/external/mesa3d/src/mesa/main/ |
H A D | glheader.h | 130 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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/external/deqp/modules/gles2/ |
H A D | tes2CapabilityTests.cpp | 86 { "varying_vectors", "Number of varying vectors supported", GL_MAX_VARYING_VECTORS },
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 161 { "max_varying_vectors", GL_MAX_VARYING_VECTORS, 15, 0, "gl_MaxVaryingVectors" },
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H A D | gl3cTransformFeedbackTests.cpp | 3437 gl.getIntegerv(GL_MAX_VARYING_VECTORS, &m_max_varying_vectors);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fImplementationLimitTests.cpp | 208 LIMIT_CASE(max_varying_vectors, GL_MAX_VARYING_VECTORS, GLint, 8);
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H A D | es2fShaderBuiltinVarTests.cpp | 685 { "max_varying_vectors", "gl_MaxVaryingVectors", GL_MAX_VARYING_VECTORS },
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H A D | es2fIntegerStateQueryTests.cpp | 2078 { "max_varying_vectors", "MAX_VARYING_VECTORS has a minimum value of 8", GL_MAX_VARYING_VECTORS, 8 },
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 107 case GL_MAX_VARYING_VECTORS: return "GL_MAX_VARYING_VECTORS"; 1208 case GL_MAX_VARYING_VECTORS: return "GL_MAX_VARYING_VECTORS";
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/external/deqp/modules/gles3/functional/ |
H A D | es3fImplementationLimitTests.cpp | 498 LIMIT_CASE(max_varying_vectors, GL_MAX_VARYING_VECTORS, GLint, 15);
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H A D | es3fIntegerStateQueryTests.cpp | 2813 { "max_varying_vectors", "MAX_VARYING_VECTORS has minimum value of 15", GL_MAX_VARYING_VECTORS, 15 },
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2.h | 263 #define GL_MAX_VARYING_VECTORS 0x8DFC
macro
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 221 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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/external/mesa3d/prebuilt-intermediates/main/ |
H A D | get_hash.h | 229 { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), extra_ARB_ES2_compatibility_api_es2 },
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/external/swiftshader/include/GLES2/ |
H A D | gl2.h | 223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 287 #define GL_MAX_VARYING_VECTORS 0x8DFC
macro
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 1286 case GL_MAX_VARYING_VECTORS: *params = MAX_VARYING_VECTORS; break; 1505 case GL_MAX_VARYING_VECTORS:
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 1928 case GL_MAX_VARYING_VECTORS: *params = MAX_VARYING_VECTORS; return true; 2517 case GL_MAX_VARYING_VECTORS:
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1208 #define GL_MAX_VARYING_VECTORS 0x8DFC
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/external/deqp/modules/gles31/functional/ |
H A D | es31fProgramInterfaceQueryTestCase.cpp | 2706 { GL_MAX_VARYING_VECTORS, usage.numVaryingVectors },
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 221 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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H A D | gl31.h | 221 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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H A D | gl32.h | 221 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 223 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 1912 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1912 #define GL_MAX_VARYING_VECTORS 0x8DFC macro
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