Searched refs:GL_SHADER_BINARY_FORMATS (Results 1 - 25 of 31) sorted by relevance

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/external/mesa3d/src/mesa/main/
H A Dglheader.h126 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
H A DPVRTShader.cpp142 glGetIntegerv(GL_SHADER_BINARY_FORMATS,listFormats);
/external/deqp/framework/opengl/
H A DgluStrUtil.inl1181 case GL_SHADER_BINARY_FORMATS: return "GL_SHADER_BINARY_FORMATS";
/external/deqp/modules/gles2/functional/
H A Des2fNegativeShaderApiTests.cpp141 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats);
154 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if binaryformat is not a supported format returned in GL_SHADER_BINARY_FORMATS.");
H A Des2fIntegerStateQueryTests.cpp2200 FOR_EACH_VERIFIER(normalVerifiers, addChild(new ImplementationArrayTestCase (m_context, verifier, (std::string("shader_binary_formats") + verifier->getTestNamePostfix()).c_str(), "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, 0)));
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2.h415 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/mesa3d/include/GLES2/
H A Dgl2.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/mesa3d/prebuilt-intermediates/main/
H A Dget_hash.h233 { GL_SHADER_BINARY_FORMATS, LOC_CUSTOM, TYPE_INVALID, 0, extra_ARB_ES2_compatibility_api_es2 },
/external/swiftshader/include/GLES2/
H A Dgl2.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h439 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp1294 case GL_SHADER_BINARY_FORMATS: /* no shader binary formats are supported */ break;
1497 case GL_SHADER_BINARY_FORMATS:
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp1935 case GL_SHADER_BINARY_FORMATS: /* no shader binary formats are supported */ return true;
2509 case GL_SHADER_BINARY_FORMATS:
/external/deqp/modules/gles3/functional/
H A Des3fNegativeShaderApiTests.cpp154 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats);
H A Des3fIntegerStateQueryTests.cpp2977 { "shader_binary_formats", "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, 0 }
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl1204 #define GL_SHADER_BINARY_FORMATS 0x8DF8
/external/deqp/modules/gles31/functional/
H A Des31fNegativeShaderApiTests.cpp174 ctx.glGetIntegerv(GL_SHADER_BINARY_FORMATS, &binaryFormats[0]);
/external/mesa3d/include/GLES3/
H A Dgl3.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dgl31.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dgl32.h340 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/include/GLES3/
H A Dgl3.h342 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/mesa3d/include/GL/
H A Dglcorearb.h1909 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dglext.h1856 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1909 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
H A Dglext.h1856 #define GL_SHADER_BINARY_FORMATS 0x8DF8 macro
/external/robolectric/v1/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...

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