1// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7//    http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef COMPILER_TRANSLATORASM_H_
16#define COMPILER_TRANSLATORASM_H_
17
18#include "Compiler.h"
19#include "OutputASM.h"
20
21namespace glsl
22{
23	class Shader;
24}
25
26class TranslatorASM : public TCompiler
27{
28public:
29    TranslatorASM(glsl::Shader *shaderObject, GLenum type);
30
31protected:
32    virtual bool translate(TIntermNode* root);
33
34private:
35	glsl::Shader *const shaderObject;
36};
37
38#endif  // COMPILER_TRANSLATORASM_H_
39