Searched defs:FPOffset (Results 1 - 5 of 5) sorted by relevance

/external/llvm/lib/Target/MBlaze/
H A DMBlazeFrameLowering.cpp362 int FPOffset = MBlazeFI->getFPStackOffset(); local
378 .addReg(MBlaze::R19).addReg(MBlaze::R1).addImm(FPOffset);
400 int FPOffset = MBlazeFI->getFPStackOffset(); local
410 .addReg(MBlaze::R1).addImm(FPOffset);
/external/llvm/lib/Target/ARM/
H A DARMFrameLowering.cpp495 int FPOffset = Offset - AFI->getFramePtrSpillOffset(); local
517 Offset = FPOffset;
532 return FPOffset;
539 if (FPOffset >= -255 && FPOffset < 0) {
541 return FPOffset;
552 if (FPOffset >= -255 && FPOffset < 0) {
554 return FPOffset;
556 } else if (Offset > (FPOffset <
[all...]
H A DARMBaseRegisterInfo.cpp901 int64_t FPOffset = Offset - 8; local
904 FPOffset -= 80;
923 if (isFrameOffsetLegal(MI, FPOffset))
/external/llvm/lib/Target/PowerPC/
H A DPPCFrameLowering.cpp301 int FPOffset = 0; local
307 FPOffset = FFI->getObjectOffset(FPIndex);
309 FPOffset = PPCFrameLowering::getFramePointerSaveOffset(isPPC64, isDarwinABI);
320 .addImm(FPOffset/4)
333 // FIXME: On PPC32 SVR4, FPOffset is negative and access to negative
337 .addImm(FPOffset)
446 MachineLocation FPDst(MachineLocation::VirtualFP, FPOffset);
546 int FPOffset = 0; local
552 FPOffset = FFI->getObjectOffset(FPIndex);
554 FPOffset
756 int FPOffset = getFramePointerSaveOffset(isPPC64, isDarwinABI); local
[all...]
H A DPPCISelLowering.cpp3673 int FPOffset = PPCFrameLowering::getFramePointerSaveOffset(isPPC64, local
3677 FPSI = MF.getFrameInfo()->CreateFixedObject(isPPC64? 8 : 4, FPOffset, true);

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