Searched refs:GL_HALF_FLOAT (Results 1 - 25 of 57) sorted by relevance

123

/external/swiftshader/src/OpenGL/common/
H A DImage.cpp42 case GL_HALF_FLOAT: return sw::FORMAT_L16F;
52 case GL_HALF_FLOAT: return sw::FORMAT_A16L16F;
64 case GL_HALF_FLOAT: return sw::FORMAT_A16B16G16R16F;
85 case GL_HALF_FLOAT: return sw::FORMAT_B16G16R16F;
95 case GL_HALF_FLOAT: return sw::FORMAT_G16R16F;
105 case GL_HALF_FLOAT: return sw::FORMAT_R16F;
115 case GL_HALF_FLOAT: return sw::FORMAT_A16F;
300 case GL_HALF_FLOAT: return GL_RGBA16F;
325 case GL_HALF_FLOAT: return GL_RGB16F;
346 case GL_HALF_FLOAT
[all...]
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
H A DPVRTTextureAPI.cpp221 glType=GL_HALF_FLOAT;
228 glType=GL_HALF_FLOAT;
235 glType=GL_HALF_FLOAT;
242 glType=GL_HALF_FLOAT;
249 glType=GL_HALF_FLOAT;
256 glType=GL_HALF_FLOAT;
263 glType=GL_HALF_FLOAT;
1340 if(eTextureType==GL_FLOAT || eTextureType==GL_HALF_FLOAT)
/external/mesa3d/src/mesa/main/
H A Dglformats.c1938 case GL_HALF_FLOAT:
1962 case GL_HALF_FLOAT:
1979 case GL_HALF_FLOAT:
1998 case GL_HALF_FLOAT:
2026 case GL_HALF_FLOAT:
2050 case GL_HALF_FLOAT:
2069 case GL_HALF_FLOAT:
2754 case GL_HALF_FLOAT:
2887 case GL_HALF_FLOAT:
2994 case GL_HALF_FLOAT
[all...]
H A Dformats.c1442 *datatype = GL_HALF_FLOAT;
1786 return format == GL_RGBA && type == GL_HALF_FLOAT && !swapBytes;
1791 return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
1796 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1801 return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
1806 return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1811 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1816 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes;
1821 return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
H A Dreadpix.c109 (type == GL_FLOAT || type == GL_HALF_FLOAT)) {
117 (type != GL_FLOAT && type != GL_HALF_FLOAT)) {
/external/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp796 case GL_HALF_FLOAT:
974 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGBA16F)
1001 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGB16F, GL_R11F_G11F_B10F, GL_RGB9_E5)
1024 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RG16F)
1047 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_R16F)
1086 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_LUMINANCE_ALPHA16F_EXT)
1097 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_LUMINANCE16F_EXT)
1108 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_ALPHA16F_EXT)
1148 case GL_HALF_FLOAT:
H A DVertexDataManager.cpp195 case GL_HALF_FLOAT: translated[i].type = sw::STREAMTYPE_HALF; break;
/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_array.c214 type == GL_FIXED || type == GL_HALF_FLOAT ||
285 case GL_HALF_FLOAT:
301 case GL_HALF_FLOAT:
/external/mesa3d/src/glx/tests/
H A Denum_sizes.cpp49 EXPECT_EQ(2, __glCallLists_size(GL_HALF_FLOAT));
66 case GL_HALF_FLOAT:
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceUtils.cpp59 case GL_HALF_FLOAT:
/external/swiftshader/src/OpenGL/libEGL/
H A DSurface.cpp266 case GL_HALF_FLOAT:
H A DDisplay.cpp400 case GL_HALF_FLOAT:
498 case GL_HALF_FLOAT:
/external/swiftshader/src/OpenGL/libGL/
H A Dutilities.cpp277 case GL_HALF_FLOAT:
338 case GL_HALF_FLOAT:
H A DImage.cpp172 else if(type == GL_HALF_FLOAT)
321 case GL_HALF_FLOAT:
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferTextureBufferRange.cpp102 m_input_type = GL_HALF_FLOAT;
237 m_input_type = GL_HALF_FLOAT;
417 m_input_type = GL_HALF_FLOAT;
1288 case GL_HALF_FLOAT:
/external/mesa3d/src/mesa/tnl/
H A Dt_draw.c216 case GL_HALF_FLOAT:
/external/deqp/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp2272 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData },
2384 { 1, GL_HALF_FLOAT, 0, vertexData },
2385 { 1, GL_HALF_FLOAT, 1, vertexData },
2386 { 1, GL_HALF_FLOAT, 4, vertexData },
2604 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData },
2899 { 1, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[0] },
2900 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[1] },
2901 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[2] },
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_draw_upload.c376 case GL_HALF_FLOAT:
455 case GL_HALF_FLOAT:
/external/deqp/external/openglcts/modules/gl/
H A Dgl3cTextureSwizzleTests.cpp610 GL_HALF_FLOAT,
623 GL_HALF_FLOAT,
636 GL_HALF_FLOAT,
649 GL_HALF_FLOAT,
1580 else if (GL_HALF_FLOAT == format.m_type)
1693 case GL_HALF_FLOAT:
4217 case GL_HALF_FLOAT:
H A Dgl4cDirectStateAccessBuffersTests.cpp1078 is_ok &= TestClearNamedBufferData<glw::GLhalf, false>(GL_R16F, 1, GL_RED, GL_HALF_FLOAT, reference);
1079 is_ok &= TestClearNamedBufferData<glw::GLhalf, false>(GL_RG16F, 2, GL_RG, GL_HALF_FLOAT, reference);
1080 is_ok &= TestClearNamedBufferData<glw::GLhalf, false>(GL_RGBA16F, 4, GL_RGBA, GL_HALF_FLOAT, reference);
1083 is_ok &= TestClearNamedBufferData<glw::GLhalf, true>(GL_R16F, 1, GL_RED, GL_HALF_FLOAT, reference);
1084 is_ok &= TestClearNamedBufferData<glw::GLhalf, true>(GL_RG16F, 2, GL_RG, GL_HALF_FLOAT, reference);
1085 is_ok &= TestClearNamedBufferData<glw::GLhalf, true>(GL_RGBA16F, 4, GL_RGBA, GL_HALF_FLOAT, reference);
/external/deqp/framework/opengl/
H A DgluDrawUtil.cpp147 case VTX_COMP_HALF_FLOAT: return GL_HALF_FLOAT;
H A DgluTextureUtil.cpp118 case TextureFormat::HALF_FLOAT: type = GL_HALF_FLOAT; break;
413 case GL_HALF_FLOAT: return TextureFormat::HALF_FLOAT;
H A DgluStrUtil.inl37 case GL_HALF_FLOAT: return "GL_HALF_FLOAT";
/external/deqp/external/openglcts/modules/gles31/
H A Des31cVertexAttribBindingTests.cpp787 glVertexAttribFormat(5, 2, GL_HALF_FLOAT, GL_FALSE, 0);
964 glVertexAttribFormat(7, 4, GL_HALF_FLOAT, GL_TRUE, 72);
1151 glVertexAttribFormat(7, 4, GL_HALF_FLOAT, GL_FALSE, 72);
2242 glVertexAttribFormat(15, 1, GL_HALF_FLOAT, GL_FALSE, 1024);
2244 va15.array_type = GL_HALF_FLOAT;
/external/deqp/modules/egl/
H A DteglImageFormatTests.cpp1321 case GL_HALF_FLOAT:
1359 case GL_HALF_FLOAT:

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