Searched refs:GL_PATCHES (Results 1 - 25 of 39) sorted by relevance

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/external/deqp/modules/gles31/functional/
H A Des31fNegativeTessellationTests.cpp155 ctx.glDrawArrays(GL_PATCHES, 0, 3);
196 ctx.glDrawArrays(GL_PATCHES, 0, 3);
225 ctx.beginSection("GL_INVALID_OPERATION is generated if tessellation is active and primitive mode is not GL_PATCHES.");
254 ctx.beginSection("GL_INVALID_OPERATION is generated if tessellation is not active and primitive mode is GL_PATCHES, unless GL_NV_gpu_shader5 is supported.");
255 ctx.glDrawArrays(GL_PATCHES, 0, 3);
296 ctx.glDrawArrays(GL_PATCHES, 0, 3);
413 { tessellation_not_active, "tessellation_not_active", "Use of GL_PATCHES when tessellation is not active" },
H A Des31fTessellationGeometryInteractionTests.cpp305 gl.drawArrays(GL_PATCHES, 0, 4);
599 gl.drawArrays(GL_PATCHES, 0, numPrimitiveVertices);
1064 m_testCtx.getLog() << tcu::TestLog::Message << "Calling drawArrays with mode GL_PATCHES" << tcu::TestLog::EndMessage;
1066 gl.drawArrays(GL_PATCHES, 0, 4);
1151 m_testCtx.getLog() << tcu::TestLog::Message << "Calling drawArrays with mode GL_PATCHES" << tcu::TestLog::EndMessage;
1153 gl.drawArrays(GL_PATCHES, 0, 4);
1859 gl.drawArrays(GL_PATCHES, 0, 1);
2490 gl.drawArrays(GL_PATCHES, 0, 1);
2931 gl.drawArrays(GL_PATCHES, 0, 3);
H A Des31fPrimitiveBoundingBoxTests.cpp1306 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6);
1826 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_LINES), 0, m_patternSide * m_patternSide * 2 * 2);
2819 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_POINTS), 0, m_numStripes * m_numStripes * 2);
3889 gl.drawArrays((hasTessellation) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6);
4456 gl.drawArrays(GL_PATCHES, objectVertexStartNdx, objectVertexLength);
4752 gl.drawArrays(GL_PATCHES, 0, m_numVertices);
/external/deqp/external/openglcts/modules/common/
H A DglcExtTokens.cpp74 PATCHES = GL_PATCHES;
H A DglcSeparableProgramsTransformFeedbackTests.cpp273 drawMode = GL_PATCHES;
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderWinding.cpp209 gl.drawArrays(GL_PATCHES, 0, 1);
H A DesextcTessellationShaderMaxPatchVertices.cpp834 gl.drawArrays(GL_PATCHES, 0, m_gl_max_patch_vertices);
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_draw.c119 if (prim->mode == GL_PATCHES) {
128 if (prim->mode == GL_PATCHES)
/external/mesa3d/src/mesa/main/
H A Dapi_validate.c250 * However, glBeginTransformFeedback doesn't allow GL_PATCHES and
349 if (mode == GL_PATCHES)
478 if (mode != GL_PATCHES) {
480 "only GL_PATCHES valid with tessellation");
485 if (mode == GL_PATCHES) {
487 "GL_PATCHES only valid with tessellation");
H A Dmtypes.h96 #define PRIM_MAX GL_PATCHES
/external/deqp/modules/gles31/stress/
H A Des31sTessellationGeometryInteractionTests.cpp363 gl.drawArrays(GL_PATCHES, 0, 1);
/external/mesa3d/src/mesa/state_tracker/
H A Dst_draw.c164 STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES);
/external/deqp/framework/opengl/
H A DgluDrawUtil.cpp211 case PRIMITIVETYPE_PATCHES: return GL_PATCHES;
/external/deqp/external/openglcts/modules/gl/
H A Dgl3cCullDistanceTests.cpp600 GL_PATCHES, /* draw_call_mode */
628 GL_PATCHES, /* draw_call_mode */
2236 mode = GL_PATCHES;
H A Dgl3cTransformFeedbackTests.cpp1374 GL_PATCHES };
1485 gl.drawArrays(GL_PATCHES, 0, 2);
1532 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, m_transform_feedback_object_0, more_than_max_vertex_streams, 1);
1562 gl.drawTransformFeedbackInstanced(GL_PATCHES, (glw::GLuint)invalid_name, 1);
1571 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, (glw::GLuint)invalid_name, 0, 1);
1688 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, m_transform_feedback_object_1, 0, 1);
H A Dgl4cEnhancedLayoutsTests.cpp5550 // Only TES is existed, glDrawArray can use the parameter GL_PATCHES
5557 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */);
6335 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */);
12462 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */);
12466 gl.drawArraysInstanced(GL_PATCHES, 0 /* first */, 1 /* count */, m_n_instances);
12470 gl.drawElements(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL);
12474 gl.drawElementsBaseVertex(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_base_vertex);
12478 gl.drawElementsInstanced(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_instances);
12482 gl.drawElementsInstancedBaseInstance(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_instances,
12487 gl.drawElementsInstancedBaseVertex(GL_PATCHES,
[all...]
H A Dgl4cStencilTexturingTests.cpp766 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */);
H A Dgl4cShaderImageLoadStoreTests.cpp1766 glDrawArrays(GL_PATCHES, 0, 1);
2011 glDrawArrays(GL_PATCHES, 0, 1);
3970 glDrawArrays(GL_PATCHES, 0, 1);
4057 glDrawArrays(GL_PATCHES, 0, 1);
4450 glDrawArrays(GL_PATCHES, 0, 1);
5692 glDrawElementsInstancedBaseVertex(GL_PATCHES, 1, GL_UNSIGNED_SHORT, 0, 1, 0);
5693 glDrawElementsInstanced(GL_PATCHES, 1, GL_UNSIGNED_SHORT, 0, 1);
9506 primitive_mode = GL_PATCHES;
9512 primitive_mode = GL_PATCHES;
H A Dgl4cShaderImageSizeTests.cpp713 glDrawArrays(GL_PATCHES, 0, 1);
H A Dgl4cPipelineStatisticsQueryTests.cpp625 result = GL_PATCHES;
1007 result = "GL_PATCHES";
H A Dgl4cTextureGatherTests.cpp3449 glDrawArrays(GL_PATCHES, 0, 1);
/external/deqp/modules/glshared/
H A DglsShaderExecUtil.cpp1382 gl.drawArrays(GL_PATCHES, 0, 3*numValues);
1507 gl.drawArrays(GL_PATCHES, 0, alignedValues);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cArrayOfArraysTests.cpp3843 gl.drawArrays(GL_PATCHES, 0, 1);
4769 gl.drawArrays(GL_PATCHES, 0, 1);
7135 gl.drawArrays(GL_PATCHES, 0, 1);
7590 gl.drawArrays(GL_PATCHES, 0, 1);
8948 gl.drawArrays(GL_PATCHES, 0, 1);
9466 gl.drawArrays(GL_PATCHES, 0, 1);
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
H A DesextcDrawElementsBaseVertexTests.cpp2427 new_test_case.primitive_mode = (should_include_tc_te) ? GL_PATCHES : GL_TRIANGLES;
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl80 #define GL_PATCHES 0x000E

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