Searched defs:internalformat (Results 1 - 17 of 17) sorted by relevance

/external/webkit/Source/WebCore/html/canvas/
H A DWebGLRenderbuffer.h42 void setInternalFormat(GC3Denum internalformat) argument
44 m_internalFormat = internalformat;
H A DWebGLRenderingContext.cpp1029 void WebGLRenderingContext::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) argument
1033 if (!validateTexFuncParameters(target, level, internalformat, width, height, border, internalformat, GraphicsContext3D::UNSIGNED_BYTE))
1038 if (!isTexInternalFormatColorBufferCombinationValid(internalformat, getBoundFramebufferColorFormat())) {
1052 m_context->copyTexImage2D(target, level, internalformat, x, y, width, height, border);
1057 m_context->texImage2DResourceSafe(target, level, internalformat, width, height, border,
1058 internalformat, GraphicsContext3D::UNSIGNED_BYTE, m_unpackAlignment);
1064 m_context->copyTexImage2D(target, level, internalformat, x, y, width, height, border);
1067 tex->setLevelInfo(target, level, internalformat, width, height, GraphicsContext3D::UNSIGNED_BYTE);
2880 void WebGLRenderingContext::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsize argument
3043 texImage2DBase(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, void* pixels, ExceptionCode& ec) argument
3073 texImage2DImpl(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, Image* image, bool flipY, bool premultiplyAlpha, ExceptionCode& ec) argument
3091 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, ArrayBufferView* pixels, ExceptionCode& ec) argument
3118 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, ImageData* pixels, ExceptionCode& ec) argument
3137 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, HTMLImageElement* image, ExceptionCode& ec) argument
3150 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, HTMLCanvasElement* canvas, ExceptionCode& ec) argument
3189 texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Denum format, GC3Denum type, HTMLVideoElement* video, ExceptionCode& ec) argument
4316 validateTexFuncParameters(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type) argument
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/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DExtensions3DOpenGL.cpp142 void Extensions3DOpenGL::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) argument
144 ::glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
H A DGraphicsContext3DOpenGL.cpp541 void GraphicsContext3D::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) argument
550 ::glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
876 void GraphicsContext3D::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) argument
879 switch (internalformat) {
881 internalformat = GL_DEPTH24_STENCIL8_EXT;
884 internalformat = GL_DEPTH_COMPONENT;
888 internalformat = GL_RGBA;
891 internalformat = GL_RGB;
894 ::glRenderbufferStorageEXT(target, internalformat, width, height);
1391 bool GraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsize argument
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/external/webkit/Source/WebCore/platform/graphics/qt/
H A DExtensions3DQt.cpp69 void Extensions3DQt::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) argument
H A DGraphicsContext3DQt.cpp831 void GraphicsContext3D::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) argument
834 glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
1155 void GraphicsContext3D::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) argument
1159 switch (internalformat) {
1161 internalformat = GL_DEPTH24_STENCIL8;
1164 internalformat = DEPTH_COMPONENT;
1168 internalformat = RGBA;
1171 internalformat = RGB;
1175 m_internal->renderbufferStorage(target, internalformat, width, height);
1611 bool GraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsize argument
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/external/webkit/Source/WebKit/chromium/src/
H A DExtensions3DChromium.cpp75 void Extensions3DChromium::renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) argument
77 m_internal->renderbufferStorageMultisampleCHROMIUM(target, samples, internalformat, width, height);
H A DGraphicsContext3DChromium.cpp612 bool GraphicsContext3DInternal::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels) argument
614 m_impl->texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A Dutilities.cpp339 bool IsColorRenderable(GLenum internalformat) argument
341 switch (internalformat)
360 bool IsDepthRenderable(GLenum internalformat) argument
362 switch (internalformat)
381 bool IsStencilRenderable(GLenum internalformat) argument
383 switch (internalformat)
H A DlibGLESv2.cpp731 void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, argument
734 TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
736 target, level, internalformat, width, height, border, imageSize, data);
750 switch (internalformat)
808 if (imageSize != gl::ComputeCompressedSize(width, height, internalformat))
822 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
841 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data);
976 void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) argument
978 TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
980 target, level, internalformat,
4031 glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) argument
4102 glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) argument
4452 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) argument
5714 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) argument
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/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DSharedGraphicsContext3D.cpp213 bool SharedGraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels) argument
216 return m_context->texImage2DResourceSafe(target, level, internalformat, width, height, border, format, type);
217 return m_context->texImage2D(target, level, internalformat, width, height, border, format, type, pixels);
/external/webkit/Source/WebCore/platform/graphics/
H A DGraphicsContext3D.cpp65 bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment) argument
83 return texImage2D(target, level, internalformat, width, height, border, format, type, zero.get());
1355 // internalformat be identical, which implies that the source and
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DGLUtils.cpp528 int internalformat = getInternalFormat(config); local
531 glTexImage2D(GL_TEXTURE_2D, 0, internalformat, bitmap.width(), bitmap.height(),
532 0, internalformat, type, bitmap.getPixels());
540 " internalformat 0x%x, type 0x%x, bitmap.getPixels() %p",
541 texture, bitmap.width(), bitmap.height(), internalformat, type,
555 int internalformat = getInternalFormat(config); local
560 internalformat, type, bitmap.getPixels());
563 internalformat, type, bitmap.getPixels());
572 " internalformat 0x%x, type 0x%x, bitmap.getPixels() %p",
573 texture, bitmap.width(), bitmap.height(), internalformat, typ
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/external/quake/quake/src/QW/client/
H A Dgl_draw.c1127 GLint internalformat,
1135 // In full OpenGL The internalformat can be 1..4, to indicate how many components of the data are valid.
1136 // OpenGL ES requires the internalformat argument match the format for glTexImage2D.
1125 glTexImage2DHelper( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument
/external/replicaisland/src/com/replica/replicaisland/
H A DGLErrorLogger.java139 int internalformat, int width, int height, int border,
142 internalformat, width, height, border, imageSize, data);
155 public void glCopyTexImage2D(int target, int level, int internalformat, argument
157 ((GL10)mGL).glCopyTexImage2D( target, level, internalformat,
658 public void glTexImage2D(int target, int level, int internalformat, argument
661 ((GL10)mGL).glTexImage2D( target, level, internalformat,
138 glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data) argument
/external/skia/src/gpu/gl/
H A DGrGLCreateNullInterface.cpp28 GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data) {} argument
57 GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexImage2D(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels) {} argument
59 GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexStorage2D(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {} argument
92 GrGLvoid GR_GL_FUNCTION_TYPE nullGLRenderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {} argument
93 GrGLvoid GR_GL_FUNCTION_TYPE nullGLRenderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {} argument
/external/quake/quake/src/WinQuake/
H A Dgl_draw.cpp1393 GLint internalformat,
1401 // In full OpenGL The internalformat can be 1..4, to indicate how many components of the data are valid.
1402 // OpenGL ES requires the internalformat argument match the format for glTexImage2D.
1391 glTexImage2DHelper( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument

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