Searched refs:es2 (Results 1 - 25 of 56) sorted by relevance

123

/external/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp21 namespace es2 namespace
230 return es2::ActiveTexture(texture);
235 return es2::AttachShader(program, shader);
240 return es2::BeginQueryEXT(target, name);
245 return es2::BindAttribLocation(program, index, name);
250 return es2::BindBuffer(target, buffer);
255 return es2::BindFramebuffer(target, framebuffer);
260 return es2::BindFramebuffer(target, framebuffer);
265 return es2::BindRenderbuffer(target, renderbuffer);
270 return es2
[all...]
H A DlibGLESv2.cpp44 namespace es2 namespace
49 if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS || width < 0 || height < 0)
61 es2::Context *context = es2::getContext();
65 if(texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + es2::MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)
78 es2::Context *context = es2::getContext();
82 es2::Program *programObject = context->getProgram(program);
83 es2::Shader *shaderObject = context->getShader(shader);
134 es2
[all...]
H A Dmain.cpp76 namespace es2 namespace
78 es2::Context *getContext()
85 return static_cast<es2::Context*>(context);
101 es2::Context *context = es2::getContext();
H A DlibGLESv3.cpp35 using namespace es2;
39 if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS || width < 0 || height < 0)
217 es2::Context *context = es2::getContext();
321 es2::Context *context = es2::getContext();
325 es2::TransformFeedback* transformFeedback = context->getTransformFeedback();
351 if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS))
356 const GLsizei maxSize3D = es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level;
367 es2
[all...]
H A DQuery.h15 // Query.h: Defines the es2::Query class
25 namespace es2 namespace
H A Dmain.h31 namespace es2 namespace
H A DFence.h23 namespace es2 namespace
H A DIndexDataManager.h25 namespace es2 namespace
H A DVertexArray.h15 // VertexArray.h: Defines the es2::VertexArray class
25 namespace es2 namespace
H A Dmathutil.h24 namespace es2 namespace
H A DBuffer.cpp25 namespace es2 namespace
H A DBuffer.h30 namespace es2 namespace
H A DSampler.h15 // Sampler.h: Defines the es2::Sampler class
25 namespace es2 namespace
H A DTransformFeedback.h15 // TransformFeedback.h: Defines the es2::TransformFeedback class
27 namespace es2 namespace
H A DVertexDataManager.h26 namespace es2 namespace
H A DFence.cpp22 namespace es2 namespace
H A DQuery.cpp15 // Query.cpp: Implements the es2::Query class
22 namespace es2 namespace
H A DResourceManager.h27 namespace es2 namespace
H A DShader.h38 namespace es2 namespace
H A DTransformFeedback.cpp15 // TransformFeedback.cpp: Implements the es2::TransformFeedback class
19 namespace es2 namespace
H A DVertexArray.cpp17 namespace es2 namespace
H A DDevice.hpp25 namespace es2 namespace
/external/mesa3d/src/mapi/glapi/gen/
H A Dapiexec.py26 es2, specify the minimum API version where a function can possibly exist
41 es2: [20, )
45 def __init__(self, compatibility=None, core=None, es1=None, es2=None):
59 if es2 is not None:
60 assert isinstance(es2, int)
61 assert es2 >= 20
66 self.es2 = es2
71 "TexBuffer": exec_info(core=31, es2=31),
74 "FramebufferTexture": exec_info(core=32, es2
[all...]
H A Dgl_genexec.py199 if ex.es2 is not None:
200 if ex.es2 > 20:
201 condition_parts.append('(ctx->API == API_OPENGLES2 && ctx->Version >= {0})'.format(ex.es2))
220 if 'es2' in f.api_map:
221 if f.api_map['es2'] > 2.0:
222 condition_parts.append('(ctx->API == API_OPENGLES2 && ctx->Version >= {0})'.format(int(f.api_map['es2'] * 10)))
/external/apache-http/src/org/apache/commons/codec/language/
H A DSoundexUtils.java104 * @param es2
112 static int differenceEncoded(String es1, String es2) { argument
114 if (es1 == null || es2 == null) {
117 int lengthToMatch = Math.min(es1.length(), es2.length());
120 if (es1.charAt(i) == es2.charAt(i)) {

Completed in 652 milliseconds

123