Searched refs:shader_time_index (Results 1 - 19 of 19) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_vec4_tes.h47 int shader_time_index);
H A Dgen6_gs_visitor.h46 int shader_time_index) :
48 shader_time_index),
38 gen6_gs_visitor(const struct brw_compiler *comp, void *log_data, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, struct gl_program *prog, const nir_shader *shader, void *mem_ctx, bool no_spills, int shader_time_index) argument
H A Dbrw_vec4_gs_visitor.h48 int shader_time_index);
H A Dbrw_vec4_tcs.h48 int shader_time_index,
H A Dbrw_vs.h81 int shader_time_index,
H A Dbrw_compiler.h783 int shader_time_index,
799 int shader_time_index,
816 int shader_time_index,
832 int shader_time_index,
866 int shader_time_index,
H A Dbrw_vec4_vs_visitor.cpp209 int shader_time_index,
212 mem_ctx, false /* no_spills */, shader_time_index),
202 vec4_vs_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_vs_prog_key *key, struct brw_vs_prog_data *vs_prog_data, const nir_shader *shader, gl_clip_plane *clip_planes, void *mem_ctx, int shader_time_index, bool use_legacy_snorm_formula) argument
H A Dbrw_vec4_tcs.cpp42 int shader_time_index,
45 nir, mem_ctx, false, shader_time_index),
395 int shader_time_index,
471 shader_time_index, &input_vue_map);
497 nir, mem_ctx, shader_time_index, &input_vue_map);
36 vec4_tcs_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_tcs_prog_key *key, struct brw_tcs_prog_data *prog_data, const nir_shader *nir, void *mem_ctx, int shader_time_index, const struct brw_vue_map *input_vue_map) argument
389 brw_compile_tcs(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_tcs_prog_key *key, struct brw_tcs_prog_data *prog_data, const nir_shader *src_shader, int shader_time_index, unsigned *final_assembly_size, char **error_str) argument
H A Dbrw_vec4_gs_visitor.cpp44 int shader_time_index)
47 no_spills, shader_time_index),
594 int shader_time_index,
821 shader_time_index);
851 mem_ctx, true /* no_spills */, shader_time_index);
894 shader_time_index);
898 shader_time_index);
37 vec4_gs_visitor(const struct brw_compiler *compiler, void *log_data, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool no_spills, int shader_time_index) argument
588 brw_compile_gs(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_gs_prog_key *key, struct brw_gs_prog_data *prog_data, const nir_shader *src_shader, struct gl_program *prog, int shader_time_index, unsigned *final_assembly_size, char **error_str) argument
H A Dbrw_program.c646 int shader_time_index = brw->shader_time.num_entries++; local
647 assert(shader_time_index < brw->shader_time.max_entries);
648 brw->shader_time.types[shader_time_index] = type;
660 brw->shader_time.names[shader_time_index] = name;
661 brw->shader_time.ids[shader_time_index] = prog->Id;
663 return shader_time_index;
H A Dbrw_vec4_tes.cpp41 int shader_time_index)
43 shader, mem_ctx, false, shader_time_index)
35 vec4_tes_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_tes_prog_key *key, struct brw_tes_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, int shader_time_index) argument
H A Dbrw_fs.h67 int shader_time_index,
74 int shader_time_index);
366 int shader_time_index; member in class:fs_visitor
H A Dbrw_fs_visitor.cpp855 int shader_time_index,
861 shader_time_index(shader_time_index),
872 int shader_time_index)
878 shader_time_index(shader_time_index),
848 fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const void *key, struct brw_stage_prog_data *prog_data, struct gl_program *prog, const nir_shader *shader, unsigned dispatch_width, int shader_time_index, const struct brw_vue_map *input_vue_map) argument
867 fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, struct brw_gs_compile *c, struct brw_gs_prog_data *prog_data, const nir_shader *shader, int shader_time_index) argument
H A Dbrw_vec4.h74 int shader_time_index);
392 int shader_time_index; member in class:brw::vec4_visitor
H A Dbrw_fs.cpp586 int index = shader_time_index * 3 + shader_time_subindex;
5886 if (shader_time_index >= 0)
5898 if (shader_time_index >= 0)
5924 if (shader_time_index >= 0)
5975 if (shader_time_index >= 0)
6002 if (shader_time_index >= 0)
6012 if (shader_time_index >= 0)
6051 if (shader_time_index >= 0)
6058 if (shader_time_index >= 0)
6096 if (shader_time_index >
[all...]
H A Dbrw_shader.cpp1308 int shader_time_index,
1391 shader_time_index, input_vue_map);
1417 nir, mem_ctx, shader_time_index);
H A Dbrw_vec4.cpp1928 int index = shader_time_index * 3 + shader_time_subindex;
2547 if (shader_time_index >= 0)
2725 int shader_time_index,
2803 shader, 8, shader_time_index);
2834 shader_time_index, use_legacy_snorm_formula);
2718 brw_compile_vs(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_vs_prog_key *key, struct brw_vs_prog_data *prog_data, const nir_shader *src_shader, gl_clip_plane *clip_planes, bool use_legacy_snorm_formula, int shader_time_index, unsigned *final_assembly_size, char **error_str) argument
H A Dbrw_vec4_visitor.cpp1860 int shader_time_index)
1868 shader_time_index(shader_time_index),
1853 vec4_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_sampler_prog_key_data *key_tex, struct brw_vue_prog_data *prog_data, const nir_shader *shader, void *mem_ctx, bool no_spills, int shader_time_index) argument
/external/mesa3d/src/intel/vulkan/
H A Danv_pipeline.c639 const int shader_time_index = -1; local
644 tcs_nir, shader_time_index, &code_size, NULL);
664 NULL, shader_time_index, &code_size, NULL);

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