/external/mesa3d/src/mesa/main/ |
H A D | arrayobj.c | 90 * "<vaobj> is [compatibility profile: 97 "%s(zero is not valid vaobj name in a core profile " 115 * "An INVALID_OPERATION error is generated if <vaobj> is not 121 "%s(non-existent vaobj=%u)", caller, id); 703 _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer) argument 714 * if <vaobj> is not [compatibility profile: zero or] the name of an 717 vao =_mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayElementBuffer"); 738 _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param) argument 747 * "An INVALID_OPERATION error is generated if <vaobj> is not 751 vao =_mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayi [all...] |
H A D | varray.c | 831 _mesa_EnableVertexArrayAttrib(GLuint vaobj, GLuint index) argument 839 * and DisableVertexArrayAttrib if <vaobj> is not 843 vao = _mesa_lookup_vao_err(ctx, vaobj, "glEnableVertexArrayAttrib"); 884 _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index) argument 892 * and DisableVertexArrayAttrib if <vaobj> is not 896 vao = _mesa_lookup_vao_err(ctx, vaobj, "glDisableVertexArrayAttrib"); 1152 _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, argument 1160 * "An INVALID_OPERATION error is generated if <vaobj> is not 1164 vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexediv"); 1215 _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuin argument 1808 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) argument 1972 _mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) argument 2078 vertex_array_attrib_format(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLboolean normalized, GLboolean integer, GLboolean doubles, GLbitfield legalTypes, GLsizei maxSize, GLuint relativeOffset, const char *func) argument 2121 _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLboolean normalized, GLuint relativeOffset) argument 2133 _mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) argument 2145 _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) argument 2219 _mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) argument 2293 _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor) argument [all...] |
/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 299 virtual GrGLvoid vertexArrayVertexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 300 virtual GrGLvoid vertexArrayColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 301 virtual GrGLvoid vertexArrayEdgeFlagOffset(GrGLuint vaobj, GrGLuint buffer, GrGLsizei stride, GrGLintptr offset) {} argument 302 virtual GrGLvoid vertexArrayIndexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 303 virtual GrGLvoid vertexArrayNormalOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 304 virtual GrGLvoid vertexArrayTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 305 virtual GrGLvoid vertexArrayMultiTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum texunit, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 306 virtual GrGLvoid vertexArrayFogCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 307 virtual GrGLvoid vertexArraySecondaryColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 308 virtual GrGLvoid vertexArrayVertexAttribOffset(GrGLuint vaobj, GrGLuin argument 309 vertexArrayVertexAttribIOffset(GrGLuint vaobj, GrGLuint buffer, GrGLuint index, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) argument 310 enableVertexArray(GrGLuint vaobj, GrGLenum array) argument 311 disableVertexArray(GrGLuint vaobj, GrGLenum array) argument 312 enableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) argument 313 disableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) argument 314 getVertexArrayIntegerv(GrGLuint vaobj, GrGLenum pname, GrGLint *param) argument 315 getVertexArrayPointerv(GrGLuint vaobj, GrGLenum pname, GrGLvoid **param) argument 316 getVertexArrayIntegeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLint *param) argument 317 getVertexArrayPointeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLvoid **param) argument [all...] |
/external/skqp/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 299 virtual GrGLvoid vertexArrayVertexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 300 virtual GrGLvoid vertexArrayColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 301 virtual GrGLvoid vertexArrayEdgeFlagOffset(GrGLuint vaobj, GrGLuint buffer, GrGLsizei stride, GrGLintptr offset) {} argument 302 virtual GrGLvoid vertexArrayIndexOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 303 virtual GrGLvoid vertexArrayNormalOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 304 virtual GrGLvoid vertexArrayTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 305 virtual GrGLvoid vertexArrayMultiTexCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum texunit, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 306 virtual GrGLvoid vertexArrayFogCoordOffset(GrGLuint vaobj, GrGLuint buffer, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 307 virtual GrGLvoid vertexArraySecondaryColorOffset(GrGLuint vaobj, GrGLuint buffer, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) {} argument 308 virtual GrGLvoid vertexArrayVertexAttribOffset(GrGLuint vaobj, GrGLuin argument 309 vertexArrayVertexAttribIOffset(GrGLuint vaobj, GrGLuint buffer, GrGLuint index, GrGLint size, GrGLenum type, GrGLsizei stride, GrGLintptr offset) argument 310 enableVertexArray(GrGLuint vaobj, GrGLenum array) argument 311 disableVertexArray(GrGLuint vaobj, GrGLenum array) argument 312 enableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) argument 313 disableVertexArrayAttrib(GrGLuint vaobj, GrGLuint index) argument 314 getVertexArrayIntegerv(GrGLuint vaobj, GrGLenum pname, GrGLint *param) argument 315 getVertexArrayPointerv(GrGLuint vaobj, GrGLenum pname, GrGLvoid **param) argument 316 getVertexArrayIntegeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLint *param) argument 317 getVertexArrayPointeri_v(GrGLuint vaobj, GrGLuint index, GrGLenum pname, GrGLvoid **param) argument [all...] |