/external/deqp/modules/gles3/functional/ |
H A D | es3fFloatStateQueryTests.cpp | 1067 m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, 0, 0, 0, 0); 1083 m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, fixedTests[ndx].r, fixedTests[ndx].g, fixedTests[ndx].b, fixedTests[ndx].a); 1096 m_verifier->verifyFloat4Color(m_testCtx, GL_BLEND_COLOR, r, g, b, a);
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1115 case GL_BLEND_COLOR: return "GL_BLEND_COLOR";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2.h | 112 #define GL_BLEND_COLOR 0x8005
macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 1580 if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE || target == GL_BLEND_COLOR) 2925 if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) 3008 if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE || target == GL_BLEND_COLOR)
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H A D | Context.cpp | 1898 case GL_BLEND_COLOR: 2719 case GL_BLEND_COLOR:
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H A D | libGLESv2.cpp | 3072 if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR)
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 117 #define GL_BLEND_COLOR 0x8005 macro
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/external/swiftshader/include/GLES2/ |
H A D | gl2.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 136 #define GL_BLEND_COLOR 0x8005
macro
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 1246 case GL_BLEND_COLOR: 1631 case GL_BLEND_COLOR:
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H A D | libGL.cpp | 2704 if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR)
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 279 #define GL_BLEND_COLOR 0x8005
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/external/mesa3d/include/GL/ |
H A D | gl.h | 1600 #define GL_BLEND_COLOR 0x8005 macro
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H A D | glcorearb.h | 3159 #define GL_BLEND_COLOR 0x8005 macro
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H A D | glext.h | 3463 #define GL_BLEND_COLOR 0x8005 macro
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 117 #define GL_BLEND_COLOR 0x8005 macro
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H A D | gl31.h | 117 #define GL_BLEND_COLOR 0x8005 macro
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H A D | gl32.h | 117 #define GL_BLEND_COLOR 0x8005 macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 119 #define GL_BLEND_COLOR 0x8005 macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 581 #define GL_BLEND_COLOR 0x8005 macro
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H A D | glext.h | 356 #define GL_BLEND_COLOR 0x8005 macro
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/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.1.2_r1-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.2.2_r1.2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |