1// Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2// 3// Licensed under the Apache License, Version 2.0 (the "License"); 4// you may not use this file except in compliance with the License. 5// You may obtain a copy of the License at 6// 7// http://www.apache.org/licenses/LICENSE-2.0 8// 9// Unless required by applicable law or agreed to in writing, software 10// distributed under the License is distributed on an "AS IS" BASIS, 11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12// See the License for the specific language governing permissions and 13// limitations under the License. 14 15#ifndef COMPILER_TRANSLATORASM_H_ 16#define COMPILER_TRANSLATORASM_H_ 17 18#include "Compiler.h" 19#include "OutputASM.h" 20 21namespace glsl 22{ 23 class Shader; 24} 25 26class TranslatorASM : public TCompiler 27{ 28public: 29 TranslatorASM(glsl::Shader *shaderObject, GLenum type); 30 31protected: 32 virtual bool translate(TIntermNode* root); 33 34private: 35 glsl::Shader *const shaderObject; 36}; 37 38#endif // COMPILER_TRANSLATORASM_H_ 39