Searched refs:CurrentUnit (Results 1 - 23 of 23) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dtexstate.h55 return _mesa_get_tex_unit(ctx, ctx->Texture.CurrentUnit);
H A Dtexenv.c395 if (ctx->Texture.CurrentUnit >= maxUnit) {
467 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
469 ctx->Point.CoordReplace |= (1u << ctx->Texture.CurrentUnit);
471 if (~(ctx->Point.CoordReplace) & (1u << ctx->Texture.CurrentUnit))
473 ctx->Point.CoordReplace &= ~(1u << ctx->Texture.CurrentUnit);
640 if (ctx->Texture.CurrentUnit >= maxUnit) {
680 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
706 if (ctx->Texture.CurrentUnit >= maxUnit) {
744 if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit))
H A Dmatrix.c172 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
175 ctx->Texture.CurrentUnit);
179 assert(ctx->Texture.CurrentUnit < ARRAY_SIZE(ctx->TextureMatrixStack));
180 ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
238 ctx->Texture.CurrentUnit);
297 ctx->Texture.CurrentUnit);
H A Dtexgen.c84 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
296 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
333 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
378 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
H A Dget.c647 unit = ctx->Texture.CurrentUnit;
655 unit = ctx->Texture.CurrentUnit;
685 unit = ctx->Texture.CurrentUnit;
689 unit = ctx->Texture.CurrentUnit;
702 v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
830 unit = ctx->Texture.CurrentUnit;
1000 unit = ctx->Texture.CurrentUnit;
1007 ctx->Texture.Unit[ctx->Texture.CurrentUnit]
1013 v->value_int = ctx->Texture.Unit[ctx->Texture.CurrentUnit]
1021 ctx->Texture.Unit[ctx->Texture.CurrentUnit]
[all...]
H A Dtexstate.c73 dst->Texture.CurrentUnit = src->Texture.CurrentUnit;
296 if (ctx->Texture.CurrentUnit == texUnit)
311 ctx->Texture.CurrentUnit = texUnit;
879 ctx->Texture.CurrentUnit = 0; /* multitexture */
H A Deval.c338 if (ctx->Texture.CurrentUnit != 0) {
431 if (ctx->Texture.CurrentUnit != 0) {
H A Denable.c204 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
209 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1199 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
H A Dattrib.c574 const GLuint curTexUnitSave = ctx->Texture.CurrentUnit;
903 _mesa_ActiveTexture(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit);
H A Dtexparam.c130 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
1665 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
H A Dtexobj.c1729 bind_texture(ctx, ctx->Texture.CurrentUnit, newTexObj);
H A Dmtypes.h1177 GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ member in struct:gl_texture_attrib
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_state.c233 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
234 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
240 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit);
373 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit);
377 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit);
388 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
391 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
409 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
416 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
H A Dnouveau_texture.c508 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
509 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
675 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit);
676 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
/external/mesa3d/src/mesa/drivers/common/
H A Dmeta_generate_mipmap.c200 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler);
202 /* We may have been called from glGenerateTextureMipmap with CurrentUnit
238 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, mipmap->samp_obj);
367 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj_save);
H A Dmeta_blit.c834 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler);
867 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save);
928 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj);
H A Dmeta.c616 save->ActiveUnit = ctx->Texture.CurrentUnit;
653 GLuint activeTexture = ctx->Texture.CurrentUnit;
1043 assert(ctx->Texture.CurrentUnit == 0);
1076 GLuint activeTexture = ctx->Texture.CurrentUnit;
3048 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler);
3125 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, decompress->samp_obj);
3220 _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, samp_obj_save);
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_tex.c259 GLuint unit = ctx->Texture.CurrentUnit;
395 GLuint unit = ctx->Texture.CurrentUnit;
H A Dradeon_state.c1727 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
/external/llvm/tools/dsymutil/
H A DDwarfLinker.cpp3387 for (auto &CurrentUnit : CompileUnits) {
3388 const auto *InputDIE = CurrentUnit.getOrigUnit().getUnitDIE();
3389 CurrentUnit.setStartOffset(Linker.OutputDebugInfoSize);
3390 DIE *OutputDIE = cloneDIE(*InputDIE, CurrentUnit, 0 /* PC offset */,
3392 CurrentUnit.setOutputUnitDIE(OutputDIE);
3393 Linker.OutputDebugInfoSize = CurrentUnit.computeNextUnitOffset();
3399 Linker.patchLineTableForUnit(CurrentUnit, DwarfContext);
3402 Linker.patchRangesForUnit(CurrentUnit, DwarfContext);
3403 Linker.Streamer->emitLocationsForUnit(CurrentUnit, DwarfContext);
3404 Linker.emitAcceleratorEntriesForUnit(CurrentUnit);
[all...]
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_tex.c299 GLuint unit = ctx->Texture.CurrentUnit;
451 GLuint unit = ctx->Texture.CurrentUnit;
H A Dr200_state.c1933 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
/external/mesa3d/src/mesa/drivers/x11/
H A Dxm_api.c1658 const GLuint unit = ctx->Texture.CurrentUnit;

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