalid = " int plane = 9;\n";
1531 static const GLchar* plane_sample_vali
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H A DglcViewportArrayTests.cpp255 Utils::shaderCompilationException::shaderCompilationException(const glw::GLchar* source, const glw::GLchar* message)
266 Utils::programLinkageException::programLinkageException(const glw::GLchar* message) : m_error_message(message)
315 void Utils::program::build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code,
316 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
317 const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code,
318 const glw::GLchar* cons
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H A DglcRobustBufferAccessBehaviorTests.hpp40 void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, std::string& string);
381 TexelFetchTest(deqp::Context& context, const glw::GLchar* name, const glw::GLchar* description);
410 virtual const glw::GLchar* getTestCaseName() const;
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayETC2Support.cpp141 glw::GLchar const* const source;
191 glw::GLchar* log_text = new glw::GLchar[log_size];
250 glw::GLchar* log_text = new glw::GLchar[log_size];
397 const glw::GLchar TextureCubeMapArrayETC2Support::s_vertex_shader[] =
421 const glw::GLchar TextureCubeMapArrayETC2Support::s_fragment_shader[] =
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp34 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_fragment_shader_code =
50 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_preamble =
62 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_layered =
71 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_non_layered =
80 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_body =
110 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_vertex_shader_code =
510 const glw::GLchar* depth_calculation_code = DE_NULL;
587 const glw::GLchar* const layered_geometry_shader_parts[] = { m_geometry_shader_code_preamble,
592 const glw::GLchar* const non_layered_geometry_shader_parts[] = { m_geometry_shader_code_preamble,
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityTests.cpp131 glw::GLchar* log = new glw::GLchar[log_size];
361 const glw::GLchar* const* source;
417 glw::GLchar* log = new glw::GLchar[log_size];
473 glw::GLchar* log = new glw::GLchar[log_size];
670 const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_shader_version = "#version 310 es\n";
672 const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_vertex_shader_body =
697 const glw::GLchar* gl4ct
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H A Dgl4cDirectStateAccessVertexArraysTests.cpp314 glw::GLchar const* const source;
362 glw::GLchar* log_text = new glw::GLchar[log_size];
385 static const glw::GLchar* xfb_varying = "sum";
427 glw::GLchar* log_text = new glw::GLchar[log_size];
771 const glw::GLchar EnableDisableAttributesTest::s_vertex_shader_template[] = "#version 450\n"
781 const glw::GLchar EnableDisableAttributesTest::s_fragment_shader[] = "#version 450\n"
882 glw::GLchar const* const source;
928 glw::GLchar* log_tex
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H A Dgl4cKHRDebugTests.cpp123 static const GLchar message[] = "Foo";
255 APIErrorsTest::APIErrorsTest(deqp::Context& context, bool is_debug, const GLchar* name)
277 std::vector<GLchar> too_long_label;
295 std::vector<GLchar> too_long_message;
371 GLchar messageLog[bufSize];
391 static const GLchar message[] = "Foo";
428 static const GLchar message[] = "Foo";
489 static const GLchar label[] = "Foo";
541 GLchar label[bufSize];
585 static const GLchar labe
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H A Dgl3cTransformFeedbackTests.cpp818 glw::GLchar** attrib = new glw::GLchar*[more_than_max_separate_attribs];
826 attrib[i] = new glw::GLchar[new_attrib_size + 1];
868 glw::GLchar tmp_buffer[256];
1208 static const glw::GLchar* target_str[] = { STR(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN),
1287 static const glw::GLchar* tf_varying_names[] = { "gl_NextBuffer", "gl_SkipComponents1", "gl_SkipComponents2",
1324 const glw::GLchar** tf_next_buffer_varying_names = new const glw::GLchar*[more_than_max_transform_feedback_buffers];
1601 glw::GLint location = gl.getAttribLocation(m_program_id_with_input_output, (glw::GLchar*)"v_input");
1707 const glw::GLchar* gl3ct
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H A Dgl3cGLSLnoperspectiveTests.cpp42 void compile_shader(deqp::Context& context, glw::GLuint shader_id, const glw::GLchar* shader_code)
66 std::vector<glw::GLchar> message;
96 glw::GLuint prepare_shader(deqp::Context& context, glw::GLenum stage, const glw::GLchar* code)
164 std::vector<glw::GLchar> message;
192 glw::GLuint prepare_program(deqp::Context& context, const glw::GLchar* fragment_shader_code,
193 const glw::GLchar* vertex_shader_code)
H A Dgl4cDirectStateAccessProgramPipelinesTests.cpp327 bool DefaultsTest::testProgramPipelineInfoLog(glw::GLchar* expected_value)
336 glw::GLchar log[max_log_size] = { 0 };
651 glw::GLchar log[max_log_size] = { 0 };
680 glw::GLchar log[max_log_size] = { 0 };
827 const glw::GLchar* FunctionalTest::s_vertex_shader = "#version 450\n"
856 const glw::GLchar* FunctionalTest::s_fragment_shader = "#version 450\n"
H A Dgl4cDirectStateAccessSamplersTests.cpp608 glw::GLchar const* const source;
654 glw::GLchar* log_text = new glw::GLchar[log_size];
705 glw::GLchar* log_text = new glw::GLchar[log_size];
915 const glw::GLchar FunctionalTest::s_vertex_shader[] = "#version 330\n"
937 const glw::GLchar FunctionalTest::s_fragment_shader[] =
950 const glw::GLchar FunctionalTest::s_uniform_sampler[] = "texture_sampler";
H A Dgl4cMultiBindTests.cpp64 const GLchar* message, void* info)
68 const GLchar* source_str = "Unknown";
69 const GLchar* type_str = "Unknown";
70 const GLchar* severity_str = "Unknown";
943 const GLchar* code = source.c_str();
1335 const GLchar* m_name;
1392 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& string);
1435 const GLchar* target_name = s_texture_infos[i].m_name;
1492 static const GLchar* c
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H A Dgl4cDirectStateAccessTexturesTests.cpp895 void BufferTest<T, S, N>::PrepareProgram(const glw::GLchar* variable_declaration)
902 glw::GLchar const* source[3];
951 glw::GLchar* log_text = new glw::GLchar[log_size];
1003 glw::GLchar* log_text = new glw::GLchar[log_size];
1349 const glw::GLchar* BufferTest<T, S, N>::s_vertex_shader = "#version 450\n"
1372 const glw::GLchar* BufferTest<T, S, N>::s_fragment_shader_head = "#version 450\n"
1378 const glw::GLchar* BufferTest<T, S, N>::s_fragment_shader_fdecl_lowp = "uniform samplerBuffer texture_input;\n"
1382 const glw::GLchar* BufferTes
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H A Dgl4cShaderSubroutineTests.cpp246 void Utils::program::build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code,
247 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code,
248 const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code,
249 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable)
330 void Utils::program::compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const
354 std::vector<glw::GLchar> message;
442 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_nam
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2ext.h186 typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
1149 GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1151 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1152 GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1154 GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1155 GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1156 GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
1157 GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1161 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1163 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLo
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5TextureGatherOffset.cpp44 const glw::GLchar* const GPUShader5TextureGatherOffsetTestBase::m_fragment_shader_code =
59 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DRepeatCaseTest::m_vertex_shader_code =
96 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DArrayCaseTest::m_vertex_shader_code =
133 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DClampToBorderCaseTest::m_vertex_shader_code =
174 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DClampToEdgeCaseTest::m_vertex_shader_code =
216 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DOffsetsCaseTest::m_vertex_shader_code_preamble =
242 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DOffsetsCaseTest::m_vertex_shader_code_body =
256 const glw::GLchar* const GPUShader5TextureGatherOffsetDepth2DRepeatCaseTest::m_vertex_shader_code =
290 const glw::GLchar* const GPUShader5TextureGatherOffsetDepth2DRepeatYCaseTest::m_vertex_shader_code =
324 const glw::GLchar* cons
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H A DesextcGPUShader5FmaAccuracy.cpp36 const glw::GLchar* const GPUShader5FmaAccuracyTest::m_fragment_shader_code =
51 const glw::GLchar* const GPUShader5FmaAccuracyTest::m_vertex_shader_code_for_fma_pass =
78 const glw::GLchar* const GPUShader5FmaAccuracyTest::m_vertex_shader_code_for_float_pass =
154 const glw::GLchar* const captured_varying_name = "vs_fs_result";
/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleFunctionalTests.hpp141 virtual void compileShader(glw::GLuint id, const glw::GLchar* source);
171 virtual void compileShader(glw::GLuint id, const glw::GLchar* source);
/external/mesa3d/include/GLES3/
H A Dgl32.h71 typedef char GLchar; typedef
383 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
435 typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
436 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
438 typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
446 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
449 typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
451 typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
457 typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
479 typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *cons
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/external/mesa3d/include/GLES2/
H A Dgl2.h71 typedef char GLchar; typedef
383 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
435 typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
436 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
438 typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
446 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
449 typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
451 typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
457 typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
479 typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *cons
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