Searched refs:CUBEFACE_POSITIVE_Z (Results 1 - 25 of 30) sorted by relevance

12

/external/deqp/framework/common/
H A DtcuTexVerifierUtil.cpp87 if (z >= ez) faces[numFaces++] = CUBEFACE_POSITIVE_Z;
108 faces[numFaces++] = CUBEFACE_POSITIVE_Z;
H A DtcuTexture.cpp2453 return z >= 0.0f ? CUBEFACE_POSITIVE_Z : CUBEFACE_NEGATIVE_Z;
2460 return z >= 0.0f ? CUBEFACE_POSITIVE_Z : CUBEFACE_NEGATIVE_Z;
2469 return z >= 0.0f ? CUBEFACE_POSITIVE_Z : CUBEFACE_NEGATIVE_Z;
2501 case CUBEFACE_POSITIVE_Z: sc = +rx; tc = -ry; ma = +rz; break;
2545 case CUBEFACE_POSITIVE_Z: canonizedCoords = IVec3(coords.x(), size-1-coords.y(), size-1); break;
2567 return CubeFaceIntCoords(CUBEFACE_POSITIVE_Z, IVec2(canonizedCoords.x(), size-1-canonizedCoords.y()));
3879 case CUBEFACE_POSITIVE_Z: return str << "CUBEFACE_POSITIVE_Z";
H A DtcuTexture.hpp461 CUBEFACE_POSITIVE_Z, enumerator in enum:tcu::CubeFace
H A DtcuTextureUtil.cpp1214 case CUBEFACE_POSITIVE_Z: return 4;
/external/deqp/modules/glshared/
H A DglsSamplerObjectTest.cpp438 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_Z, 0);
445 tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
964 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_Z, 0);
974 tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(0.5f, 0.5f, 0.5f, 0.5f));
983 tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.5f, 0.5f, 0.5f, 0.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
H A DglsLongStressCase.cpp204 case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
/external/deqp/modules/gles31/functional/
H A Des31fFboColorbufferTests.cpp84 case 4: return tcu::CUBEFACE_POSITIVE_Z;
H A Des31fTextureFilteringTests.cpp66 case tcu::CUBEFACE_POSITIVE_Z: return "+Z";
H A Des31fTextureFormatTests.cpp68 case 4: return tcu::CUBEFACE_POSITIVE_Z;
H A Des31fTextureSpecificationTests.cpp94 case 4: return tcu::CUBEFACE_POSITIVE_Z;
H A Des31fShaderImageLoadStoreTests.cpp287 case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
482 tcu::CUBEFACE_POSITIVE_Z,
/external/deqp/framework/opengl/
H A DgluTextureUtil.cpp827 case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
842 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: return tcu::CUBEFACE_POSITIVE_Z;
H A DgluTextureTestUtil.cpp586 case tcu::CUBEFACE_POSITIVE_Z: maNdx = 2; sNdx = 0; tNdx = 1; break;
1114 case tcu::CUBEFACE_POSITIVE_Z: texCoord = texCoordPosZ; break;
1140 case tcu::CUBEFACE_POSITIVE_Z: mRow = 2; sRow = 0; tRow = 1; tSign = -1.0f; break;
1183 case tcu::CUBEFACE_POSITIVE_Z: mRow = 2; sRow = 0; tRow = 1; tSign = -1.0f; break;
/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp312 case tcu::CUBEFACE_POSITIVE_Z: texCoords[fragNdx] = tcu::Vec3( +x, -y, +1.0f); break;
404 , m_texCubePosZShader (tcu::CUBEFACE_POSITIVE_Z)
H A Des2fTextureCompletenessTests.cpp960 cube->addChild(new IncompleteCubeFormatCase(m_testCtx, m_context.getRenderContext(), "format_mismatch_rgb_rgba_level_0_pos_z", "", IVec2(64, 64), GL_RGB, GL_RGBA, tcu::CUBEFACE_POSITIVE_Z));
H A Des2fTextureFilteringTests.cpp525 case tcu::CUBEFACE_POSITIVE_Z: return "+Z";
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageUtil.cpp1217 tcu::CUBEFACE_POSITIVE_Z,
H A DvktPipelineImageSamplingInstance.cpp1277 tcu::CUBEFACE_POSITIVE_Z,
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp519 case tcu::CUBEFACE_POSITIVE_Z: return "+Z";
H A DvktTextureFilteringTests.cpp401 case tcu::CUBEFACE_POSITIVE_Z: return "+Z";
/external/deqp/modules/gles3/functional/
H A Des3fFboColorbufferTests.cpp354 tcu::CUBEFACE_POSITIVE_Z,
H A Des3fTextureShadowTests.cpp590 case tcu::CUBEFACE_POSITIVE_Z: return "+Z";
H A Des3fTextureFilteringTests.cpp572 case tcu::CUBEFACE_POSITIVE_Z: return "+Z";
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp128 case Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_Z: return tcu::CUBEFACE_POSITIVE_Z;
153 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: return tcu::CUBEFACE_POSITIVE_Z;
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp1898 tcu::CUBEFACE_POSITIVE_Z,

Completed in 3990 milliseconds

12