/external/mesa3d/src/mesa/main/ |
H A D | performance_monitor.h | 53 GLsizei *length, GLchar *groupString); 58 GLchar *counterString);
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H A D | pipelineobj.h | 103 GLsizei *length, GLchar *infoLog);
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H A D | transformfeedback.h | 87 const GLchar * const *varyings, 93 GLsizei *size, GLenum *type, GLchar *name);
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H A D | program_resource.c | 263 const GLchar *name) 334 GLchar *name) 398 const GLchar *name) 454 const GLchar *name)
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcRobustBufferAccessBehaviorTests.cpp | 603 const GLchar* code = source.c_str(); 1008 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& string) 1300 TexelFetchTest::TexelFetchTest(deqp::Context& context, const glw::GLchar* name, const glw::GLchar* description) 1522 static const GLchar* plane_0 = " int plane = 0;\n"; 1524 static const GLchar* plane_1 = " int plane = 1;\n"; 1526 static const GLchar* plane_2 = " int plane = 2;\n"; 1528 static const GLchar* plane_sample_invalid = " int plane = 9;\n"; 1531 static const GLchar* plane_sample_vali [all...] |
H A D | glcViewportArrayTests.cpp | 255 Utils::shaderCompilationException::shaderCompilationException(const glw::GLchar* source, const glw::GLchar* message) 266 Utils::programLinkageException::programLinkageException(const glw::GLchar* message) : m_error_message(message) 315 void Utils::program::build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, 316 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, 317 const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, 318 const glw::GLchar* cons [all...] |
H A D | glcRobustBufferAccessBehaviorTests.hpp | 40 void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, std::string& string); 381 TexelFetchTest(deqp::Context& context, const glw::GLchar* name, const glw::GLchar* description); 410 virtual const glw::GLchar* getTestCaseName() const;
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayETC2Support.cpp | 141 glw::GLchar const* const source; 191 glw::GLchar* log_text = new glw::GLchar[log_size]; 250 glw::GLchar* log_text = new glw::GLchar[log_size]; 397 const glw::GLchar TextureCubeMapArrayETC2Support::s_vertex_shader[] = 421 const glw::GLchar TextureCubeMapArrayETC2Support::s_fragment_shader[] =
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H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 34 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_fragment_shader_code = 50 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_preamble = 62 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_layered = 71 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_non_layered = 80 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_geometry_shader_code_body = 110 const glw::GLchar* const TextureCubeMapArrayColorDepthAttachmentsTest::m_vertex_shader_code = 510 const glw::GLchar* depth_calculation_code = DE_NULL; 587 const glw::GLchar* const layered_geometry_shader_parts[] = { m_geometry_shader_code_preamble, 592 const glw::GLchar* const non_layered_geometry_shader_parts[] = { m_geometry_shader_code_preamble,
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilityTests.cpp | 131 glw::GLchar* log = new glw::GLchar[log_size]; 361 const glw::GLchar* const* source; 417 glw::GLchar* log = new glw::GLchar[log_size]; 473 glw::GLchar* log = new glw::GLchar[log_size]; 670 const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_shader_version = "#version 310 es\n"; 672 const glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_vertex_shader_body = 697 const glw::GLchar* gl4ct [all...] |
H A D | gl4cDirectStateAccessVertexArraysTests.cpp | 314 glw::GLchar const* const source; 362 glw::GLchar* log_text = new glw::GLchar[log_size]; 385 static const glw::GLchar* xfb_varying = "sum"; 427 glw::GLchar* log_text = new glw::GLchar[log_size]; 771 const glw::GLchar EnableDisableAttributesTest::s_vertex_shader_template[] = "#version 450\n" 781 const glw::GLchar EnableDisableAttributesTest::s_fragment_shader[] = "#version 450\n" 882 glw::GLchar const* const source; 928 glw::GLchar* log_tex [all...] |
H A D | gl4cKHRDebugTests.cpp | 123 static const GLchar message[] = "Foo"; 255 APIErrorsTest::APIErrorsTest(deqp::Context& context, bool is_debug, const GLchar* name) 277 std::vector<GLchar> too_long_label; 295 std::vector<GLchar> too_long_message; 371 GLchar messageLog[bufSize]; 391 static const GLchar message[] = "Foo"; 428 static const GLchar message[] = "Foo"; 489 static const GLchar label[] = "Foo"; 541 GLchar label[bufSize]; 585 static const GLchar labe [all...] |
H A D | gl3cTransformFeedbackTests.cpp | 818 glw::GLchar** attrib = new glw::GLchar*[more_than_max_separate_attribs]; 826 attrib[i] = new glw::GLchar[new_attrib_size + 1]; 868 glw::GLchar tmp_buffer[256]; 1208 static const glw::GLchar* target_str[] = { STR(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN), 1287 static const glw::GLchar* tf_varying_names[] = { "gl_NextBuffer", "gl_SkipComponents1", "gl_SkipComponents2", 1324 const glw::GLchar** tf_next_buffer_varying_names = new const glw::GLchar*[more_than_max_transform_feedback_buffers]; 1601 glw::GLint location = gl.getAttribLocation(m_program_id_with_input_output, (glw::GLchar*)"v_input"); 1707 const glw::GLchar* gl3ct [all...] |
H A D | gl3cGLSLnoperspectiveTests.cpp | 42 void compile_shader(deqp::Context& context, glw::GLuint shader_id, const glw::GLchar* shader_code) 66 std::vector<glw::GLchar> message; 96 glw::GLuint prepare_shader(deqp::Context& context, glw::GLenum stage, const glw::GLchar* code) 164 std::vector<glw::GLchar> message; 192 glw::GLuint prepare_program(deqp::Context& context, const glw::GLchar* fragment_shader_code, 193 const glw::GLchar* vertex_shader_code)
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H A D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 327 bool DefaultsTest::testProgramPipelineInfoLog(glw::GLchar* expected_value) 336 glw::GLchar log[max_log_size] = { 0 }; 651 glw::GLchar log[max_log_size] = { 0 }; 680 glw::GLchar log[max_log_size] = { 0 }; 827 const glw::GLchar* FunctionalTest::s_vertex_shader = "#version 450\n" 856 const glw::GLchar* FunctionalTest::s_fragment_shader = "#version 450\n"
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H A D | gl4cDirectStateAccessSamplersTests.cpp | 608 glw::GLchar const* const source; 654 glw::GLchar* log_text = new glw::GLchar[log_size]; 705 glw::GLchar* log_text = new glw::GLchar[log_size]; 915 const glw::GLchar FunctionalTest::s_vertex_shader[] = "#version 330\n" 937 const glw::GLchar FunctionalTest::s_fragment_shader[] = 950 const glw::GLchar FunctionalTest::s_uniform_sampler[] = "texture_sampler";
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H A D | gl4cMultiBindTests.cpp | 64 const GLchar* message, void* info) 68 const GLchar* source_str = "Unknown"; 69 const GLchar* type_str = "Unknown"; 70 const GLchar* severity_str = "Unknown"; 943 const GLchar* code = source.c_str(); 1335 const GLchar* m_name; 1392 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& string); 1435 const GLchar* target_name = s_texture_infos[i].m_name; 1492 static const GLchar* c [all...] |
H A D | gl4cDirectStateAccessTexturesTests.cpp | 895 void BufferTest<T, S, N>::PrepareProgram(const glw::GLchar* variable_declaration) 902 glw::GLchar const* source[3]; 951 glw::GLchar* log_text = new glw::GLchar[log_size]; 1003 glw::GLchar* log_text = new glw::GLchar[log_size]; 1349 const glw::GLchar* BufferTest<T, S, N>::s_vertex_shader = "#version 450\n" 1372 const glw::GLchar* BufferTest<T, S, N>::s_fragment_shader_head = "#version 450\n" 1378 const glw::GLchar* BufferTest<T, S, N>::s_fragment_shader_fdecl_lowp = "uniform samplerBuffer texture_input;\n" 1382 const glw::GLchar* BufferTes [all...] |
H A D | gl4cShaderSubroutineTests.cpp | 246 void Utils::program::build(const glw::GLchar* compute_shader_code, const glw::GLchar* fragment_shader_code, 247 const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, 248 const glw::GLchar* tesselation_evaluation_shader_code, const glw::GLchar* vertex_shader_code, 249 const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable) 330 void Utils::program::compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const 354 std::vector<glw::GLchar> message; 442 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_nam [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2ext.h | 186 typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
1149 GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1151 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1152 GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1154 GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1155 GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1156 GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
1157 GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1161 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1163 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLo [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5TextureGatherOffset.cpp | 44 const glw::GLchar* const GPUShader5TextureGatherOffsetTestBase::m_fragment_shader_code = 59 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DRepeatCaseTest::m_vertex_shader_code = 96 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DArrayCaseTest::m_vertex_shader_code = 133 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DClampToBorderCaseTest::m_vertex_shader_code = 174 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DClampToEdgeCaseTest::m_vertex_shader_code = 216 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DOffsetsCaseTest::m_vertex_shader_code_preamble = 242 const glw::GLchar* const GPUShader5TextureGatherOffsetColor2DOffsetsCaseTest::m_vertex_shader_code_body = 256 const glw::GLchar* const GPUShader5TextureGatherOffsetDepth2DRepeatCaseTest::m_vertex_shader_code = 290 const glw::GLchar* const GPUShader5TextureGatherOffsetDepth2DRepeatYCaseTest::m_vertex_shader_code = 324 const glw::GLchar* cons [all...] |
H A D | esextcGPUShader5FmaAccuracy.cpp | 36 const glw::GLchar* const GPUShader5FmaAccuracyTest::m_fragment_shader_code = 51 const glw::GLchar* const GPUShader5FmaAccuracyTest::m_vertex_shader_code_for_fma_pass = 78 const glw::GLchar* const GPUShader5FmaAccuracyTest::m_vertex_shader_code_for_float_pass = 154 const glw::GLchar* const captured_varying_name = "vs_fs_result";
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleFunctionalTests.hpp | 141 virtual void compileShader(glw::GLuint id, const glw::GLchar* source); 171 virtual void compileShader(glw::GLuint id, const glw::GLchar* source);
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/external/mesa3d/include/GLES3/ |
H A D | gl32.h | 71 typedef char GLchar; typedef 383 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 435 typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 436 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 438 typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 446 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 449 typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 451 typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 457 typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 479 typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *cons [all...] |
/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 71 typedef char GLchar; typedef 383 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 435 typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 436 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 438 typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 446 typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 449 typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 451 typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 457 typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 479 typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *cons [all...] |