/external/mesa3d/src/mesa/main/ |
H A D | texstorage.h | 38 GLenum internalformat, GLsizei width, 70 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, 75 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, 80 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, 84 _mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, 89 _mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, 94 _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, 100 GLenum internalformat, 105 GLenum internalformat, 110 GLenum internalformat, [all...] |
H A D | genmipmap.c | 79 GLenum internalformat) 92 return internalformat == GL_RGBA || internalformat == GL_RGB || 93 internalformat == GL_LUMINANCE_ALPHA || 94 internalformat == GL_LUMINANCE || internalformat == GL_ALPHA || 95 internalformat == GL_BGRA_EXT || 96 (_mesa_is_es3_color_renderable(internalformat) && 97 _mesa_is_es3_texture_filterable(ctx, internalformat)); 100 return (!_mesa_is_enum_format_integer(internalformat) 78 _mesa_is_valid_generate_texture_mipmap_internalformat(struct gl_context *ctx, GLenum internalformat) argument [all...] |
H A D | texstorage.c | 220 GLenum internalformat) 223 switch (internalformat) { 258 return _mesa_base_tex_format(ctx, internalformat) > 0; 308 GLsizei levels, GLenum internalformat, 325 if (_mesa_is_compressed_format(ctx, internalformat)) { 327 if (!_mesa_target_can_be_compressed(ctx, target, internalformat, &err)) { 329 "glTex%sStorage%dD(internalformat = %s)", suffix, dims, 330 _mesa_enum_to_string(internalformat)); 375 if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat)) { 393 GLenum internalformat, GLsize 219 _mesa_is_legal_tex_storage_format(const struct gl_context *ctx, GLenum internalformat) argument 305 tex_storage_error_check(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool dsa) argument 390 _mesa_texture_storage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool dsa) argument 477 texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 521 texturestorage(GLuint dims, GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 566 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument 574 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 582 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 590 _mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) argument 598 _mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 607 _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 623 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument 641 _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 660 _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument [all...] |
H A D | formatquery.c | 41 _is_renderable(struct gl_context *ctx, GLenum internalformat) argument 51 if (internalformat != GL_RGB && internalformat != GL_RGBA && 52 _mesa_base_fbo_format(ctx, internalformat) == 0) 62 _legal_parameters(struct gl_context *ctx, GLenum target, GLenum internalformat, argument 256 * "If the <internalformat> parameter to GetInternalformativ is not 260 if (!query2 && !_is_renderable(ctx, internalformat)) { 262 "glGetInternalformativ(internalformat=%s)", 263 _mesa_enum_to_string(internalformat)); 453 GLenum internalformat, GLenu 452 _is_resource_supported(struct gl_context *ctx, GLenum target, GLenum internalformat, GLenum pname) argument 540 _is_internalformat_supported(struct gl_context *ctx, GLenum target, GLenum internalformat) argument 823 _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) argument 1546 _mesa_GetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params) argument [all...] |
H A D | formatquery.h | 41 _mesa_GetInternalformativ(GLenum target, GLenum internalformat, 45 _mesa_GetInternalformati64v(GLenum target, GLenum internalformat,
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H A D | textureview.h | 38 * Lookup format view class based on internalformat 39 * \return VIEW_CLASS if internalformat found in table, false otherwise. 43 GLenum internalformat); 47 GLenum internalformat,
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H A D | genmipmap.h | 40 GLenum internalformat);
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H A D | colortab.h | 34 _mesa_ColorTable( GLenum target, GLenum internalformat, 42 _mesa_CopyColorTable(GLenum target, GLenum internalformat,
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H A D | teximage.h | 220 _mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat); 263 _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat, 269 _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat, 275 _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat, 281 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, 334 _mesa_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, 340 GLenum internalformat, GLint x, GLint y, 388 GLenum internalformat, GLsizei width, 394 GLenum internalformat, GLsizei width, 400 GLenum internalformat, GLsize [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | utilities.h | 41 GLenum ValidateTextureFormatType(GLenum format, GLenum type, GLint internalformat, GLenum target); 43 bool IsColorRenderable(GLint internalformat); 44 bool IsDepthRenderable(GLint internalformat); 45 bool IsStencilRenderable(GLint internalformat); 47 GLuint GetAlphaSize(GLint internalformat); 48 GLuint GetRedSize(GLint internalformat); 49 GLuint GetGreenSize(GLint internalformat); 50 GLuint GetBlueSize(GLint internalformat); 51 GLuint GetDepthSize(GLint internalformat); 52 GLuint GetStencilSize(GLint internalformat); [all...] |
H A D | utilities.cpp | 35 bool IsSizedInternalFormat(GLint internalformat) argument 37 switch(internalformat) 137 GLenum ValidateTextureFormatType(GLenum format, GLenum type, GLint internalformat, GLenum target) argument 173 if((GLenum)internalformat != format) 175 if(gl::IsUnsizedInternalFormat(internalformat)) 180 if(!IsSizedInternalFormat(internalformat)) 186 if((GLenum)internalformat == format) 188 // Validate format, type, and unsized internalformat combinations [OpenGL ES 1.1 Table 3.3] 246 // Validate format, type, and sized internalformat combinations [OpenGL ES 3.0 Table 3.2] 248 #define VALIDATE_INTERNALFORMAT(...) { GLint validInternalformats[] = {__VA_ARGS__}; for(GLint v : validInternalformats) {if(internalformat 322 IsColorRenderable(GLint internalformat) argument 343 IsDepthRenderable(GLint internalformat) argument 364 IsStencilRenderable(GLint internalformat) argument 385 GetAlphaSize(GLint internalformat) argument 402 GetRedSize(GLint internalformat) argument 419 GetGreenSize(GLint internalformat) argument 436 GetBlueSize(GLint internalformat) argument 453 GetDepthSize(GLint internalformat) argument 466 GetStencilSize(GLint internalformat) argument 479 IsAlpha(GLint internalformat) argument 490 IsRGB(GLint internalformat) argument 506 IsRGBA(GLint internalformat) argument [all...] |
H A D | Renderbuffer.cpp | 286 Colorbuffer::Colorbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mRenderTarget(nullptr) argument 298 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); 309 format = internalformat; 364 DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLenum internalformat, GLsizei samples) : mDepthStencil(nullptr) argument 376 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); 387 format = internalformat; 433 Depthbuffer::Depthbuffer(int width, int height, GLenum internalformat, GLsizei samples) : DepthStencilbuffer(width, height, internalformat, samples) argument
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.h | 46 bool IsSizedInternalFormat(GLint internalformat); // Not compressed. 58 GLenum ValidateTextureFormatType(GLenum format, GLenum type, GLint internalformat, GLenum target, GLint clientVersion); 61 bool IsColorRenderable(GLint internalformat, GLint clientVersion); 62 bool IsDepthRenderable(GLint internalformat, GLint clientVersion); 63 bool IsStencilRenderable(GLint internalformat, GLint clientVersion); 64 bool IsMipmappable(GLint internalformat, GLint clientVersion); 66 GLuint GetAlphaSize(GLint internalformat); 67 GLuint GetRedSize(GLint internalformat); 68 GLuint GetGreenSize(GLint internalformat); 69 GLuint GetBlueSize(GLint internalformat); [all...] |
H A D | utilities.cpp | 326 bool IsCompressed(GLint internalformat, GLint clientVersion) argument 328 switch(internalformat) 381 bool IsSizedInternalFormat(GLint internalformat) argument 383 switch(internalformat) 657 GLint internalformat = colorbuffer->getFormat(); local 659 if(IsNormalizedInteger(internalformat)) 678 else if(IsFloatFormat(internalformat)) 687 else if(IsSignedNonNormalizedInteger(internalformat)) 696 else if(IsUnsignedNonNormalizedInteger(internalformat)) 705 else UNREACHABLE(internalformat); 786 ValidateTextureFormatType(GLenum format, GLenum type, GLint internalformat, GLenum target, GLint clientVersion) argument 1168 IsColorRenderable(GLint internalformat, GLint clientVersion) argument 1245 IsDepthRenderable(GLint internalformat, GLint clientVersion) argument 1316 IsStencilRenderable(GLint internalformat, GLint clientVersion) argument 1387 IsMipmappable(GLint internalformat, GLint clientVersion) argument 1411 GetAlphaSize(GLint internalformat) argument 1460 GetRedSize(GLint internalformat) argument 1509 GetGreenSize(GLint internalformat) argument 1558 GetBlueSize(GLint internalformat) argument 1607 GetDepthSize(GLint internalformat) argument 1624 GetStencilSize(GLint internalformat) argument 1641 GetColorComponentType(GLint internalformat) argument 1715 GetComponentType(GLint internalformat, GLenum attachment) argument 1763 IsNormalizedInteger(GLint internalformat) argument 1770 IsNonNormalizedInteger(GLint internalformat) argument 1777 IsFloatFormat(GLint internalformat) argument 1782 IsSignedNonNormalizedInteger(GLint internalformat) argument 1787 IsUnsignedNonNormalizedInteger(GLint internalformat) argument 1792 GetColorEncoding(GLint internalformat) argument [all...] |
/external/swiftshader/src/OpenGL/common/ |
H A D | Image.hpp | 55 bool IsUnsizedInternalFormat(GLint internalformat); 56 GLenum GetBaseInternalFormat(GLint internalformat); 95 Image(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) argument 96 : sw::Surface(parentTexture->getResource(), width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true), 97 width(width), height(height), depth(1), internalformat(internalformat), parentTexture(parentTexture) 105 Image(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) argument 106 : sw::Surface(parentTexture->getResource(), width, height, depth, border, 1, gl::SelectInternalFormat(internalformat), true, true), 107 width(width), height(height), depth(depth), internalformat(internalformat), parentTextur 115 Image(GLsizei width, GLsizei height, GLint internalformat, int pitchP) argument 124 Image(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) argument 221 const GLint internalformat; member in class:egl::Image [all...] |
H A D | Image.cpp | 172 bool IsUnsizedInternalFormat(GLint internalformat) argument 174 switch(internalformat) 199 GLenum GetBaseInternalFormat(GLint internalformat) argument 201 switch(internalformat) 275 UNREACHABLE(internalformat); 282 GLint GetSizedInternalFormat(GLint internalformat, GLenum type) argument 284 if(!IsUnsizedInternalFormat(internalformat)) 286 return internalformat; 289 switch(internalformat) 441 UNREACHABLE(internalformat); 1163 ImageImplementation(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) argument 1165 ImageImplementation(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) argument 1167 ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int pitchP) argument 1169 ImageImplementation(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) argument 1193 create(Texture *parentTexture, GLsizei width, GLsizei height, GLint internalformat) argument 1198 create(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) argument 1203 create(GLsizei width, GLsizei height, GLint internalformat, int pitchP) argument 1208 create(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) argument [all...] |
/external/mesa3d/src/glx/apple/ |
H A D | apple_xgl_api.h | 35 void __applegl_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y,
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H A D | apple_xgl_api_read.c | 125 __applegl_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, argument 132 __ogl_framework_api->CopyColorTable(target, internalformat, x, y, width);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 206 bool Equal(const vec4& v0, const vec4& v1, GLenum internalformat) argument 208 if (internalformat == GL_RGBA16_SNORM || internalformat == GL_RG16_SNORM || internalformat == GL_R16_SNORM) 212 else if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RG8_SNORM || internalformat == GL_R8_SNORM) 1363 bool Write(GLenum internalformat, const T& write_value, const T& expected_value) argument 1367 const GLuint program = BuildProgram(src_vs, NULL, NULL, NULL, GenFS(internalformat, write_value).c_str()); 1378 glTexImage2D(GL_TEXTURE_2D, 0, internalformat, kSiz 1428 GenFS(GLenum internalformat, const T& value) argument 1552 Read(GLenum internalformat, const T& value, const T& expected_value) argument 1610 GenFS(GLenum internalformat, const T& expected_value) argument 1736 Write(GLenum internalformat, const T& write_value, const T& expected_value) argument 1801 GenVS(GLenum internalformat, const T& value) argument 1812 GenTCS(GLenum internalformat, const T& value) argument 1826 GenTES(GLenum internalformat, const T& value) argument 1838 GenGS(GLenum internalformat, const T& value) argument 1963 Read(GLenum internalformat, const T& value, const T& expected_value) argument 2051 GenVS(GLenum internalformat, const T& expected_value) argument 2065 GenTCS(GLenum internalformat, const T& expected_value) argument 2081 GenTES(GLenum internalformat, const T& expected_value) argument 2095 GenGS(GLenum internalformat, const T& expected_value) argument 2218 Read(GLenum internalformat, const T& value, const T& expected_value) argument 2282 GenCS(GLenum internalformat) argument 2356 Write(GLenum internalformat, const T& write_value, const T& expected_value) argument 2600 WriteMS(GLenum internalformat, const T& write_value, const T& expected_value) argument 2667 WriteCubeArray(GLenum internalformat, const T& write_value, const T& expected_value) argument 2720 GenFS(GLenum internalformat, const T& write_value) argument 2756 GenFSMS(GLenum internalformat, const T& write_value) argument 2825 GenFSCubeArray(GLenum internalformat, const T& write_value) argument 2892 Read(GLenum internalformat, const T& value, const T& expected_value) argument 3018 ReadCube(GLenum internalformat, const T& value, const T& expected_value) argument 3103 GenFS(GLenum internalformat, const T& expected_value) argument 3149 GenFSCube(GLenum internalformat, const T& expected_value) argument 3261 ReadMS(GLenum internalformat, const T& value, const T& expected_value) argument 3341 GenFSMS(GLenum internalformat, const T& expected_value) argument 3427 Atomic(GLenum internalformat) argument 3522 AtomicCube(GLenum internalformat) argument 3585 AtomicMS(GLenum internalformat) argument 3654 GenFS(GLenum internalformat) argument 3747 GenFSCube(GLenum internalformat) argument 3785 GenFSMS(GLenum internalformat) argument 3841 Write(GLenum internalformat, const T& write_value, const T& expected_value) argument 4090 GenStoreShader(int stage, GLenum internalformat, const T& write_value) argument 4154 GenLoadShader(int stage, GLenum internalformat, const T& expected_value) argument 4344 Atomic(int stage, GLenum internalformat) argument 4485 GenShader(int stage, GLenum internalformat) argument [all...] |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 183 bool Equal(const vec4& v0, const vec4& v1, GLenum internalformat) argument 185 if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RGBA8) 212 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1) 216 if (!Equal(map_data[i], expected_value, internalformat)) 227 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, 230 (void)internalformat; 810 ShortByteData(int size, const T& value, GLenum internalformat, GLenum format) argument 821 if (Shorts(internalformat)) 831 if (Bytes(internalformat)) 1145 Write(GLenum internalformat, const T& write_value, const T& expected_value) argument 1216 GenFS(GLenum internalformat, const T& value) argument 1249 GenCS(GLenum internalformat, const T& value) argument 1275 WriteCS(GLenum internalformat, const T& write_value, const T& expected_value) argument 1432 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 1501 GenFS(GLenum internalformat, const T& expected_value) argument 1523 GenCS(GLenum internalformat, const T& expected_value) argument 1574 ReadCS(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 1675 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 1753 GenCS(GLenum internalformat, const T& expected_value) argument 1840 Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) argument 1944 GenFS(int target, GLenum internalformat, const T& write_value) argument 2084 Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) argument 2186 GenCS(int target, GLenum internalformat, const T& write_value) argument 2343 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 2438 GenFS(int target, GLenum internalformat, const T& expected_value) argument 2560 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 2651 GenCS(int target, GLenum internalformat, const T& expected_value) argument 2763 Atomic(GLenum internalformat) argument 2852 GenFS(GLenum internalformat) argument 2934 Write(GLenum internalformat, const T& write_value, const T& expected_value) argument 3032 GenStoreShader(int stage, GLenum internalformat, const T& write_value) argument 3069 GenLoadShader(int stage, GLenum internalformat, const T& expected_value) argument 3187 Atomic(int target, int stage, GLenum internalformat) argument 3266 GenShader(int target, int stage, GLenum internalformat) argument [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
H A D | PVRTTextureAPI.cpp | 39 @Modified: internalformat 47 static const void PVRTGetOGLES2TextureFormat(const PVRTextureHeaderV3& sTextureHeader, PVRTuint32& internalformat, PVRTuint32& format, PVRTuint32& type) argument 55 internalformat=0; 68 internalformat=GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG; 73 internalformat=GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; 78 internalformat=GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG; 83 internalformat=GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; 89 internalformat=GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG; 94 internalformat=GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG; 99 internalformat [all...] |
/external/mesa3d/src/glx/ |
H A D | renderpix.c | 120 __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, argument 143 __GLX_PUT_LONG(4, internalformat); 173 __GLX_PUT_LONG(4, internalformat);
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | utilities.h | 55 bool IsColorRenderable(GLenum internalformat); 56 bool IsDepthRenderable(GLenum internalformat); 57 bool IsStencilRenderable(GLenum internalformat);
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 177 bool Equal(const vec4& v0, const vec4& v1, GLenum internalformat) argument 179 if (internalformat == GL_RGBA8_SNORM || internalformat == GL_RGBA8) 206 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1) 210 if (!Equal(map_data[i], expected_value, internalformat)) 221 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, 224 (void)internalformat; 781 ShortByteData(int size, const T& value, GLenum internalformat, GLenum format) argument 792 if (Shorts(internalformat)) 802 if (Bytes(internalformat)) 1111 Write(GLenum internalformat, const T& write_value, const T& expected_value) argument 1182 GenFS(GLenum internalformat, const T& value) argument 1215 GenCS(GLenum internalformat, const T& value) argument 1241 WriteCS(GLenum internalformat, const T& write_value, const T& expected_value) argument 1397 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 1466 GenFS(GLenum internalformat, const T& expected_value) argument 1488 GenCS(GLenum internalformat, const T& expected_value) argument 1539 ReadCS(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 1639 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 1717 GenCS(GLenum internalformat, const T& expected_value) argument 1804 Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) argument 1908 GenFS(int target, GLenum internalformat, const T& write_value) argument 2045 Write(int target, GLenum internalformat, const T& write_value, const T& expected_value) argument 2147 GenCS(int target, GLenum internalformat, const T& write_value) argument 2305 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 2400 GenFS(int target, GLenum internalformat, const T& expected_value) argument 2522 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) argument 2613 GenCS(int target, GLenum internalformat, const T& expected_value) argument 2727 Atomic(GLenum internalformat) argument 2817 GenFS(GLenum internalformat) argument 2899 Write(GLenum internalformat, const T& write_value, const T& expected_value) argument 2997 GenStoreShader(int stage, GLenum internalformat, const T& write_value) argument 3034 GenLoadShader(int stage, GLenum internalformat, const T& expected_value) argument 3151 Atomic(int target, int stage, GLenum internalformat) argument 3230 GenShader(int target, int stage, GLenum internalformat) argument [all...] |
H A D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 147 /* Iteration-specific internalformat */ 148 glw::GLenum internalformat = internalformat_list[internalformat_index]; local 155 /* Retrieve maximum amount of samples available for the target's texture internalformat */ 156 gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &internalformat_max_samples); 161 gl.texStorage2DMultisample(target, internalformat_max_samples, internalformat, width, height, 178 gl.texStorage2DMultisample(target, internalformat_max_samples + 1, internalformat, width, height, 184 * maximum number of samples supported for this target and internalformat.*/ 623 const glw::GLenum internalformat = GL_RGBA8; local 630 gl.texStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, internalformat, width, height, fixedsamplelocations); 636 gl.texStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, internalformat, widt 799 glw::GLenum internalformat = internalformat_list[internalformat_index]; local 949 glw::GLenum internalformat = internalformat_list[internalformat_index]; local 1088 glw::GLenum internalformat = internalformat_list[internalformat_index]; local 1271 glw::GLenum internalformat = internalformats[n_internalformat]; local [all...] |