Searched refs:GL_MAX_COMBINED_UNIFORM_BLOCKS (Results 1 - 25 of 27) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
H A Dgl4cLimitsTests.cpp159 { "max_combined_uniform_blocks", GL_MAX_COMBINED_UNIFORM_BLOCKS, 70, 0, "" },
/external/deqp/modules/gles31/functional/
H A Des31fNegativeStateApiTests.cpp569 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize);
659 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize);
749 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize);
H A Des31fLayoutBindingTests.cpp1672 : LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_COMBINED_UNIFORM_BLOCKS, "ColorBlock")
1836 GL_MAX_COMBINED_UNIFORM_BLOCKS,
H A Des31fIntegerStateQueryTests.cpp683 << "GL_EXT_tessellation_shader increases the minimum value of GL_MAX_COMBINED_UNIFORM_BLOCKS to 60"
690 << "GL_EXT_geometry_shader increases the minimum value of GL_MAX_COMBINED_UNIFORM_BLOCKS to 36"
701 verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_UNIFORM_BLOCKS, minMax, m_verifierType);
H A Des31fProgramInterfaceQueryTestCase.cpp2699 { GL_MAX_COMBINED_UNIFORM_BLOCKS, usage.numUniformBlocks },
H A Des31fTessellationTests.cpp7303 queryGroup->addChild(new LimitQueryCase(m_context, "max_combined_uniform_blocks", "Test MAX_COMBINED_UNIFORM_BLOCKS", GL_MAX_COMBINED_UNIFORM_BLOCKS, 60));
/external/deqp/external/openglcts/modules/gles31/
H A Des31cFramebufferNoAttachmentsTests.cpp218 GL_MAX_COMBINED_UNIFORM_BLOCKS,
/external/deqp/modules/gles3/functional/
H A Des3fImplementationLimitTests.cpp494 LIMIT_CASE(max_combined_uniform_blocks, GL_MAX_COMBINED_UNIFORM_BLOCKS, GLint, 24);
H A Des3fIntegerStateQueryTests.cpp2811 { "max_combined_uniform_blocks", "MAX_COMBINED_UNIFORM_BLOCKS has minimum value of 24", GL_MAX_COMBINED_UNIFORM_BLOCKS, 24 },
/external/deqp/framework/opengl/
H A DgluStrUtil.inl1204 case GL_MAX_COMBINED_UNIFORM_BLOCKS: return "GL_MAX_COMBINED_UNIFORM_BLOCKS";
/external/mesa3d/prebuilt-intermediates/main/
H A Dget_hash.h262 { GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks), extra_ARB_uniform_buffer_object },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h727 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp2229 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
2603 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl882 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
/external/mesa3d/include/GLES3/
H A Dgl3.h916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
H A Dgl31.h916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
H A Dgl32.h916 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/swiftshader/include/GLES3/
H A Dgl3.h920 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/mesa3d/include/GL/
H A Dglcorearb.h1442 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
H A Dglext.h1329 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1442 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
H A Dglext.h1329 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
/external/robolectric/v1/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...
/external/robolectric/v3/runtime/
H A Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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