Searched refs:fLastY (Results 1 - 16 of 16) sorted by relevance

/external/skia/src/core/
H A DSkEdgeBuilder.cpp26 if (edge->fLastY + 1 == last->fFirstY) {
30 if (edge->fFirstY == last->fLastY + 1) {
31 last->fLastY = edge->fLastY;
37 if (edge->fLastY == last->fLastY) {
40 if (edge->fLastY < last->fLastY) {
41 last->fFirstY = edge->fLastY + 1;
44 last->fFirstY = last->fLastY
[all...]
H A DSkEdge.h32 int32_t fLastY; member in struct:SkEdge
46 return fLastY >= clip.fTop;
51 SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
59 SkASSERT(fFirstY <= fLastY);
128 fLastY = bot - 1;
H A DSkRegion_path.cpp57 SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount);
81 SkRegion::RunType fLastY; member in struct:SkRgnBuilder::Scanline
101 fPrevScanline->fLastY + 1 == fCurrScanline->fLastY &&
106 fPrevScanline->fLastY = fCurrScanline->fLastY;
161 fCurrScanline->fLastY = (SkRegion::RunType)(y);
164 SkASSERT(y >= fCurrScanline->fLastY);
166 if (y > fCurrScanline->fLastY) {
170 int prevLastY = fCurrScanline->fLastY;
[all...]
H A DSkScan_Path.cpp78 SkASSERT(edge->fFirstY <= edge->fLastY);
120 SkASSERT(currE->fLastY >= curr_y);
139 if (currE->fLastY == curr_y) { // are we done with this edge?
155 SkASSERT(currE->fLastY > curr_y);
192 SkASSERT(edge->fLastY >= last_y);
193 if (last_y == edge->fLastY) {
238 int local_bot = SkMin32(leftE->fLastY, riteE->fLastY);
H A DSkEdge.cpp78 fLastY = bot - 1;
119 fLastY = bot - 1;
133 SkASSERT(fLastY >= clip.fTop);
481 // SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) - fLastY));
H A DSkAAClip.cpp1240 int fLastY; member in class:SkAAClip::BuilderBlitter
1249 SkASSERT(y >= fLastY);
1250 if (fLastY > -SK_MaxS32) {
1251 int gap = y - fLastY;
1256 fLastY = y;
1266 fLastY = -SK_MaxS32; // sentinel
1292 fLastY = y + height - 1;
1300 fLastY = y + height - 1;
1308 fLastY = y + height - 1;
/external/skqp/src/core/
H A DSkEdgeBuilder.cpp26 if (edge->fLastY + 1 == last->fFirstY) {
30 if (edge->fFirstY == last->fLastY + 1) {
31 last->fLastY = edge->fLastY;
37 if (edge->fLastY == last->fLastY) {
40 if (edge->fLastY < last->fLastY) {
41 last->fFirstY = edge->fLastY + 1;
44 last->fFirstY = last->fLastY
[all...]
H A DSkEdge.h32 int32_t fLastY; member in struct:SkEdge
46 return fLastY >= clip.fTop;
51 SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
59 SkASSERT(fFirstY <= fLastY);
128 fLastY = bot - 1;
H A DSkRegion_path.cpp57 SkDebugf("SkRgnBuilder::Scanline: LastY=%d, fXCount=%d", line->fLastY, line->fXCount);
81 SkRegion::RunType fLastY; member in struct:SkRgnBuilder::Scanline
101 fPrevScanline->fLastY + 1 == fCurrScanline->fLastY &&
106 fPrevScanline->fLastY = fCurrScanline->fLastY;
161 fCurrScanline->fLastY = (SkRegion::RunType)(y);
164 SkASSERT(y >= fCurrScanline->fLastY);
166 if (y > fCurrScanline->fLastY) {
170 int prevLastY = fCurrScanline->fLastY;
[all...]
H A DSkScan_Path.cpp77 SkASSERT(edge->fFirstY <= edge->fLastY);
119 SkASSERT(currE->fLastY >= curr_y);
138 if (currE->fLastY == curr_y) { // are we done with this edge?
154 SkASSERT(currE->fLastY > curr_y);
191 SkASSERT(edge->fLastY >= last_y);
192 if (last_y == edge->fLastY) {
237 int local_bot = SkMin32(leftE->fLastY, riteE->fLastY);
H A DSkEdge.cpp78 fLastY = bot - 1;
119 fLastY = bot - 1;
133 SkASSERT(fLastY >= clip.fTop);
481 // SkDebugf("LastX err=%d, LastY err=%d\n", (oldx + (fCDx >> shift) - fLastX), (oldy + (fCDy >> shift) - fLastY));
H A DSkAAClip.cpp1240 int fLastY; member in class:SkAAClip::BuilderBlitter
1249 SkASSERT(y >= fLastY);
1250 if (fLastY > -SK_MaxS32) {
1251 int gap = y - fLastY;
1256 fLastY = y;
1266 fLastY = -SK_MaxS32; // sentinel
1292 fLastY = y + height - 1;
1300 fLastY = y + height - 1;
1308 fLastY = y + height - 1;
/external/skia/src/views/
H A DSkTouchGesture.cpp144 rec->fStartY = rec->fPrevY = rec->fLastY = y;
224 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) {
225 // SkDebugf("--- drop touchMove, within jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y);
231 rec.fPrevY = rec.fLastY; rec.fLastY = y;
238 float dy = rec.fLastY - rec.fStartY;
255 center(rec0.fLastY, rec1.fLastY));
272 if (this->handleDblTap(rec.fLastX, rec.fLastY)) {
281 float dy = rec.fLastY
[all...]
/external/skqp/src/views/
H A DSkTouchGesture.cpp144 rec->fStartY = rec->fPrevY = rec->fLastY = y;
224 if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) {
225 // SkDebugf("--- drop touchMove, within jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y);
231 rec.fPrevY = rec.fLastY; rec.fLastY = y;
238 float dy = rec.fLastY - rec.fStartY;
255 center(rec0.fLastY, rec1.fLastY));
272 if (this->handleDblTap(rec.fLastX, rec.fLastY)) {
281 float dy = rec.fLastY
[all...]
/external/skia/include/views/
H A DSkTouchGesture.h62 float fLastX, fLastY; member in struct:SkTouchGesture::Rec
/external/skqp/include/views/
H A DSkTouchGesture.h62 float fLastX, fLastY; member in struct:SkTouchGesture::Rec

Completed in 409 milliseconds