/external/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_state_fpc.c | 35 static void update_hw_constants(struct i915_context *i915) argument 37 i915->hardware_dirty |= I915_HW_CONSTANTS; 50 static void update_fs(struct i915_context *i915) argument 52 i915->hardware_dirty |= I915_HW_PROGRAM;
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H A D | i915_flush.c | 45 struct i915_context *i915 = i915_context(pipe); local 48 if (!i915->batch) 54 if (!fence && (i915->batch->map == i915->batch->ptr)) { 66 void i915_init_flush_functions( struct i915_context *i915 ) 68 i915->base.flush = i915_flush_pipe; 75 void i915_flush(struct i915_context *i915, argument 79 struct i915_winsys_batchbuffer *batch = i915->batch; 82 i915->vbo_flushed = 1; 83 i915 [all...] |
H A D | i915_context.c | 54 struct i915_context *i915 = i915_context(pipe); local 55 struct draw_context *draw = i915->draw; 62 i915->dirty &= ~I915_NEW_VS_CONSTANTS; 64 if (i915->dirty) 65 i915_update_derived(i915); 70 for (i = 0; i < i915->nr_vertex_buffers; i++) { 71 const void *buf = i915->vertex_buffers[i].user_buffer; 73 buf = i915_buffer(i915->vertex_buffers[i].buffer)->data; 81 mapped_indices = i915->index_buffer.user_buffer; 83 mapped_indices = i915_buffer(i915 132 struct i915_context *i915 = i915_context(pipe); local 160 struct i915_context *i915; local [all...] |
H A D | i915_query.c | 86 i915_init_query_functions(struct i915_context *i915) argument 88 i915->base.create_query = i915_create_query; 89 i915->base.destroy_query = i915_destroy_query; 90 i915->base.begin_query = i915_begin_query; 91 i915->base.end_query = i915_end_query; 92 i915->base.get_query_result = i915_get_query_result; 93 i915->base.set_active_query_state = i915_set_active_query_state;
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H A D | i915_state_derived.c | 57 static void calculate_vertex_layout(struct i915_context *i915) argument 59 const struct i915_fragment_shader *fs = i915->fs; 107 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); 124 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); 131 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); 138 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FOG, 0); 149 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0); 152 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, fs->generic_mapping[i]); 170 src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_FACE, 0); 178 if (memcmp(&i915 212 i915_update_derived(struct i915_context *i915) argument [all...] |
H A D | i915_blit.c | 36 i915_fill_blit(struct i915_context *i915, argument 52 if(!i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)) { 54 assert(i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)); 85 i915_set_flush_dirty(i915, I915_FLUSH_CACHE); 89 i915_copy_blit(struct i915_context *i915, argument 113 if(!i915_winsys_validate_buffers(i915->batch, buffers, 2)) { 115 assert(i915_winsys_validate_buffers(i915->batch, buffers, 2)); 159 i915_set_flush_dirty(i915, I915_FLUSH_CACHE);
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H A D | i915_prim_emit.c | 48 struct i915_context *i915; member in struct:setup_stage 63 * Extract the needed fields from vertex_header and emit i915 dwords. 69 emit_hw_vertex( struct i915_context *i915, argument 72 const struct vertex_info *vinfo = &i915->current.vertex_info; 76 assert(!i915->dirty); 133 struct i915_context *i915 = setup_stage(stage)->i915; local 137 if (i915->dirty) 138 i915_update_derived( i915 ); 140 if (i915 [all...] |
H A D | i915_resource_buffer.c | 71 struct i915_context *i915 = i915_context(pipe); local 73 struct pipe_transfer *transfer = slab_alloc_st(&i915->transfer_pool); 91 struct i915_context *i915 = i915_context(pipe); local 92 slab_free_st(&i915->transfer_pool, transfer);
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H A D | i915_state_immediate.c | 42 static inline void set_immediate(struct i915_context *i915, argument 46 if (i915->current.immediate[offset] == state) 49 i915->current.immediate[offset] = state; 50 i915->immediate_dirty |= 1 << offset; 51 i915->hardware_dirty |= I915_HW_IMMEDIATE; 59 static void upload_S0S1(struct i915_context *i915) argument 65 LIS0 = i915->vbo_offset; 68 if (i915->dirty & I915_NEW_VBO) { 69 i915->immediate_dirty |= 1 << I915_IMMEDIATE_S0; 70 i915 97 upload_S2S4(struct i915_context *i915) argument 125 upload_S5(struct i915_context *i915) argument 160 upload_S6(struct i915_context *i915) argument 190 upload_S7(struct i915_context *i915) argument 221 update_immediate(struct i915_context *i915) argument [all...] |
H A D | i915_clear.c | 48 struct i915_context *i915 = i915_context(pipe); local 61 struct pipe_surface *cbuf = i915->framebuffer.cbufs[0]; 76 if (i915->current.target_fixup_format) 86 struct pipe_surface *zbuf = i915->framebuffer.zsbuf; 107 struct pipe_surface *zbuf = i915->framebuffer.zsbuf; 121 if (i915->hardware_dirty) 122 i915_emit_hardware_state(i915); 127 i915_emit_hardware_state(i915); 128 i915->vbo_flushed = 1; 172 if (i915 251 struct i915_context *i915 = i915_context(pipe); local [all...] |
H A D | i915_state_dynamic.c | 39 * i915 indirect state mechanism. 49 static inline void set_dynamic(struct i915_context *i915, argument 53 if (i915->current.dynamic[offset] == state) 56 i915->current.dynamic[offset] = state; 57 i915->dynamic_dirty |= 1 << offset; 58 i915->hardware_dirty |= I915_HW_DYNAMIC; 63 static inline void set_dynamic_array(struct i915_context *i915, argument 70 if (!memcmp(src, &i915->current.dynamic[offset], dwords * 4)) 74 i915->current.dynamic[offset + i] = src[i]; 75 i915 86 upload_MODES4(struct i915_context *i915) argument 111 upload_BFO(struct i915_context *i915) argument 134 upload_BLENDCOLOR(struct i915_context *i915) argument 165 upload_IAB(struct i915_context *i915) argument 182 upload_DEPTHSCALE(struct i915_context *i915) argument 207 upload_STIPPLE(struct i915_context *i915) argument 267 upload_SCISSOR_RECT(struct i915_context *i915) argument 306 update_dynamic(struct i915_context *i915) argument [all...] |
H A D | i915_state_sampler.c | 61 static void update_map(struct i915_context *i915, 75 * Compute i915 texture sampling state. 82 static void update_sampler(struct i915_context *i915, argument 127 if (i915->conformance_mode > 0) { 148 static void update_samplers(struct i915_context *i915) argument 152 i915->current.sampler_enable_nr = 0; 153 i915->current.sampler_enable_flags = 0x0; 155 for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers; 159 if (i915 298 update_map(struct i915_context *i915, uint unit, const struct i915_texture *tex, const struct i915_sampler_state *sampler, const struct pipe_sampler_view* view, uint state[3]) argument 363 update_maps(struct i915_context *i915) argument [all...] |
H A D | i915_state_static.c | 95 static void update_framebuffer(struct i915_context *i915) argument 97 struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; 98 struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; 107 i915->current.cbuf_bo = tex->buffer; 108 i915->current.cbuf_flags = BUF_3D_ID_COLOR_BACK | 117 i915->current.cbuf_bo = NULL; 120 i915->static_dirty |= I915_DST_BUF_COLOR; 132 i915->current.depth_bo = tex->buffer; 133 i915->current.depth_flags = BUF_3D_ID_DEPTH | 137 i915 197 update_dst_buf_vars(struct i915_context *i915) argument [all...] |
H A D | i915_debug.c | 938 i915_dump_dirty(struct i915_context *i915, const char *func) argument 966 if (i915->dirty & l[i].dirty) 972 i915_dump_hardware_dirty(struct i915_context *i915, const char *func) argument 992 if (i915->hardware_dirty & l[i].dirty)
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H A D | i915_prim_vbuf.c | 58 * Primitive renderer for i915. 63 struct i915_context *i915; member in struct:i915_vbuf_render 109 * hw_offset to i915->vbo_offset and vbo to i915->vbo. 118 struct i915_context *i915 = i915_render->i915; local 120 if (i915->vbo != i915_render->vbo || 121 i915->vbo_offset != i915_render->vbo_hw_offset) { 122 i915->vbo = i915_render->vbo; 123 i915 139 struct i915_context *i915 = i915_render->i915; local 158 struct i915_context *i915 = i915_render->i915; local 180 struct i915_context *i915 = i915_render->i915; local 266 struct i915_context *i915 = i915_render->i915; local 284 struct i915_context *i915 = i915_render->i915; local 388 struct i915_context *i915 = i915_render->i915; local 453 struct i915_context *i915 = i915_render->i915; local 500 struct i915_context *i915 = i915_render->i915; local 552 struct i915_context *i915 = i915_render->i915; local 619 struct i915_context *i915 = i915_render->i915; local 683 struct i915_context *i915 = i915_render->i915; local 699 i915_vbuf_render_create(struct i915_context *i915) argument 758 i915_draw_vbuf_stage(struct i915_context *i915) argument [all...] |
H A D | i915_state_emit.c | 53 validate_flush(struct i915_context *i915, unsigned *batch_space) argument 55 *batch_space = i915->flush_dirty ? 1 : 0; 59 emit_flush(struct i915_context *i915) argument 67 if (i915->flush_dirty & I915_FLUSH_CACHE) 69 else if (i915->flush_dirty & I915_PIPELINE_FLUSH) 110 emit_invariant(struct i915_context *i915) argument 112 i915_winsys_batchbuffer_write(i915->batch, invariant_state, 117 validate_immediate(struct i915_context *i915, unsigned *batch_space) argument 123 i915->immediate_dirty; 125 if (i915 156 emit_immediate_s5(struct i915_context *i915, uint imm) argument 175 emit_immediate_s6(struct i915_context *i915, uint imm) argument 196 emit_immediate(struct i915_context *i915) argument 231 validate_dynamic(struct i915_context *i915, unsigned *batch_space) argument 237 emit_dynamic(struct i915_context *i915) argument 247 validate_static(struct i915_context *i915, unsigned *batch_space) argument 271 emit_static(struct i915_context *i915) argument 298 validate_map(struct i915_context *i915, unsigned *batch_space) argument 316 emit_map(struct i915_context *i915) argument 345 validate_sampler(struct i915_context *i915, unsigned *batch_space) argument 352 emit_sampler(struct i915_context *i915) argument 373 validate_constants(struct i915_context *i915, unsigned *batch_space) argument 382 emit_constants(struct i915_context *i915) argument 424 validate_program(struct i915_context *i915, unsigned *batch_space) argument 435 emit_program(struct i915_context *i915) argument 480 emit_draw_rect(struct i915_context *i915) argument 492 i915_validate_state(struct i915_context *i915, unsigned *batch_space) argument [all...] |
H A D | i915_surface.c | 53 i915_util_blitter_save_states(struct i915_context *i915) argument 55 util_blitter_save_blend(i915->blitter, (void *)i915->blend); 56 util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil); 57 util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref); 58 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer); 59 util_blitter_save_fragment_shader(i915 84 struct i915_context *i915 = i915_context(pipe); local 140 struct i915_context *i915 = i915_context(pipe); local 173 struct i915_context *i915 = i915_context(pipe); local 252 struct i915_context *i915 = i915_context(pipe); local 402 i915_init_surface_functions(struct i915_context *i915) argument [all...] |
H A D | i915_fpc_translate.c | 437 * \param opcode the i915 opcode 484 * Translate TGSI instruction to i915 instruction. 1165 * Translate TGSI fragment shader into i915 hardware instructions. 1182 i915_init_compile(struct i915_context *i915, argument 1229 i915_fini_compile(struct i915_context *i915, struct i915_fp_compile *p) argument 1325 i915_translate_fragment_program( struct i915_context *i915, argument 1344 p = i915_init_compile(i915, fs); 1350 i915_fini_compile(i915, p);
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H A D | i915_resource_texture.c | 292 * Cube layout used on i915 and for non-compressed textures on i945. 328 * i915 layout functions 399 * remarkable how wasteful of memory the i915 texture layouts 722 struct i915_context *i915 = i915_context(pipe); local 724 struct i915_transfer *transfer = slab_alloc_st(&i915->texture_transfer_pool); 745 if (i915->blitter && 746 util_blitter_is_copy_supported(i915->blitter, resource, resource) && 794 struct i915_context *i915 = i915_context(pipe); local 817 slab_free_st(&i915->texture_transfer_pool, itransfer);
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H A D | i915_state.c | 47 /* The i915 (and related graphics cores) do not support GL_CLAMP. The 180 struct i915_context *i915 = i915_context(pipe); local 182 if (i915->blend == blend) 185 i915->blend = (struct i915_blend_state*)blend; 187 i915->dirty |= I915_NEW_BLEND; 199 struct i915_context *i915 = i915_context(pipe); local 204 i915->blend_color = *blend_color; 206 i915->dirty |= I915_NEW_BLEND; 212 struct i915_context *i915 = i915_context(pipe); local 214 i915 301 struct i915_context *i915 = i915_context(pipe); local 336 struct i915_context *i915 = i915_context(pipe); local 390 i915_prepare_vertex_sampling(struct i915_context *i915) argument 443 i915_cleanup_vertex_sampling(struct i915_context *i915) argument 553 struct i915_context *i915 = i915_context(pipe); local 575 struct i915_context *i915 = i915_context(pipe); local 593 struct i915_context *i915 = i915_context(pipe); local 612 struct i915_context *i915 = i915_context(pipe); local 648 struct i915_context *i915 = i915_context(pipe); local 656 struct i915_context *i915 = i915_context(pipe); local 671 struct i915_context *i915 = i915_context(pipe); local 681 struct i915_context *i915 = i915_context(pipe); local 737 struct i915_context *i915 = i915_context(pipe); local 770 struct i915_context *i915 = i915_context(pipe); local 866 struct i915_context *i915 = i915_context(pipe); local 886 struct i915_context *i915 = i915_context(pipe); local 905 struct i915_context *i915 = i915_context(pipe); local 987 struct i915_context *i915 = i915_context(pipe); local 1012 struct i915_context *i915 = i915_context(pipe); local 1042 struct i915_context *i915 = i915_context(pipe); local 1066 struct i915_context *i915 = i915_context(pipe); local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | i915_context.c | 162 struct i915_context *i915 = rzalloc(NULL, struct i915_context); local 163 struct intel_context *intel = &i915->intel; 166 if (!i915) { 171 i915InitVtbl(i915); 179 ralloc_free(i915); 238 /* i915 stores all values in single-precision floats. Values aren't set 279 i915InitState(i915);
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H A D | i915_texstate.c | 110 /* The i915 (and related graphics cores) do not support GL_CLAMP. The 143 struct i915_context *i915 = i915_context(ctx); local 149 GLuint *state = i915->state.Tex[unit], format; 158 if (i915->state.tex_buffer[unit] != NULL) { 159 drm_intel_bo_unreference(i915->state.tex_buffer[unit]); 160 i915->state.tex_buffer[unit] = NULL; 172 i915->state.tex_buffer[unit] = intelObj->mt->region->bo; 173 i915->state.tex_offset[unit] = intelObj->mt->offset; 391 I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), true); 395 I915_STATECHANGE(i915, I915_UPLOAD_TE 436 struct i915_context *i915 = i915_context(&intel->ctx); local [all...] |
H A D | i915_vtbl.c | 55 struct i915_context *i915 = i915_context(&intel->ctx); local 57 i915ValidateFragmentProgram(i915); 70 struct i915_context *i915 = i915_context(&intel->ctx); local 71 GLuint st1 = i915->state.Stipple[I915_STPREG_ST1]; 87 i915->intel.reduced_primitive = rprim; 89 if (st1 != i915->state.Stipple[I915_STPREG_ST1]) { 92 I915_STATECHANGE(i915, I915_UPLOAD_STIPPLE); 93 i915->state.Stipple[I915_STPREG_ST1] = st1; 104 struct i915_context *i915 = i915_context(&intel->ctx); local 105 int lis2 = i915 291 struct i915_context *i915 = i915_context(&intel->ctx); local 510 struct i915_context *i915 = i915_context(&intel->ctx); local 579 struct i915_context *i915 = i915_context(&intel->ctx); local 689 i915_update_color_write_enable(struct i915_context *i915, bool enable) argument 715 struct i915_context *i915 = (struct i915_context *)intel; local 822 struct i915_context *i915 = i915_context(&intel->ctx); local 839 struct i915_context *i915 = i915_context(&intel->ctx); local 856 i915InitVtbl(struct i915_context *i915) argument [all...] |
H A D | i915_fragprog.c | 1086 struct i915_context *i915 = I915_CONTEXT(p->ctx); local 1094 i915_init_program(i915, p); 1127 struct i915_context *i915 = I915_CONTEXT(ctx); local 1130 if (i915->current_program == p) 1133 if (i915->current_program) { 1134 i915->current_program->on_hardware = 0; 1135 i915->current_program->params_uptodate = 0; 1138 i915->current_program = p; 1180 struct i915_context *i915 = I915_CONTEXT(ctx); local 1183 if (i915 1232 struct i915_context *i915 = i915_context(&intel->ctx); local 1252 i915ValidateFragmentProgram(struct i915_context *i915) argument [all...] |
H A D | i915_program.c | 460 i915_init_program(struct i915_context *i915, struct i915_fragment_program *p) argument 462 struct gl_context *ctx = &i915->intel.ctx; 538 i915_upload_program(struct i915_context *i915, argument 549 if (i915->state.ProgramSize != (program_size + decl_size) || 550 memcmp(i915->state.Program + decl_size, p->program, 552 I915_STATECHANGE(i915, I915_UPLOAD_PROGRAM); 553 memcpy(i915->state.Program, p->declarations, decl_size * sizeof(int)); 554 memcpy(i915->state.Program + decl_size, p->program, 556 i915->state.ProgramSize = decl_size + program_size; 565 I915_ACTIVESTATE(i915, I915_UPLOAD_CONSTANT [all...] |