119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//===-- SpillPlacement.cpp - Optimal Spill Code Placement -----------------===//
219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//                     The LLVM Compiler Infrastructure
419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// This file is distributed under the University of Illinois Open Source
619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// License. See LICENSE.TXT for details.
719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//===----------------------------------------------------------------------===//
919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
1019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// This file implements the spill code placement analysis.
1119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
1219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// Each edge bundle corresponds to a node in a Hopfield network. Constraints on
1319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// basic blocks are weighted by the block frequency and added to become the node
1419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// bias.
1519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
1619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// Transparent basic blocks have the variable live through, but don't care if it
1719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// is spilled or in a register. These blocks become connections in the Hopfield
1819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// network, again weighted by block frequency.
1919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
2019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// The Hopfield network minimizes (possibly locally) its energy function:
2119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
2219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//   E = -sum_n V_n * ( B_n + sum_{n, m linked by b} V_m * F_b )
2319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
2419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// The energy function represents the expected spill code execution frequency,
2519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// or the cost of spilling. This is a Lyapunov function which never increases
2619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman// when a node is updated. It is guaranteed to converge to a local minimum.
2719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//
2819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman//===----------------------------------------------------------------------===//
2919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
3019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#define DEBUG_TYPE "spillplacement"
3119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "SpillPlacement.h"
3219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "llvm/CodeGen/EdgeBundles.h"
3319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "llvm/CodeGen/LiveIntervalAnalysis.h"
3419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "llvm/CodeGen/MachineBasicBlock.h"
3519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "llvm/CodeGen/MachineFunction.h"
3619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "llvm/CodeGen/MachineLoopInfo.h"
3719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "llvm/CodeGen/Passes.h"
3819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "llvm/Support/Debug.h"
3919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman#include "llvm/Support/Format.h"
4019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
4119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanusing namespace llvm;
4219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
4319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanchar SpillPlacement::ID = 0;
4419bac1e08be200c31efd26f0f5fd144c9b3eefd3John BaumanINITIALIZE_PASS_BEGIN(SpillPlacement, "spill-code-placement",
4519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman                      "Spill Code Placement Analysis", true, true)
4619bac1e08be200c31efd26f0f5fd144c9b3eefd3John BaumanINITIALIZE_PASS_DEPENDENCY(EdgeBundles)
4719bac1e08be200c31efd26f0f5fd144c9b3eefd3John BaumanINITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
4819bac1e08be200c31efd26f0f5fd144c9b3eefd3John BaumanINITIALIZE_PASS_END(SpillPlacement, "spill-code-placement",
4919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman                    "Spill Code Placement Analysis", true, true)
5019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
5119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanchar &llvm::SpillPlacementID = SpillPlacement::ID;
5219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
5319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanvoid SpillPlacement::getAnalysisUsage(AnalysisUsage &AU) const {
5419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  AU.setPreservesAll();
5519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  AU.addRequiredTransitive<EdgeBundles>();
5619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  AU.addRequiredTransitive<MachineLoopInfo>();
5719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  MachineFunctionPass::getAnalysisUsage(AU);
5819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
5919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
6019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// Node - Each edge bundle corresponds to a Hopfield node.
6119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman///
6219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// The node contains precomputed frequency data that only depends on the CFG,
6319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// but Bias and Links are computed each time placeSpills is called.
6419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman///
6519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// The node Value is positive when the variable should be in a register. The
6619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// value can change when linked nodes change, but convergence is very fast
6719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// because all weights are positive.
6819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman///
6919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanstruct SpillPlacement::Node {
7019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// Scale - Inverse block frequency feeding into[0] or out of[1] the bundle.
7119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// Ideally, these two numbers should be identical, but inaccuracies in the
7219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// block frequency estimates means that we need to normalize ingoing and
7319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// outgoing frequencies separately so they are commensurate.
7419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  float Scale[2];
7519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
7619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// Bias - Normalized contributions from non-transparent blocks.
7719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// A bundle connected to a MustSpill block has a huge negative bias,
7819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// otherwise it is a number in the range [-2;2].
7919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  float Bias;
8019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
8119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// Value - Output value of this node computed from the Bias and links.
8219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// This is always in the range [-1;1]. A positive number means the variable
8319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// should go in a register through this bundle.
8419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  float Value;
8519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
8619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  typedef SmallVector<std::pair<float, unsigned>, 4> LinkVector;
8719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
8819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// Links - (Weight, BundleNo) for all transparent blocks connecting to other
8919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// bundles. The weights are all positive and add up to at most 2, weights
9019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// from ingoing and outgoing nodes separately add up to a most 1. The weight
9119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// sum can be less than 2 when the variable is not live into / out of some
9219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// connected basic blocks.
9319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  LinkVector Links;
9419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
9519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// preferReg - Return true when this node prefers to be in a register.
9619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  bool preferReg() const {
9719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Undecided nodes (Value==0) go on the stack.
9819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    return Value > 0;
9919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
10019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
10119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// mustSpill - Return True if this node is so biased that it must spill.
10219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  bool mustSpill() const {
10319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Actually, we must spill if Bias < sum(weights).
10419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // It may be worth it to compute the weight sum here?
10519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    return Bias < -2.0f;
10619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
10719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
10819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// Node - Create a blank Node.
10919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  Node() {
11019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    Scale[0] = Scale[1] = 0;
11119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
11219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
11319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// clear - Reset per-query data, but preserve frequencies that only depend on
11419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // the CFG.
11519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  void clear() {
11619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    Bias = Value = 0;
11719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    Links.clear();
11819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
11919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
12019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// addLink - Add a link to bundle b with weight w.
12119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// out=0 for an ingoing link, and 1 for an outgoing link.
12219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  void addLink(unsigned b, float w, bool out) {
12319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Normalize w relative to all connected blocks from that direction.
12419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    w *= Scale[out];
12519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
12619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // There can be multiple links to the same bundle, add them up.
12719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    for (LinkVector::iterator I = Links.begin(), E = Links.end(); I != E; ++I)
12819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      if (I->second == b) {
12919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman        I->first += w;
13019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman        return;
13119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      }
13219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // This must be the first link to b.
13319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    Links.push_back(std::make_pair(w, b));
13419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
13519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
13619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// addBias - Bias this node from an ingoing[0] or outgoing[1] link.
13719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// Return the change to the total number of positive biases.
13819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  void addBias(float w, bool out) {
13919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Normalize w relative to all connected blocks from that direction.
14019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    w *= Scale[out];
14119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    Bias += w;
14219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
14319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
14419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// update - Recompute Value from Bias and Links. Return true when node
14519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  /// preference changes.
14619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  bool update(const Node nodes[]) {
14719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Compute the weighted sum of inputs.
14819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    float Sum = Bias;
14919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    for (LinkVector::iterator I = Links.begin(), E = Links.end(); I != E; ++I)
15019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Sum += I->first * nodes[I->second].Value;
15119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
15219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // The weighted sum is going to be in the range [-2;2]. Ideally, we should
15319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // simply set Value = sign(Sum), but we will add a dead zone around 0 for
15419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // two reasons:
15519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    //  1. It avoids arbitrary bias when all links are 0 as is possible during
15619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    //     initial iterations.
15719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    //  2. It helps tame rounding errors when the links nominally sum to 0.
15819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    const float Thres = 1e-4f;
15919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    bool Before = preferReg();
16019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (Sum < -Thres)
16119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Value = -1;
16219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    else if (Sum > Thres)
16319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Value = 1;
16419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    else
16519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Value = 0;
16619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    return Before != preferReg();
16719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
16819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman};
16919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
17019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanbool SpillPlacement::runOnMachineFunction(MachineFunction &mf) {
17119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  MF = &mf;
17219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  bundles = &getAnalysis<EdgeBundles>();
17319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  loops = &getAnalysis<MachineLoopInfo>();
17419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
17519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  assert(!nodes && "Leaking node array");
17619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  nodes = new Node[bundles->getNumBundles()];
17719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
17819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // Compute total ingoing and outgoing block frequencies for all bundles.
17919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  BlockFrequency.resize(mf.getNumBlockIDs());
18019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  for (MachineFunction::iterator I = mf.begin(), E = mf.end(); I != E; ++I) {
18119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    float Freq = LiveIntervals::getSpillWeight(true, false,
18219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman                                               loops->getLoopDepth(I));
18319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    unsigned Num = I->getNumber();
18419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    BlockFrequency[Num] = Freq;
18519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    nodes[bundles->getBundle(Num, 1)].Scale[0] += Freq;
18619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    nodes[bundles->getBundle(Num, 0)].Scale[1] += Freq;
18719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
18819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
18919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // Scales are reciprocal frequencies.
19019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  for (unsigned i = 0, e = bundles->getNumBundles(); i != e; ++i)
19119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    for (unsigned d = 0; d != 2; ++d)
19219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      if (nodes[i].Scale[d] > 0)
19319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman        nodes[i].Scale[d] = 1 / nodes[i].Scale[d];
19419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
19519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // We never change the function.
19619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  return false;
19719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
19819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
19919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanvoid SpillPlacement::releaseMemory() {
20019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  delete[] nodes;
20119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  nodes = 0;
20219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
20319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
20419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// activate - mark node n as active if it wasn't already.
20519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanvoid SpillPlacement::activate(unsigned n) {
20619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  if (ActiveNodes->test(n))
20719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    return;
20819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  ActiveNodes->set(n);
20919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  nodes[n].clear();
21019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
21119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
21219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
21319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// addConstraints - Compute node biases and weights from a set of constraints.
21419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// Set a bit in NodeMask for each active node.
21519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanvoid SpillPlacement::addConstraints(ArrayRef<BlockConstraint> LiveBlocks) {
21619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  for (ArrayRef<BlockConstraint>::iterator I = LiveBlocks.begin(),
21719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman       E = LiveBlocks.end(); I != E; ++I) {
21819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    float Freq = getBlockFrequency(I->Number);
21919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    const float Bias[] = {
22019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      0,           // DontCare,
22119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      1,           // PrefReg,
22219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      -1,          // PrefSpill
22319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      0,           // PrefBoth
22419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      -HUGE_VALF   // MustSpill
22519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    };
22619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
22719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Live-in to block?
22819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (I->Entry != DontCare) {
22919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      unsigned ib = bundles->getBundle(I->Number, 0);
23019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      activate(ib);
23119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      nodes[ib].addBias(Freq * Bias[I->Entry], 1);
23219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    }
23319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
23419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Live-out from block?
23519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (I->Exit != DontCare) {
23619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      unsigned ob = bundles->getBundle(I->Number, 1);
23719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      activate(ob);
23819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      nodes[ob].addBias(Freq * Bias[I->Exit], 0);
23919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    }
24019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
24119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
24219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
24319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// addPrefSpill - Same as addConstraints(PrefSpill)
24419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanvoid SpillPlacement::addPrefSpill(ArrayRef<unsigned> Blocks, bool Strong) {
24519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  for (ArrayRef<unsigned>::iterator I = Blocks.begin(), E = Blocks.end();
24619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman       I != E; ++I) {
24719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    float Freq = getBlockFrequency(*I);
24819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (Strong)
24919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Freq += Freq;
25019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    unsigned ib = bundles->getBundle(*I, 0);
25119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    unsigned ob = bundles->getBundle(*I, 1);
25219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    activate(ib);
25319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    activate(ob);
25419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    nodes[ib].addBias(-Freq, 1);
25519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    nodes[ob].addBias(-Freq, 0);
25619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
25719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
25819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
25919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanvoid SpillPlacement::addLinks(ArrayRef<unsigned> Links) {
26019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  for (ArrayRef<unsigned>::iterator I = Links.begin(), E = Links.end(); I != E;
26119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman       ++I) {
26219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    unsigned Number = *I;
26319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    unsigned ib = bundles->getBundle(Number, 0);
26419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    unsigned ob = bundles->getBundle(Number, 1);
26519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
26619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Ignore self-loops.
26719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (ib == ob)
26819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      continue;
26919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    activate(ib);
27019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    activate(ob);
27119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (nodes[ib].Links.empty() && !nodes[ib].mustSpill())
27219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Linked.push_back(ib);
27319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (nodes[ob].Links.empty() && !nodes[ob].mustSpill())
27419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Linked.push_back(ob);
27519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    float Freq = getBlockFrequency(Number);
27619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    nodes[ib].addLink(ob, Freq, 1);
27719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    nodes[ob].addLink(ib, Freq, 0);
27819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
27919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
28019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
28119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanbool SpillPlacement::scanActiveBundles() {
28219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  Linked.clear();
28319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  RecentPositive.clear();
28419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  for (int n = ActiveNodes->find_first(); n>=0; n = ActiveNodes->find_next(n)) {
28519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    nodes[n].update(nodes);
28619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // A node that must spill, or a node without any links is not going to
28719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // change its value ever again, so exclude it from iterations.
28819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (nodes[n].mustSpill())
28919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      continue;
29019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (!nodes[n].Links.empty())
29119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Linked.push_back(n);
29219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (nodes[n].preferReg())
29319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      RecentPositive.push_back(n);
29419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
29519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  return !RecentPositive.empty();
29619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
29719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
29819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// iterate - Repeatedly update the Hopfield nodes until stability or the
29919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// maximum number of iterations is reached.
30019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman/// @param Linked - Numbers of linked nodes that need updating.
30119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanvoid SpillPlacement::iterate() {
30219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // First update the recently positive nodes. They have likely received new
30319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // negative bias that will turn them off.
30419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  while (!RecentPositive.empty())
30519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    nodes[RecentPositive.pop_back_val()].update(nodes);
30619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
30719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  if (Linked.empty())
30819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    return;
30919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
31019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // Run up to 10 iterations. The edge bundle numbering is closely related to
31119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // basic block numbering, so there is a strong tendency towards chains of
31219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // linked nodes with sequential numbers. By scanning the linked nodes
31319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // backwards and forwards, we make it very likely that a single node can
31419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // affect the entire network in a single iteration. That means very fast
31519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // convergence, usually in a single iteration.
31619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  for (unsigned iteration = 0; iteration != 10; ++iteration) {
31719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Scan backwards, skipping the last node which was just updated.
31819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    bool Changed = false;
31919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    for (SmallVectorImpl<unsigned>::const_reverse_iterator I =
32019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman           llvm::next(Linked.rbegin()), E = Linked.rend(); I != E; ++I) {
32119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      unsigned n = *I;
32219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      if (nodes[n].update(nodes)) {
32319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman        Changed = true;
32419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman        if (nodes[n].preferReg())
32519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman          RecentPositive.push_back(n);
32619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      }
32719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    }
32819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (!Changed || !RecentPositive.empty())
32919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      return;
33019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
33119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    // Scan forwards, skipping the first node which was just updated.
33219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    Changed = false;
33319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    for (SmallVectorImpl<unsigned>::const_iterator I =
33419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman           llvm::next(Linked.begin()), E = Linked.end(); I != E; ++I) {
33519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      unsigned n = *I;
33619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      if (nodes[n].update(nodes)) {
33719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman        Changed = true;
33819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman        if (nodes[n].preferReg())
33919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman          RecentPositive.push_back(n);
34019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      }
34119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    }
34219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (!Changed || !RecentPositive.empty())
34319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      return;
34419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  }
34519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
34619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
34719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanvoid SpillPlacement::prepare(BitVector &RegBundles) {
34819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  Linked.clear();
34919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  RecentPositive.clear();
35019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // Reuse RegBundles as our ActiveNodes vector.
35119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  ActiveNodes = &RegBundles;
35219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  ActiveNodes->clear();
35319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  ActiveNodes->resize(bundles->getNumBundles());
35419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
35519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
35619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Baumanbool
35719bac1e08be200c31efd26f0f5fd144c9b3eefd3John BaumanSpillPlacement::finish() {
35819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  assert(ActiveNodes && "Call prepare() first");
35919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman
36019bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  // Write preferences back to ActiveNodes.
36119bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  bool Perfect = true;
36219bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  for (int n = ActiveNodes->find_first(); n>=0; n = ActiveNodes->find_next(n))
36319bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    if (!nodes[n].preferReg()) {
36419bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      ActiveNodes->reset(n);
36519bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman      Perfect = false;
36619bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman    }
36719bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  ActiveNodes = 0;
36819bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman  return Perfect;
36919bac1e08be200c31efd26f0f5fd144c9b3eefd3John Bauman}
370