/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.cpp | 557 case GL_RGB8I: return GL_RGB_INTEGER; 561 case GL_RGB8UI: return GL_RGB_INTEGER; 565 case GL_RGB16I: return GL_RGB_INTEGER; 569 case GL_RGB16UI: return GL_RGB_INTEGER; 574 case GL_RGB32I: return GL_RGB_INTEGER; 578 case GL_RGB32UI: return GL_RGB_INTEGER;
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H A D | utilities.cpp | 847 case GL_RGB_INTEGER: 1006 case GL_RGB_INTEGER:
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
H A D | PVRTTextureAPI.cpp | 428 glFormat = GL_RGB_INTEGER; 460 glFormat = GL_RGB_INTEGER; 520 glFormat = GL_RGB_INTEGER; 552 glFormat = GL_RGB_INTEGER; 595 glFormat = GL_RGB_INTEGER; 634 glFormat = GL_RGB_INTEGER;
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/external/mesa3d/src/mesa/main/ |
H A D | formats.c | 1891 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes; 1899 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes; 1907 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes; 1916 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes; 1926 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT && 1936 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes; 2013 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5; 2016 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV; 2019 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2; 2022 return format == GL_RGB_INTEGER [all...] |
H A D | glformats.c | 165 case GL_RGB_INTEGER: 610 case GL_RGB_INTEGER: 1469 case GL_RGB_INTEGER: 1513 return GL_RGB_INTEGER; 3039 case GL_RGB_INTEGER: 3475 else if (format == GL_RGB_INTEGER) 3483 else if (format == GL_RGB_INTEGER) 3533 else if (format == GL_RGB_INTEGER) 3539 else if (format == GL_RGB_INTEGER)
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H A D | texstorage.c | 249 case GL_RGB_INTEGER:
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H A D | texgetimage.c | 400 case GL_RGB_INTEGER:
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/external/swiftshader/src/OpenGL/common/ |
H A D | Image.cpp | 137 case GL_RGB_INTEGER: 185 case GL_RGB_INTEGER: 329 case GL_RGB_INTEGER: 617 case GL_RGB_INTEGER: 1623 case GL_RGB_INTEGER:
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 821 case GL_RGB_INTEGER: return "GL_RGB_INTEGER"; 1671 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
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H A D | gluTextureUtil.cpp | 78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; 449 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false));
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessBuffersTests.cpp | 1047 is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_INT, reference); 1053 is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_INT, reference); 1063 is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, reference); 1069 is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, reference); 2753 GL_RGB_INTEGER, GL_BGR_INTEGER, 2772 "GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, " 2783 GL_RGB_INTEGER, GL_BGR_INTEGER, 3036 GL_RGB_INTEGER, GL_BGR_INTEGER, 3056 "GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, " 3067 GL_RGB_INTEGER, GL_BGR_INTEGE [all...] |
H A D | gl3cTextureSwizzleTests.cpp | 895 GL_RGB_INTEGER, 908 GL_RGB_INTEGER, 921 GL_RGB_INTEGER, 934 GL_RGB_INTEGER, 947 GL_RGB_INTEGER, 960 GL_RGB_INTEGER, 1338 case GL_RGB_INTEGER:
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H A D | gl4cCopyImageTests.cpp | 677 format = GL_RGB_INTEGER; 2413 case GL_RGB_INTEGER:
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H A D | gl4cDirectStateAccessTexturesTests.cpp | 458 return GL_RGB_INTEGER; 9355 GL_RGB_INTEGER,
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H A D | gl4cTextureViewTests.cpp | 963 result = GL_RGB_INTEGER;
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 362 texture_cm_face_properties.format = GL_RGB_INTEGER;
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 622 #define GL_RGB_INTEGER 0x8D98
macro
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1143 #define GL_RGB_INTEGER 0x8D98
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/external/deqp/modules/gles3/functional/ |
H A D | es3fIntegerStateQueryTests.cpp | 2530 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER,
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 795 #define GL_RGB_INTEGER 0x8D98 macro
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H A D | gl31.h | 795 #define GL_RGB_INTEGER 0x8D98 macro
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H A D | gl32.h | 795 #define GL_RGB_INTEGER 0x8D98 macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 799 #define GL_RGB_INTEGER 0x8D98 macro
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 1071 #define GL_RGB_INTEGER 0x8D98 macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1071 #define GL_RGB_INTEGER 0x8D98 macro
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