Searched refs:GL_RGB_INTEGER (Results 1 - 25 of 32) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.cpp557 case GL_RGB8I: return GL_RGB_INTEGER;
561 case GL_RGB8UI: return GL_RGB_INTEGER;
565 case GL_RGB16I: return GL_RGB_INTEGER;
569 case GL_RGB16UI: return GL_RGB_INTEGER;
574 case GL_RGB32I: return GL_RGB_INTEGER;
578 case GL_RGB32UI: return GL_RGB_INTEGER;
H A Dutilities.cpp847 case GL_RGB_INTEGER:
1006 case GL_RGB_INTEGER:
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
H A DPVRTTextureAPI.cpp428 glFormat = GL_RGB_INTEGER;
460 glFormat = GL_RGB_INTEGER;
520 glFormat = GL_RGB_INTEGER;
552 glFormat = GL_RGB_INTEGER;
595 glFormat = GL_RGB_INTEGER;
634 glFormat = GL_RGB_INTEGER;
/external/mesa3d/src/mesa/main/
H A Dformats.c1891 return format == GL_RGB_INTEGER && type == GL_BYTE && !swapBytes;
1899 return format == GL_RGB_INTEGER && type == GL_SHORT && !swapBytes;
1907 return format == GL_RGB_INTEGER && type == GL_INT && !swapBytes;
1916 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE && !swapBytes;
1926 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT &&
1936 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
2013 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5;
2016 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_SHORT_5_6_5_REV;
2019 return format == GL_RGB_INTEGER && type == GL_UNSIGNED_BYTE_3_3_2;
2022 return format == GL_RGB_INTEGER
[all...]
H A Dglformats.c165 case GL_RGB_INTEGER:
610 case GL_RGB_INTEGER:
1469 case GL_RGB_INTEGER:
1513 return GL_RGB_INTEGER;
3039 case GL_RGB_INTEGER:
3475 else if (format == GL_RGB_INTEGER)
3483 else if (format == GL_RGB_INTEGER)
3533 else if (format == GL_RGB_INTEGER)
3539 else if (format == GL_RGB_INTEGER)
H A Dtexstorage.c249 case GL_RGB_INTEGER:
H A Dtexgetimage.c400 case GL_RGB_INTEGER:
/external/swiftshader/src/OpenGL/common/
H A DImage.cpp137 case GL_RGB_INTEGER:
185 case GL_RGB_INTEGER:
329 case GL_RGB_INTEGER:
617 case GL_RGB_INTEGER:
1623 case GL_RGB_INTEGER:
/external/deqp/framework/opengl/
H A DgluStrUtil.inl821 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
1671 case GL_RGB_INTEGER: return "GL_RGB_INTEGER";
H A DgluTextureUtil.cpp78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break;
449 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false));
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessBuffersTests.cpp1047 is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_INT, reference);
1053 is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_INT, reference);
1063 is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, reference);
1069 is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, reference);
2753 GL_RGB_INTEGER, GL_BGR_INTEGER,
2772 "GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, "
2783 GL_RGB_INTEGER, GL_BGR_INTEGER,
3036 GL_RGB_INTEGER, GL_BGR_INTEGER,
3056 "GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, "
3067 GL_RGB_INTEGER, GL_BGR_INTEGE
[all...]
H A Dgl3cTextureSwizzleTests.cpp895 GL_RGB_INTEGER,
908 GL_RGB_INTEGER,
921 GL_RGB_INTEGER,
934 GL_RGB_INTEGER,
947 GL_RGB_INTEGER,
960 GL_RGB_INTEGER,
1338 case GL_RGB_INTEGER:
H A Dgl4cCopyImageTests.cpp677 format = GL_RGB_INTEGER;
2413 case GL_RGB_INTEGER:
H A Dgl4cDirectStateAccessTexturesTests.cpp458 return GL_RGB_INTEGER;
9355 GL_RGB_INTEGER,
H A Dgl4cTextureViewTests.cpp963 result = GL_RGB_INTEGER;
/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp362 texture_cm_face_properties.format = GL_RGB_INTEGER;
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h622 #define GL_RGB_INTEGER 0x8D98 macro
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl1143 #define GL_RGB_INTEGER 0x8D98
/external/deqp/modules/gles3/functional/
H A Des3fIntegerStateQueryTests.cpp2530 GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER,
/external/mesa3d/include/GLES3/
H A Dgl3.h795 #define GL_RGB_INTEGER 0x8D98 macro
H A Dgl31.h795 #define GL_RGB_INTEGER 0x8D98 macro
H A Dgl32.h795 #define GL_RGB_INTEGER 0x8D98 macro
/external/swiftshader/include/GLES3/
H A Dgl3.h799 #define GL_RGB_INTEGER 0x8D98 macro
/external/mesa3d/include/GL/
H A Dglcorearb.h1071 #define GL_RGB_INTEGER 0x8D98 macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1071 #define GL_RGB_INTEGER 0x8D98 macro

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