/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 159 { "max_combined_uniform_blocks", GL_MAX_COMBINED_UNIFORM_BLOCKS, 70, 0, "" },
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 569 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); 659 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize); 749 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize);
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H A D | es31fLayoutBindingTests.cpp | 1672 : LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_COMBINED_UNIFORM_BLOCKS, "ColorBlock") 1836 GL_MAX_COMBINED_UNIFORM_BLOCKS,
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H A D | es31fIntegerStateQueryTests.cpp | 683 << "GL_EXT_tessellation_shader increases the minimum value of GL_MAX_COMBINED_UNIFORM_BLOCKS to 60" 690 << "GL_EXT_geometry_shader increases the minimum value of GL_MAX_COMBINED_UNIFORM_BLOCKS to 36" 701 verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_UNIFORM_BLOCKS, minMax, m_verifierType);
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H A D | es31fProgramInterfaceQueryTestCase.cpp | 2699 { GL_MAX_COMBINED_UNIFORM_BLOCKS, usage.numUniformBlocks },
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H A D | es31fTessellationTests.cpp | 7303 queryGroup->addChild(new LimitQueryCase(m_context, "max_combined_uniform_blocks", "Test MAX_COMBINED_UNIFORM_BLOCKS", GL_MAX_COMBINED_UNIFORM_BLOCKS, 60));
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cFramebufferNoAttachmentsTests.cpp | 218 GL_MAX_COMBINED_UNIFORM_BLOCKS,
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/external/deqp/modules/gles3/functional/ |
H A D | es3fImplementationLimitTests.cpp | 494 LIMIT_CASE(max_combined_uniform_blocks, GL_MAX_COMBINED_UNIFORM_BLOCKS, GLint, 24);
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H A D | es3fIntegerStateQueryTests.cpp | 2811 { "max_combined_uniform_blocks", "MAX_COMBINED_UNIFORM_BLOCKS has minimum value of 24", GL_MAX_COMBINED_UNIFORM_BLOCKS, 24 },
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1204 case GL_MAX_COMBINED_UNIFORM_BLOCKS: return "GL_MAX_COMBINED_UNIFORM_BLOCKS";
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/external/mesa3d/prebuilt-intermediates/main/ |
H A D | get_hash.h | 262 { GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks), extra_ARB_uniform_buffer_object },
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 727 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 2229 case GL_MAX_COMBINED_UNIFORM_BLOCKS: 2603 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 882 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
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H A D | gl31.h | 916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
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H A D | gl32.h | 916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 920 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 1442 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
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H A D | glext.h | 1329 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1442 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
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H A D | glext.h | 1329 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
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/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |