Searched refs:fTransparent (Results 1 - 8 of 8) sorted by relevance
/external/skia/bench/ |
H A D | ShadowBench.cpp | 20 : fTransparent(transparent) 47 fBaseName.printf("%s_%c_%c", root, kTransChars[fTransparent], kGeomChars[fForceGeometric]); 71 if (fTransparent) { 97 int fTransparent; member in class:ShadowBench
|
/external/skqp/bench/ |
H A D | ShadowBench.cpp | 20 : fTransparent(transparent) 47 fBaseName.printf("%s_%c_%c", root, kTransChars[fTransparent], kGeomChars[fForceGeometric]); 71 if (fTransparent) { 97 int fTransparent; member in class:ShadowBench
|
/external/skia/gm/ |
H A D | xfermodes.cpp | 114 SkBitmap fSrcB, fDstB, fTransparent; member in class:XfermodesGM 134 canvas->drawBitmap(fTransparent, 0, 0, &p); 201 make_bitmaps(W, H, &fSrcB, &fDstB, &fTransparent);
|
/external/skqp/gm/ |
H A D | xfermodes.cpp | 114 SkBitmap fSrcB, fDstB, fTransparent; member in class:XfermodesGM 134 canvas->drawBitmap(fTransparent, 0, 0, &p); 201 make_bitmaps(W, H, &fSrcB, &fDstB, &fTransparent);
|
/external/skia/src/utils/ |
H A D | SkShadowTessellator.cpp | 87 bool fTransparent; member in class:SkBaseShadowTessellator 133 , fTransparent(transparent) 415 if (fTransparent) { 504 if (fTransparent) { 541 if (fTransparent) { 610 if (fTransparent) { 691 if (fTransparent) { 735 if (fTransparent) { 842 fTransparent = true; 910 if (fTransparent) { [all...] |
H A D | SkShadowUtils.cpp | 90 bool fTransparent; member in struct:__anon20909::AmbientVerticesFactory 94 if (fOccluderHeight != that.fOccluderHeight || fTransparent != that.fTransparent) { 111 return SkShadowTessellator::MakeAmbient(path, noTrans, zParams, fTransparent); 593 factory.fTransparent = transparent;
|
/external/skqp/src/utils/ |
H A D | SkShadowTessellator.cpp | 87 bool fTransparent; member in class:SkBaseShadowTessellator 133 , fTransparent(transparent) 402 if (fTransparent) { 491 if (fTransparent) { 528 if (fTransparent) { 597 if (fTransparent) { 678 if (fTransparent) { 722 if (fTransparent) { 824 fTransparent = true; 890 if (fTransparent) { [all...] |
H A D | SkShadowUtils.cpp | 89 bool fTransparent; member in struct:__anon21577::AmbientVerticesFactory 93 if (fOccluderHeight != that.fOccluderHeight || fTransparent != that.fTransparent) { 110 return SkShadowTessellator::MakeAmbient(path, noTrans, zParams, fTransparent); 576 factory.fTransparent = transparent;
|
Completed in 816 milliseconds