Searched refs:blendOp (Results 1 - 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A Dutilities.h66 sw::BlendOperation ConvertBlendOp(GLenum blendOp);
H A Dutilities.cpp501 sw::BlendOperation ConvertBlendOp(GLenum blendOp) argument
503 switch(blendOp)
510 default: UNREACHABLE(blendOp);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A Dutilities.h66 sw::BlendOperation ConvertBlendOp(GLenum blendOp);
H A Dutilities.cpp605 sw::BlendOperation ConvertBlendOp(GLenum blendOp) argument
607 switch(blendOp)
614 default: UNREACHABLE(blendOp);
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
H A Dblend.h181 INLINE void BlendFunc(SWR_BLEND_OP blendOp, simdvector &src, simdvector &srcFactor, simdvector &dst, simdvector &dstFactor, simdvector &out) argument
185 switch (blendOp)
223 SWR_ASSERT(false, "Unimplemented blend function: %d", blendOp);
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineReferenceRenderer.cpp66 rr::BlendEquation mapVkBlendOp (VkBlendOp blendOp) argument
68 switch (blendOp)
H A DvktPipelineReferenceRenderer.hpp269 rr::BlendEquation mapVkBlendOp (vk::VkBlendOp blendOp);
/external/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.h93 sw::BlendOperation ConvertBlendOp(GLenum blendOp);
H A Dutilities.cpp1907 sw::BlendOperation ConvertBlendOp(GLenum blendOp) argument
1909 switch(blendOp)
1916 default: UNREACHABLE(blendOp);
/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/
H A Dblend_jit.cpp241 void BlendFunc(SWR_BLEND_OP blendOp, Value* src[4], Value* srcFactor[4], Value* dst[4], Value* dstFactor[4], Value* result[4]) argument
252 switch (blendOp)
290 SWR_ASSERT(false, "Unsupported blend operation: %d", blendOp);
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_pipe_blend.c114 perRT[i].blendOp = bs->rt[i].blendeq;
/external/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_dx.h1049 uint8 blendOp; member in struct:SVGA3dDXBlendStatePerRT
/external/mesa3d/src/gallium/drivers/svga/svgadump/
H A Dsvga_dump.c1797 _debug_printf("\t\t.perRT[%u].blendOp = %u\n", i, rt->blendOp);

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