/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderStateQueryTests.cpp | 290 if (m_context.getContextInfo().getInt(GL_MAX_FRAGMENT_IMAGE_UNIFORMS) < 1) 358 if (m_context.getContextInfo().getInt(GL_MAX_FRAGMENT_IMAGE_UNIFORMS) < 1)
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H A D | es31fAndroidExtensionPackES31ATests.cpp | 199 GL_MAX_FRAGMENT_IMAGE_UNIFORMS,
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H A D | es31fShaderBuiltinConstantTests.cpp | 324 { "gl_MaxFragmentImageUniforms", getInteger<GL_MAX_FRAGMENT_IMAGE_UNIFORMS> },
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H A D | es31fLayoutBindingTests.cpp | 1358 : LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_IMAGE_UNITS, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMBINED_IMAGE_UNIFORMS, "u_image") 1566 GL_MAX_FRAGMENT_IMAGE_UNIFORMS,
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H A D | es31fIntegerStateQueryTests.cpp | 824 FOR_EACH_VERIFIER(new MinimumValueCase(m_context, (std::string() + "max_fragment_image_uniforms_" + verifierSuffix).c_str(), "Test MAX_FRAGMENT_IMAGE_UNIFORMS", GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 0, verifier))
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H A D | es31fProgramInterfaceQueryTestCase.cpp | 2547 { GL_MAX_FRAGMENT_IMAGE_UNIFORMS, usage.numImages },
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H A D | es31fShaderImageLoadStoreTests.cpp | 2911 if (m_context.getContextInfo().getInt(GL_MAX_FRAGMENT_IMAGE_UNIFORMS) == 0) 2912 throw tcu::NotSupportedError("GL_MAX_FRAGMENT_IMAGE_UNIFORMS is zero");
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 179 { "max_fragment_image_uniforms", GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 8, 0, "gl_MaxFragmentImageUniforms" },
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H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 95 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &imagesFS); 888 if (!CheckMax(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 0)) 891 << tcu::TestLog::Message << "GL_MAX_FRAGMENT_IMAGE_UNIFORMS value is invalid." 3811 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &i);
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H A D | gl4cShaderImageLoadStoreTests.cpp | 1058 if (!CheckMax(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 8)) 1061 << tcu::TestLog::Message << "GL_MAX_FRAGMENT_IMAGE_UNIFORMS value is invalid." 5000 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &i); 9313 pname = GL_MAX_FRAGMENT_IMAGE_UNIFORMS; 11062 << "Program which exceeds limit of GL_MAX_FRAGMENT_IMAGE_UNIFORMS was linked successfully." 11477 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &max_fragment_image_uniforms);
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cFramebufferNoAttachmentsTests.cpp | 527 // Check GL_MAX_FRAGMENT_IMAGE_UNIFORMS, we need at least one 528 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &max_fragment_image_uniforms); 529 GLU_EXPECT_NO_ERROR(gl.getError(), "Querying GL_MAX_FRAGMENT_IMAGE_UNIFORMS"); 533 m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "GL_MAX_FRAGMENT_IMAGE_UNIFORMS<1");
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H A D | es31cShaderImageSizeTests.cpp | 75 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &imagesFS);
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H A D | es31cLayoutBindingTests.cpp | 912 gl().getIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &units); 2113 gl().getIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &units);
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H A D | es31cShaderImageLoadStoreTests.cpp | 92 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &imagesFS); 859 if (!CheckMax(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 0)) 862 << tcu::TestLog::Message << "GL_MAX_FRAGMENT_IMAGE_UNIFORMS value is invalid." 3762 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &i);
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1257 case GL_MAX_FRAGMENT_IMAGE_UNIFORMS: return "GL_MAX_FRAGMENT_IMAGE_UNIFORMS";
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/external/mesa3d/prebuilt-intermediates/main/ |
H A D | get_hash.h | 291 { GL_MAX_FRAGMENT_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store },
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1440 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
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/external/mesa3d/include/GLES3/ |
H A D | gl31.h | 1280 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
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H A D | gl32.h | 1280 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 2221 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
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H A D | glext.h | 2168 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 2221 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
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H A D | glext.h | 2168 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
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/external/robolectric/v3/runtime/ |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |