Searched refs:GL_MAX_FRAGMENT_IMAGE_UNIFORMS (Results 1 - 25 of 25) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fShaderStateQueryTests.cpp290 if (m_context.getContextInfo().getInt(GL_MAX_FRAGMENT_IMAGE_UNIFORMS) < 1)
358 if (m_context.getContextInfo().getInt(GL_MAX_FRAGMENT_IMAGE_UNIFORMS) < 1)
H A Des31fAndroidExtensionPackES31ATests.cpp199 GL_MAX_FRAGMENT_IMAGE_UNIFORMS,
H A Des31fShaderBuiltinConstantTests.cpp324 { "gl_MaxFragmentImageUniforms", getInteger<GL_MAX_FRAGMENT_IMAGE_UNIFORMS> },
H A Des31fLayoutBindingTests.cpp1358 : LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_IMAGE_UNITS, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMBINED_IMAGE_UNIFORMS, "u_image")
1566 GL_MAX_FRAGMENT_IMAGE_UNIFORMS,
H A Des31fIntegerStateQueryTests.cpp824 FOR_EACH_VERIFIER(new MinimumValueCase(m_context, (std::string() + "max_fragment_image_uniforms_" + verifierSuffix).c_str(), "Test MAX_FRAGMENT_IMAGE_UNIFORMS", GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 0, verifier))
H A Des31fProgramInterfaceQueryTestCase.cpp2547 { GL_MAX_FRAGMENT_IMAGE_UNIFORMS, usage.numImages },
H A Des31fShaderImageLoadStoreTests.cpp2911 if (m_context.getContextInfo().getInt(GL_MAX_FRAGMENT_IMAGE_UNIFORMS) == 0)
2912 throw tcu::NotSupportedError("GL_MAX_FRAGMENT_IMAGE_UNIFORMS is zero");
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cLimitsTests.cpp179 { "max_fragment_image_uniforms", GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 8, 0, "gl_MaxFragmentImageUniforms" },
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp95 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &imagesFS);
888 if (!CheckMax(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 0))
891 << tcu::TestLog::Message << "GL_MAX_FRAGMENT_IMAGE_UNIFORMS value is invalid."
3811 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &i);
H A Dgl4cShaderImageLoadStoreTests.cpp1058 if (!CheckMax(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 8))
1061 << tcu::TestLog::Message << "GL_MAX_FRAGMENT_IMAGE_UNIFORMS value is invalid."
5000 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &i);
9313 pname = GL_MAX_FRAGMENT_IMAGE_UNIFORMS;
11062 << "Program which exceeds limit of GL_MAX_FRAGMENT_IMAGE_UNIFORMS was linked successfully."
11477 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &max_fragment_image_uniforms);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cFramebufferNoAttachmentsTests.cpp527 // Check GL_MAX_FRAGMENT_IMAGE_UNIFORMS, we need at least one
528 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &max_fragment_image_uniforms);
529 GLU_EXPECT_NO_ERROR(gl.getError(), "Querying GL_MAX_FRAGMENT_IMAGE_UNIFORMS");
533 m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "GL_MAX_FRAGMENT_IMAGE_UNIFORMS<1");
H A Des31cShaderImageSizeTests.cpp75 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &imagesFS);
H A Des31cLayoutBindingTests.cpp912 gl().getIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &units);
2113 gl().getIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &units);
H A Des31cShaderImageLoadStoreTests.cpp92 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &imagesFS);
859 if (!CheckMax(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, 0))
862 << tcu::TestLog::Message << "GL_MAX_FRAGMENT_IMAGE_UNIFORMS value is invalid."
3762 glGetIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &i);
/external/deqp/framework/opengl/
H A DgluStrUtil.inl1257 case GL_MAX_FRAGMENT_IMAGE_UNIFORMS: return "GL_MAX_FRAGMENT_IMAGE_UNIFORMS";
/external/mesa3d/prebuilt-intermediates/main/
H A Dget_hash.h291 { GL_MAX_FRAGMENT_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_shader_image_load_store },
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl1440 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
/external/mesa3d/include/GLES3/
H A Dgl31.h1280 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
H A Dgl32.h1280 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
/external/mesa3d/include/GL/
H A Dglcorearb.h2221 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
H A Dglext.h2168 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
/external/swiftshader/include/GL/
H A Dglcorearb.h2221 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
H A Dglext.h2168 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE macro
/external/robolectric/v3/runtime/
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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