Searched refs:rite (Results 1 - 12 of 12) sorted by relevance

/external/skia/src/core/
H A DSkRegionPriv.h189 int rite = SK_MinS32;
216 if (rite < R) {
217 rite = R;
238 bounds->fRight = rite;
H A DSkRegion.cpp611 static void assert_valid_pair(int left, int rite) argument
613 SkASSERT(left == SkRegion::kRunTypeSentinel || left < rite);
616 #define assert_valid_pair(left, rite)
647 int inside, left, rite SK_INIT_TO_AVOID_WARNING;
660 rite = a_rite;
663 rite = a_left = b_left;
669 rite = b_rite;
672 rite = b_left = a_left;
678 rite = b_left = a_rite;
682 rite
723 int rite = rec.fRite; local
[all...]
H A DSkScan_AAAPath.cpp828 // We're going to use the left line ul-ll and the rite line ur-lr
1050 SkFixed rite = SkTMin(riteBound, riteE->fX);
1054 int fullRite = SkFixedFloorToInt(rite);
1056 SkFixed partialRite = rite - SkIntToFixed(fullRite);
1102 } else { // left and rite are within the same pixel
1105 f2a(SkFixedMul(partialTop, rite - left)));
1110 f2a(rite - left));
1114 f2a(SkFixedMul(partialBot, rite - left)));
1126 left += kSnapHalf; rite += kSnapHalf; // For fast rounding
1148 // on changing y, left, and rite
[all...]
H A DSkScan_Antihair.cpp637 int rite = R >> 8;
638 int width = rite - left;
643 blitter->blitV(rite, top, 1, SkAlphaMul(alpha, R & 0xFF));
675 int rite = R >> 8;
676 int width = rite - left;
681 blitter->blitV(rite, top, height, R & 0xFF);
861 int rite = R >> 8;
862 int width = rite - left;
868 blitter->blitV(rite, top, 1, InvAlphaMul(alpha, ~R & 0xFF));
H A DSkScan_Path.cpp244 SkFixed rite = riteE->fX; local
250 int R = SkFixedRoundToInt(rite);
259 int R = SkFixedRoundToInt(rite);
265 // left or rite edge will not be used (see update_edge). Use this helper to
268 rite = Sk32_can_overflow_add(rite, dRite);
274 riteE->fX = rite;
H A DSkAAClip.cpp1524 static void adjust_row(RowIter& iter, int& leftA, int& riteA, int rite) { argument
1525 if (rite == riteA) {
1562 int left, rite; local
1568 rite = riteA;
1570 rite = leftA = leftB;
1576 rite = riteB;
1578 rite = leftB = leftA;
1582 rite = leftA = leftB = SkMin32(riteA, riteB);
1590 if (rite > bounds.fRight) {
1591 rite
[all...]
/external/skqp/src/core/
H A DSkRegionPriv.h189 int rite = SK_MinS32;
216 if (rite < R) {
217 rite = R;
238 bounds->fRight = rite;
H A DSkRegion.cpp611 static void assert_valid_pair(int left, int rite) argument
613 SkASSERT(left == SkRegion::kRunTypeSentinel || left < rite);
616 #define assert_valid_pair(left, rite)
647 int inside, left, rite SK_INIT_TO_AVOID_WARNING;
660 rite = a_rite;
663 rite = a_left = b_left;
669 rite = b_rite;
672 rite = b_left = a_left;
678 rite = b_left = a_rite;
682 rite
723 int rite = rec.fRite; local
[all...]
H A DSkScan_AAAPath.cpp828 // We're going to use the left line ul-ll and the rite line ur-lr
1049 SkFixed rite = SkTMin(riteBound, riteE->fX);
1053 int fullRite = SkFixedFloorToInt(rite);
1055 SkFixed partialRite = rite - SkIntToFixed(fullRite);
1101 } else { // left and rite are within the same pixel
1104 f2a(SkFixedMul(partialTop, rite - left)));
1109 f2a(rite - left));
1113 f2a(SkFixedMul(partialBot, rite - left)));
1125 left += kSnapHalf; rite += kSnapHalf; // For fast rounding
1147 // on changing y, left, and rite
[all...]
H A DSkScan_Antihair.cpp637 int rite = R >> 8;
638 int width = rite - left;
643 blitter->blitV(rite, top, 1, SkAlphaMul(alpha, R & 0xFF));
675 int rite = R >> 8;
676 int width = rite - left;
681 blitter->blitV(rite, top, height, R & 0xFF);
861 int rite = R >> 8;
862 int width = rite - left;
868 blitter->blitV(rite, top, 1, InvAlphaMul(alpha, ~R & 0xFF));
H A DSkAAClip.cpp1524 static void adjust_row(RowIter& iter, int& leftA, int& riteA, int rite) { argument
1525 if (rite == riteA) {
1562 int left, rite; local
1568 rite = riteA;
1570 rite = leftA = leftB;
1576 rite = riteB;
1578 rite = leftB = leftA;
1582 rite = leftA = leftB = SkMin32(riteA, riteB);
1590 if (rite > bounds.fRight) {
1591 rite
[all...]
H A DSkScan_Path.cpp243 SkFixed rite = riteE->fX; local
249 int R = SkFixedRoundToInt(rite);
258 int R = SkFixedRoundToInt(rite);
263 rite += dRite;
269 riteE->fX = rite;

Completed in 4318 milliseconds