Searched refs:blitRect (Results 26 - 38 of 38) sorted by relevance

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/external/skia/src/core/
H A DSkScan_Path.cpp253 blitter->blitRect(L, local_top, R - L, count);
343 void blitRect(int x, int y, int width, int height) override {
344 SkDEBUGFAIL("blitRect unexpected");
425 blitter->blitRect(rect.fLeft << shiftEdgesUp,
H A DSkScan_AAAPath.cpp118 void blitRect(int x, int y, int width, int height) override {
119 SkDEBUGFAIL("Please call real blitter's blitRect instead.");
144 // so we can accelerate blitRect and others. But sometimes we want to return
158 void blitRect(int x, int y, int width, int height) override;
259 void MaskAdditiveBlitter::blitRect(int x, int y, int width, int height) { function in class:MaskAdditiveBlitter
274 blitRect(x + 1, y, width, height);
1395 blitter->getRealBlitter()->blitRect(SkFixedFloorToInt(leftClip), start_y,
1618 blitter->getRealBlitter()->blitRect(rect.fLeft, rect.fTop,
H A DSkBlitter_ARGB32.cpp248 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { function in class:SkARGB32_Blitter
386 void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) { function in class:SkARGB32_Shader_Blitter
H A DSkScan_Antihair.cpp678 blitter->blitRect(left, top, width, height);
816 // calls blitRect() if the rectangle is non-empty
819 blitter->blitRect(L, T, R - L, B - T);
H A DSkAAClip.cpp1296 void blitRect(int x, int y, int width, int height) override {
2046 void SkAAClipBlitter::blitRect(int x, int y, int width, int height) { function in class:SkAAClipBlitter
2048 fBlitter->blitRect(x, y, width, height);
H A DSkMaskFilter.cpp66 blitter->blitRect(r.left(), r.top(), r.width(), r.height());
/external/skqp/src/core/
H A DSkScan_Hairline.cpp178 blitter->blitRect(r.fLeft, r.fTop, width, height);
183 blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left
184 blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right
H A DSkScan_Path.cpp252 blitter->blitRect(L, local_top, R - L, count);
338 void blitRect(int x, int y, int width, int height) override {
339 SkDEBUGFAIL("blitRect unexpected");
420 blitter->blitRect(rect.fLeft << shiftEdgesUp,
H A DSkScan_AAAPath.cpp118 void blitRect(int x, int y, int width, int height) override {
119 SkDEBUGFAIL("Please call real blitter's blitRect instead.");
144 // so we can accelerate blitRect and others. But sometimes we want to return
158 void blitRect(int x, int y, int width, int height) override;
259 void MaskAdditiveBlitter::blitRect(int x, int y, int width, int height) { function in class:MaskAdditiveBlitter
274 blitRect(x + 1, y, width, height);
1394 blitter->getRealBlitter()->blitRect(SkFixedFloorToInt(leftClip), start_y,
1617 blitter->getRealBlitter()->blitRect(rect.fLeft, rect.fTop,
H A DSkBlitter_ARGB32.cpp248 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { function in class:SkARGB32_Blitter
386 void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) { function in class:SkARGB32_Shader_Blitter
H A DSkScan_Antihair.cpp678 blitter->blitRect(left, top, width, height);
816 // calls blitRect() if the rectangle is non-empty
819 blitter->blitRect(L, T, R - L, B - T);
H A DSkAAClip.cpp1296 void blitRect(int x, int y, int width, int height) override {
2046 void SkAAClipBlitter::blitRect(int x, int y, int width, int height) { function in class:SkAAClipBlitter
2048 fBlitter->blitRect(x, y, width, height);
H A DSkMaskFilter.cpp65 blitter->blitRect(r.left(), r.top(), r.width(), r.height());

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