Searched refs:shadertype (Results 1 - 25 of 35) sorted by relevance

12

/external/mesa3d/src/mesa/main/
H A Dshaderapi.h194 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
295 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype,
299 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype,
303 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype,
307 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype,
312 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype,
317 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count,
321 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location,
325 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
H A Dshaderapi.c1894 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, argument
1901 switch (shadertype) {
1910 "glGetShaderPrecisionFormat(shadertype)");
2349 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, argument
2363 if (!_mesa_validate_shader_target(ctx, shadertype)) {
2372 stage = _mesa_shader_enum_to_shader_stage(shadertype);
2383 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, argument
2398 if (!_mesa_validate_shader_target(ctx, shadertype)) {
2407 stage = _mesa_shader_enum_to_shader_stage(shadertype);
2424 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, argument
2514 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) argument
2553 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) argument
2589 _mesa_UniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices) argument
2674 _mesa_GetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params) argument
2717 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) argument
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/external/deqp/framework/platform/null/
H A DtcuNullRenderContextFuncs.inl2067 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
2070 DE_UNREF(shadertype);
2078 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
2081 DE_UNREF(shadertype);
2089 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
2092 DE_UNREF(shadertype);
2798 GLW_APICALL void GLW_APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values)
2801 DE_UNREF(shadertype);
2941 GLW_APICALL void GLW_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
2943 DE_UNREF(shadertype);
[all...]
/external/mesa3d/include/GL/
H A Dglcorearb.h1826 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1827 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1828 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1829 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1830 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1831 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
1832 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
1833 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1873 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
1874 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, cons
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H A Dglext.h1773 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1774 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1775 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1776 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1777 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1778 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
1779 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
1780 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1820 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
1821 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, cons
[all...]
/external/deqp/framework/opengl/wrapper/
H A DglwImpl.inl1911 void glwGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
1916 gl->getActiveSubroutineName(program, shadertype, index, bufsize, length, name);
1919 void glwGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
1924 gl->getActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name);
1927 void glwGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
1932 gl->getActiveSubroutineUniformiv(program, shadertype, index, pname, values);
2607 void glwGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values)
2612 gl->getProgramStageiv(program, shadertype, pname, values);
2751 void glwGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
2756 gl->getShaderPrecisionFormat(shadertype, precisiontyp
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H A DglwApi.inl1136 void glwGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1137 void glwGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1138 void glwGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1223 void glwGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1241 void glwGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
1246 GLuint glwGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
1247 GLint glwGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
1278 void glwGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
1669 void glwUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
H A DglwFunctionTypes.inl244 typedef GLW_APICALL void (GLW_APIENTRY* glGetActiveSubroutineNameFunc) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
245 typedef GLW_APICALL void (GLW_APIENTRY* glGetActiveSubroutineUniformNameFunc) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
246 typedef GLW_APICALL void (GLW_APIENTRY* glGetActiveSubroutineUniformivFunc) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
331 typedef GLW_APICALL void (GLW_APIENTRY* glGetProgramStageivFunc) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
349 typedef GLW_APICALL void (GLW_APIENTRY* glGetShaderPrecisionFormatFunc) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
354 typedef GLW_APICALL GLuint (GLW_APIENTRY* glGetSubroutineIndexFunc) (GLuint program, GLenum shadertype, const GLchar *name);
355 typedef GLW_APICALL GLint (GLW_APIENTRY* glGetSubroutineUniformLocationFunc) (GLuint program, GLenum shadertype, const GLchar *name);
386 typedef GLW_APICALL void (GLW_APIENTRY* glGetUniformSubroutineuivFunc) (GLenum shadertype, GLint location, GLuint *params);
777 typedef GLW_APICALL void (GLW_APIENTRY* glUniformSubroutinesuivFunc) (GLenum shadertype, GLsizei count, const GLuint *indices);
/external/deqp/framework/opengl/
H A DgluCallLogWrapper.inl1713 void CallLogWrapper::glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name)
1716 m_log << TestLog::Message << "glGetActiveSubroutineName(" << program << ", " << toHex(shadertype) << ", " << index << ", " << bufsize << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(length))) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(name))) << ");" << TestLog::EndMessage;
1717 m_gl.getActiveSubroutineName(program, shadertype, index, bufsize, length, name);
1720 void CallLogWrapper::glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name)
1723 m_log << TestLog::Message << "glGetActiveSubroutineUniformName(" << program << ", " << toHex(shadertype) << ", " << index << ", " << bufsize << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(length))) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(name))) << ");" << TestLog::EndMessage;
1724 m_gl.getActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name);
1727 void CallLogWrapper::glGetActiveSubroutineUniformiv (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLenum pname, glw::GLint *values)
1730 m_log << TestLog::Message << "glGetActiveSubroutineUniformiv(" << program << ", " << toHex(shadertype) << ", " << index << ", " << toHex(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(values))) << ");" << TestLog::EndMessage;
1731 m_gl.getActiveSubroutineUniformiv(program, shadertype, index, pname, values);
2393 void CallLogWrapper::glGetProgramStageiv (glw::GLuint program, glw::GLenum shadertype, gl
[all...]
H A DgluCallLogWrapperApi.inl244 void glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name);
245 void glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name);
246 void glGetActiveSubroutineUniformiv (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLenum pname, glw::GLint *values);
331 void glGetProgramStageiv (glw::GLuint program, glw::GLenum shadertype, glw::GLenum pname, glw::GLint *values);
349 void glGetShaderPrecisionFormat (glw::GLenum shadertype, glw::GLenum precisiontype, glw::GLint *range, glw::GLint *precision);
354 glw::GLuint glGetSubroutineIndex (glw::GLuint program, glw::GLenum shadertype, const glw::GLchar *name);
355 glw::GLint glGetSubroutineUniformLocation (glw::GLuint program, glw::GLenum shadertype, const glw::GLchar *name);
386 void glGetUniformSubroutineuiv (glw::GLenum shadertype, glw::GLint location, glw::GLuint *params);
777 void glUniformSubroutinesuiv (glw::GLenum shadertype, glw::GLsizei count, const glw::GLuint *indices);
/external/swiftshader/include/GL/
H A Dglcorearb.h1826 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1827 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1828 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1829 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1830 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1831 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
1832 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
1833 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1873 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
1874 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, cons
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H A Dglext.h1773 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1774 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
1775 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
1776 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1777 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
1778 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
1779 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
1780 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
1820 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
1821 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, cons
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/external/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp111 void GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
720 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument
722 return es2::GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
H A DlibGLESv2.hpp132 void (*glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
H A DlibGLESv2.cpp3411 void GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument
3413 TRACE("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = %p, GLint* precision = %p)",
3414 shadertype, precisiontype, range, precision);
3416 switch(shadertype)
/external/mesa3d/include/GLES/
H A Dglext.h1244 GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1249 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
/external/mesa3d/include/GLES2/
H A Dgl2.h450 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
592 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/external/swiftshader/include/GLES/
H A Dglext.h908 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
913 GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
/external/swiftshader/include/GLES2/
H A Dgl2.h452 typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
H A Dglext.h1244 GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1249 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.hpp119 void glGetShaderPrecisionFormat (deUint32 shadertype, deUint32 precisiontype, int* range, int* precision);
/external/skia/include/gpu/gl/
H A DGrGLFunctions.h104 typedef GrGLvoid (* GrGLGetShaderPrecisionFormatProc)(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2.h543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
H A Dgl2ext.h1924 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1929 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
/external/skia/src/gpu/gl/
H A DGrGLTestInterface.h102 virtual GrGLvoid getShaderPrecisionFormat(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision) {} argument

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