Searched refs:GL_DEBUG_GROUP_STACK_DEPTH (Results 1 - 15 of 15) sorted by relevance

/external/deqp/framework/opengl/
H A DgluStrUtil.inl1304 case GL_DEBUG_GROUP_STACK_DEPTH: return "GL_DEBUG_GROUP_STACK_DEPTH";
H A DgluStateReset.cpp595 gl.getIntegerv(GL_DEBUG_GROUP_STACK_DEPTH, &stackDepth);
/external/mesa3d/src/mesa/main/
H A Ddebug_output.c789 case GL_DEBUG_GROUP_STACK_DEPTH:
H A Dget.c1051 case GL_DEBUG_GROUP_STACK_DEPTH:
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cKHRDebugTests.cpp2142 m_gl->getIntegerv(GL_DEBUG_GROUP_STACK_DEPTH, &stack_depth);
/external/deqp/modules/gles31/functional/
H A Des31fIntegerStateQueryTests.cpp912 FOR_EACH_VERIFIER(new MinimumValueCase(m_context, (std::string() + "debug_group_stack_depth_" + verifierSuffix).c_str(), "Test DEBUG_GROUP_STACK_DEPTH", GL_DEBUG_GROUP_STACK_DEPTH, 0, verifier, glu::ApiType::es(3, 2)))
H A Des31fDebugTests.cpp2791 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_DEBUG_GROUP_STACK_DEPTH, 1, m_type);
2798 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_DEBUG_GROUP_STACK_DEPTH, 2, m_type);
/external/mesa3d/prebuilt-intermediates/main/
H A Dget_hash.h95 { GL_DEBUG_GROUP_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2ext.h208 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D macro
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl512 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
/external/mesa3d/include/GLES3/
H A Dgl32.h1555 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D macro
/external/mesa3d/include/GL/
H A Dglcorearb.h2319 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D macro
H A Dglext.h2266 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D macro
/external/swiftshader/include/GL/
H A Dglcorearb.h2319 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D macro
H A Dglext.h2266 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D macro

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