Searched refs:GL_DEBUG_TYPE_MARKER (Results 1 - 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Ddebug_output.c130 GL_DEBUG_TYPE_MARKER,
933 case GL_DEBUG_TYPE_MARKER:
1028 if (type == GL_DEBUG_TYPE_MARKER && ctx->Driver.EmitStringMarker) {
/external/deqp/framework/opengl/
H A DgluStrUtil.inl1607 case GL_DEBUG_TYPE_MARKER: return "GL_DEBUG_TYPE_MARKER";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2ext.h203 #define GL_DEBUG_TYPE_MARKER 0x8268 macro
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl502 #define GL_DEBUG_TYPE_MARKER 0x8268
/external/deqp/external/openglcts/modules/gl/
H A Dgl3cTextureSwizzleTests.cpp1249 case GL_DEBUG_TYPE_MARKER:
H A Dgl4cMultiBindTests.cpp104 case GL_DEBUG_TYPE_MARKER:
H A Dgl4cEnhancedLayoutsTests.cpp4962 case GL_DEBUG_TYPE_MARKER:
/external/deqp/modules/gles31/functional/
H A Des31fDebugTests.cpp99 GL_DEBUG_TYPE_MARKER,
/external/mesa3d/include/GLES3/
H A Dgl32.h1550 #define GL_DEBUG_TYPE_MARKER 0x8268 macro
/external/mesa3d/include/GL/
H A Dglcorearb.h2314 #define GL_DEBUG_TYPE_MARKER 0x8268 macro
H A Dglext.h2261 #define GL_DEBUG_TYPE_MARKER 0x8268 macro
/external/swiftshader/include/GL/
H A Dglcorearb.h2314 #define GL_DEBUG_TYPE_MARKER 0x8268 macro
H A Dglext.h2261 #define GL_DEBUG_TYPE_MARKER 0x8268 macro

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