/external/mesa3d/src/mesa/main/ |
H A D | shaderapi.h | 194 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, 295 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, 299 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, 303 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, 307 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, 312 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, 317 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, 321 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location, 325 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
|
H A D | shaderapi.c | 1894 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, argument 1901 switch (shadertype) { 1910 "glGetShaderPrecisionFormat(shadertype)"); 2349 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, argument 2363 if (!_mesa_validate_shader_target(ctx, shadertype)) { 2372 stage = _mesa_shader_enum_to_shader_stage(shadertype); 2383 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, argument 2398 if (!_mesa_validate_shader_target(ctx, shadertype)) { 2407 stage = _mesa_shader_enum_to_shader_stage(shadertype); 2424 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, argument 2514 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) argument 2553 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) argument 2589 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices) argument 2674 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params) argument 2717 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) argument [all...] |
/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextFuncs.inl | 2067 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) 2070 DE_UNREF(shadertype); 2078 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) 2081 DE_UNREF(shadertype); 2089 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) 2092 DE_UNREF(shadertype); 2798 GLW_APICALL void GLW_APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values) 2801 DE_UNREF(shadertype); 2941 GLW_APICALL void GLW_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) 2943 DE_UNREF(shadertype); [all...] |
/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 1826 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1827 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1828 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 1829 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1830 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1831 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); 1832 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); 1833 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 1873 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); 1874 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, cons [all...] |
H A D | glext.h | 1773 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1774 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1775 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 1776 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1777 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1778 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); 1779 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); 1780 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 1820 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); 1821 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, cons [all...] |
/external/deqp/framework/opengl/wrapper/ |
H A D | glwImpl.inl | 1911 void glwGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) 1916 gl->getActiveSubroutineName(program, shadertype, index, bufsize, length, name); 1919 void glwGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) 1924 gl->getActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name); 1927 void glwGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) 1932 gl->getActiveSubroutineUniformiv(program, shadertype, index, pname, values); 2607 void glwGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values) 2612 gl->getProgramStageiv(program, shadertype, pname, values); 2751 void glwGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) 2756 gl->getShaderPrecisionFormat(shadertype, precisiontyp [all...] |
H A D | glwApi.inl | 1136 void glwGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1137 void glwGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1138 void glwGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 1223 void glwGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 1241 void glwGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 1246 GLuint glwGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); 1247 GLint glwGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); 1278 void glwGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); 1669 void glwUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
|
H A D | glwFunctionTypes.inl | 244 typedef GLW_APICALL void (GLW_APIENTRY* glGetActiveSubroutineNameFunc) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 245 typedef GLW_APICALL void (GLW_APIENTRY* glGetActiveSubroutineUniformNameFunc) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 246 typedef GLW_APICALL void (GLW_APIENTRY* glGetActiveSubroutineUniformivFunc) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 331 typedef GLW_APICALL void (GLW_APIENTRY* glGetProgramStageivFunc) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 349 typedef GLW_APICALL void (GLW_APIENTRY* glGetShaderPrecisionFormatFunc) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 354 typedef GLW_APICALL GLuint (GLW_APIENTRY* glGetSubroutineIndexFunc) (GLuint program, GLenum shadertype, const GLchar *name); 355 typedef GLW_APICALL GLint (GLW_APIENTRY* glGetSubroutineUniformLocationFunc) (GLuint program, GLenum shadertype, const GLchar *name); 386 typedef GLW_APICALL void (GLW_APIENTRY* glGetUniformSubroutineuivFunc) (GLenum shadertype, GLint location, GLuint *params); 777 typedef GLW_APICALL void (GLW_APIENTRY* glUniformSubroutinesuivFunc) (GLenum shadertype, GLsizei count, const GLuint *indices);
|
/external/deqp/framework/opengl/ |
H A D | gluCallLogWrapper.inl | 1713 void CallLogWrapper::glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name) 1716 m_log << TestLog::Message << "glGetActiveSubroutineName(" << program << ", " << toHex(shadertype) << ", " << index << ", " << bufsize << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(length))) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(name))) << ");" << TestLog::EndMessage; 1717 m_gl.getActiveSubroutineName(program, shadertype, index, bufsize, length, name); 1720 void CallLogWrapper::glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name) 1723 m_log << TestLog::Message << "glGetActiveSubroutineUniformName(" << program << ", " << toHex(shadertype) << ", " << index << ", " << bufsize << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(length))) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(name))) << ");" << TestLog::EndMessage; 1724 m_gl.getActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name); 1727 void CallLogWrapper::glGetActiveSubroutineUniformiv (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLenum pname, glw::GLint *values) 1730 m_log << TestLog::Message << "glGetActiveSubroutineUniformiv(" << program << ", " << toHex(shadertype) << ", " << index << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(values))) << ");" << TestLog::EndMessage; 1731 m_gl.getActiveSubroutineUniformiv(program, shadertype, index, pname, values); 2393 void CallLogWrapper::glGetProgramStageiv (glw::GLuint program, glw::GLenum shadertype, gl [all...] |
H A D | gluCallLogWrapperApi.inl | 244 void glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name); 245 void glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name); 246 void glGetActiveSubroutineUniformiv (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLenum pname, glw::GLint *values); 331 void glGetProgramStageiv (glw::GLuint program, glw::GLenum shadertype, glw::GLenum pname, glw::GLint *values); 349 void glGetShaderPrecisionFormat (glw::GLenum shadertype, glw::GLenum precisiontype, glw::GLint *range, glw::GLint *precision); 354 glw::GLuint glGetSubroutineIndex (glw::GLuint program, glw::GLenum shadertype, const glw::GLchar *name); 355 glw::GLint glGetSubroutineUniformLocation (glw::GLuint program, glw::GLenum shadertype, const glw::GLchar *name); 386 void glGetUniformSubroutineuiv (glw::GLenum shadertype, glw::GLint location, glw::GLuint *params); 777 void glUniformSubroutinesuiv (glw::GLenum shadertype, glw::GLsizei count, const glw::GLuint *indices);
|
/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1826 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1827 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1828 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 1829 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1830 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1831 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); 1832 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); 1833 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 1873 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); 1874 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, cons [all...] |
H A D | glext.h | 1773 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1774 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); 1775 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); 1776 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1777 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); 1778 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); 1779 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); 1780 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); 1820 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); 1821 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, cons [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 111 void GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 720 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument 722 return es2::GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
|
H A D | libGLESv2.hpp | 132 void (*glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
H A D | libGLESv2.cpp | 3411 void GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument 3413 TRACE("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = %p, GLint* precision = %p)", 3414 shadertype, precisiontype, range, precision); 3416 switch(shadertype)
|
/external/mesa3d/include/GLES/ |
H A D | glext.h | 1244 GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1249 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 450 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 592 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
/external/swiftshader/include/GLES/ |
H A D | glext.h | 908 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 913 GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
/external/swiftshader/include/GLES2/ |
H A D | gl2.h | 452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
H A D | glext.h | 1244 GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1249 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.hpp | 119 void glGetShaderPrecisionFormat (deUint32 shadertype, deUint32 precisiontype, int* range, int* precision);
|
/external/skia/include/gpu/gl/ |
H A D | GrGLFunctions.h | 104 typedef GrGLvoid (* GrGLGetShaderPrecisionFormatProc)(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision);
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
H A D | gl2ext.h | 1924 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1929 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 102 virtual GrGLvoid getShaderPrecisionFormat(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision) {} argument
|