/external/mesa3d/src/mesa/swrast/ |
H A D | s_fragprog.c | 83 const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; 92 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current, 116 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
|
H A D | s_texrender.c | 45 if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) { 69 * att->Texture->Image[att->CubeMapFace][att->TextureLevel];
|
H A D | s_texture.c | 364 for (unit = 0; unit <= ctx->Texture._MaxEnabledTexImageUnit; unit++) { 365 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; 380 for (unit = 0; unit <= ctx->Texture._MaxEnabledTexImageUnit; unit++) { 381 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
|
/external/replicaisland/src/com/replica/replicaisland/ |
H A D | TiledVertexGrid.java | 30 private Texture mTexture; 40 public TiledVertexGrid(Texture texture, int width, int height, int tileWidth, int tileHeight) { 64 final Texture texture = mTexture; 159 final Texture texture = mTexture;
|
H A D | FadeDrawableComponent.java | 27 private Texture mTexture; 149 public void setTexture(Texture texture) {
|
/external/swiftshader/src/OpenGL/libGL/ |
H A D | Image.hpp | 27 class Texture; 32 Image(Texture *parentTexture, GLsizei width, GLsizei height, GLenum format, GLenum type); 33 Image(Texture *parentTexture, GLsizei width, GLsizei height, sw::Format internalFormat, int multiSampleDepth, bool lockable, bool renderTarget); 84 Texture *parentTexture;
|
H A D | Texture.h | 15 // Texture.h: Defines the abstract Texture class and its concrete derived 48 class Texture : public NamedObject class in namespace:gl 51 explicit Texture(GLuint name); 53 virtual ~Texture(); 112 class Texture2D : public Texture 165 class TextureCubeMap : public Texture
|
H A D | Device.hpp | 23 class Texture;
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Device.hpp | 27 class Texture;
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_state.c | 233 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); 234 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); 240 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); 373 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); 377 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); 388 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); 391 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); 409 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); 416 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); 489 if (ctx->Texture [all...] |
H A D | nv10_state_frag.c | 83 ctx->Texture.Unit[i]._CurrentCombine; \ 172 struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; 319 if (ctx->Texture.Unit[i]._Current) { 335 ctx->Texture.Unit[i].EnvColor); 368 if (ctx->Texture._MaxEnabledTexImageUnit != -1) { 377 *n = ctx->Texture._MaxEnabledTexImageUnit + 1;
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureClampTests.cpp | 252 * @param format Texture internal format 253 * @param funcToken Texture lookup function structure 276 * @param format Texture internal format 277 * @param texture Texture object 278 * @param level Texture mipmap level 287 mLog << "Verify Lookup Residency Texture Data [function: " << funcToken.name << ", level: " << level << "] - "; 323 Texture::Generate(gl, verifyTexture); 324 Texture::Bind(gl, verifyTexture, verifyTarget); 325 Texture::Storage(gl, verifyTarget, 1, GL_R8, width, height, depth); 326 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | i830_texblend.c | 42 * Texture combine functions 392 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; 447 if (ctx->Texture._MaxEnabledTexImageUnit != -1) { 448 for (unit = 0; unit <= ctx->Texture._MaxEnabledTexImageUnit; unit++) 449 if (ctx->Texture.Unit[unit]._Current) 451 unit == ctx->Texture._MaxEnabledTexImageUnit);
|
/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_drawtex.c | 134 if (ctx->Texture.Unit[i]._Current && 135 ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_2D) { 205 if (ctx->Texture.Unit[i]._Current && 206 ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_2D) { 207 struct gl_texture_object *obj = ctx->Texture.Unit[i]._Current;
|
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_state_init.c | 209 CHECK( cube0_mm, (ctx->Texture.Unit[0]._Current && ctx->Texture.Unit[0]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE ) 210 CHECK( cube1_mm, (ctx->Texture.Unit[1]._Current && ctx->Texture.Unit[1]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE ) 211 CHECK( cube2_mm, (ctx->Texture.Unit[2]._Current && ctx->Texture.Unit[2]._Current->Target == GL_TEXTURE_CUBE_MAP), 2 + 4*5 - CUBE_STATE_SIZE ) 214 TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._Current, 4 ) 215 TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._Current, 4 ) 216 TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._Current, 4 ) 236 CHECK( txr0, (ctx->Texture [all...] |
H A D | radeon_tex.c | 54 * \param t Texture object whose wrap modes are to be set 161 * \param t Texture whose filter modes are to be set 162 * \param minf Texture minification mode 163 * \param magf Texture magnification mode 259 GLuint unit = ctx->Texture.CurrentUnit; 260 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 315 radeonTexObj* t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current); 395 GLuint unit = ctx->Texture.CurrentUnit;
|
/external/mesa3d/src/mesa/main/ |
H A D | texenv.c | 395 if (ctx->Texture.CurrentUnit >= maxUnit) { 467 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit)) 469 ctx->Point.CoordReplace |= (1u << ctx->Texture.CurrentUnit); 471 if (~(ctx->Point.CoordReplace) & (1u << ctx->Texture.CurrentUnit)) 473 ctx->Point.CoordReplace &= ~(1u << ctx->Texture.CurrentUnit); 640 if (ctx->Texture.CurrentUnit >= maxUnit) { 680 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit)) 706 if (ctx->Texture.CurrentUnit >= maxUnit) { 744 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
|
H A D | blit.c | 498 if (att && att->Texture) { 500 att->Texture->Name, 501 att->Texture->Target, 517 if (att && att->Texture) { 519 att->Texture->Name, 520 att->Texture->Target,
|
H A D | matrix.c | 172 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { 175 ctx->Texture.CurrentUnit); 179 assert(ctx->Texture.CurrentUnit < ARRAY_SIZE(ctx->TextureMatrixStack)); 180 ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit]; 238 ctx->Texture.CurrentUnit); 297 ctx->Texture.CurrentUnit);
|
H A D | texgen.c | 84 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { 296 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { 333 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { 378 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
|
/external/deqp/external/openglcts/modules/common/ |
H A D | glcRobustnessTests.cpp | 537 Texture texture(*context); 546 /* Texture initialization */ 547 Texture::Generate(gl, texture.m_id); 548 Texture::Bind(gl, texture.m_id, GL_TEXTURE_2D); 549 Texture::Storage(gl, GL_TEXTURE_2D, 1, GL_R8UI, width, height, 0); 550 Texture::Bind(gl, 0, GL_TEXTURE_2D); 614 Texture::Bind(gl, texture_id, GL_TEXTURE_2D); 616 Texture::SubImage(gl, GL_TEXTURE_2D, 0 /* level */, 0 /* x */, 0 /* y */, 0 /* z */, width, height, 0 /* depth */, 620 Texture::Bind(gl, 0, GL_TEXTURE_2D);
|
/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageLoadStoreUtil.cpp | 75 VkImageCreateInfo makeImageCreateInfo (const Texture& texture, const VkFormat format, const VkImageUsageFlags usage, const VkImageCreateFlags flags)
|
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_parse.h | 93 struct tgsi_instruction_texture Texture; member in struct:tgsi_full_instruction
|
/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta_generate_mipmap.c | 200 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler); 238 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, mipmap->samp_obj); 367 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj_save);
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_pixel.c | 77 if (ctx->Texture._MaxEnabledTexImageUnit != -1) {
|