/external/webkit/Source/WebCore/html/canvas/ |
H A D | WebGLRenderbuffer.h | 42 void setInternalFormat(GC3Denum internalformat) argument 44 m_internalFormat = internalformat;
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H A D | WebGLRenderingContext.cpp | 1029 void WebGLRenderingContext::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) argument 1033 if (!validateTexFuncParameters(target, level, internalformat, width, height, border, internalformat, GraphicsContext3D::UNSIGNED_BYTE)) 1038 if (!isTexInternalFormatColorBufferCombinationValid(internalformat, getBoundFramebufferColorFormat())) { 1052 m_context->copyTexImage2D(target, level, internalformat, x, y, width, height, border); 1057 m_context->texImage2DResourceSafe(target, level, internalformat, width, height, border, 1058 internalformat, GraphicsContext3D::UNSIGNED_BYTE, m_unpackAlignment); 1064 m_context->copyTexImage2D(target, level, internalformat, x, y, width, height, border); 1067 tex->setLevelInfo(target, level, internalformat, width, height, GraphicsContext3D::UNSIGNED_BYTE); 2880 void WebGLRenderingContext::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsize argument 3043 texImage2DBase(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, void* pixels, ExceptionCode& ec) argument 3073 texImage2DImpl(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, Image* image, bool flipY, bool premultiplyAlpha, ExceptionCode& ec) argument 3091 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, ArrayBufferView* pixels, ExceptionCode& ec) argument 3118 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, ImageData* pixels, ExceptionCode& ec) argument 3137 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, HTMLImageElement* image, ExceptionCode& ec) argument 3150 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, HTMLCanvasElement* canvas, ExceptionCode& ec) argument 3189 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, HTMLVideoElement* video, ExceptionCode& ec) argument 4316 validateTexFuncParameters(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type) argument [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | Extensions3DOpenGL.cpp | 142 void Extensions3DOpenGL::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) argument 144 ::glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
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H A D | GraphicsContext3DOpenGL.cpp | 541 void GraphicsContext3D::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) argument 550 ::glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); 876 void GraphicsContext3D::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) argument 879 switch (internalformat) { 881 internalformat = GL_DEPTH24_STENCIL8_EXT; 884 internalformat = GL_DEPTH_COMPONENT; 888 internalformat = GL_RGBA; 891 internalformat = GL_RGB; 894 ::glRenderbufferStorageEXT(target, internalformat, width, height); 1391 bool GraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsize argument [all...] |
/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | Extensions3DQt.cpp | 69 void Extensions3DQt::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) argument
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H A D | GraphicsContext3DQt.cpp | 831 void GraphicsContext3D::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) argument 834 glCopyTexImage2D(target, level, internalformat, x, y, width, height, border); 1155 void GraphicsContext3D::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) argument 1159 switch (internalformat) { 1161 internalformat = GL_DEPTH24_STENCIL8; 1164 internalformat = DEPTH_COMPONENT; 1168 internalformat = RGBA; 1171 internalformat = RGB; 1175 m_internal->renderbufferStorage(target, internalformat, width, height); 1611 bool GraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsize argument [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
H A D | Extensions3DChromium.cpp | 75 void Extensions3DChromium::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) argument 77 m_internal->renderbufferStorageMultisampleCHROMIUM(target, samples, internalformat, width, height);
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H A D | GraphicsContext3DChromium.cpp | 612 bool GraphicsContext3DInternal::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels) argument 614 m_impl->texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | utilities.cpp | 339 bool IsColorRenderable(GLenum internalformat) argument 341 switch (internalformat) 360 bool IsDepthRenderable(GLenum internalformat) argument 362 switch (internalformat) 381 bool IsStencilRenderable(GLenum internalformat) argument 383 switch (internalformat)
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H A D | libGLESv2.cpp | 731 void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, argument 734 TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " 736 target, level, internalformat, width, height, border, imageSize, data); 750 switch (internalformat) 808 if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) 822 texture->setCompressedImage(level, internalformat, width, height, imageSize, data); 841 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); 976 void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) argument 978 TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " 980 target, level, internalformat, 4031 glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) argument 4102 glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) argument 4452 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) argument 5714 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) argument [all...] |
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
H A D | SharedGraphicsContext3D.cpp | 213 bool SharedGraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels) argument 216 return m_context->texImage2DResourceSafe(target, level, internalformat, width, height, border, format, type); 217 return m_context->texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
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/external/webkit/Source/WebCore/platform/graphics/ |
H A D | GraphicsContext3D.cpp | 65 bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment) argument 83 return texImage2D(target, level, internalformat, width, height, border, format, type, zero.get()); 1355 // internalformat be identical, which implies that the source and
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | GLUtils.cpp | 528 int internalformat = getInternalFormat(config); local 531 glTexImage2D(GL_TEXTURE_2D, 0, internalformat, bitmap.width(), bitmap.height(), 532 0, internalformat, type, bitmap.getPixels()); 540 " internalformat 0x%x, type 0x%x, bitmap.getPixels() %p", 541 texture, bitmap.width(), bitmap.height(), internalformat, type, 555 int internalformat = getInternalFormat(config); local 560 internalformat, type, bitmap.getPixels()); 563 internalformat, type, bitmap.getPixels()); 572 " internalformat 0x%x, type 0x%x, bitmap.getPixels() %p", 573 texture, bitmap.width(), bitmap.height(), internalformat, typ [all...] |
/external/quake/quake/src/QW/client/ |
H A D | gl_draw.c | 1127 GLint internalformat, 1135 // In full OpenGL The internalformat can be 1..4, to indicate how many components of the data are valid. 1136 // OpenGL ES requires the internalformat argument match the format for glTexImage2D. 1125 glTexImage2DHelper( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GLErrorLogger.java | 139 int internalformat, int width, int height, int border, 142 internalformat, width, height, border, imageSize, data); 155 public void glCopyTexImage2D(int target, int level, int internalformat, argument 157 ((GL10)mGL).glCopyTexImage2D( target, level, internalformat, 658 public void glTexImage2D(int target, int level, int internalformat, argument 661 ((GL10)mGL).glTexImage2D( target, level, internalformat, 138 glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data) argument
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/external/skia/src/gpu/gl/ |
H A D | GrGLCreateNullInterface.cpp | 28 GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data) {} argument 57 GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexImage2D(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels) {} argument 59 GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexStorage2D(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {} argument 92 GrGLvoid GR_GL_FUNCTION_TYPE nullGLRenderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {} argument 93 GrGLvoid GR_GL_FUNCTION_TYPE nullGLRenderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {} argument
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/external/quake/quake/src/WinQuake/ |
H A D | gl_draw.cpp | 1393 GLint internalformat, 1401 // In full OpenGL The internalformat can be 1..4, to indicate how many components of the data are valid. 1402 // OpenGL ES requires the internalformat argument match the format for glTexImage2D. 1391 glTexImage2DHelper( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument
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