/external/webkit/Source/WebKit2/WebProcess/WebPage/ |
H A D | WebFrame.cpp | 539 bool WebFrame::getDocumentBackgroundColor(double* red, double* green, double* blue, double* alpha) argument 560 color.getRGBA(*red, *green, *blue, *alpha);
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/external/chromium/chrome/browser/autocomplete/ |
H A D | autocomplete_popup_view_gtk_unittest.cc | 156 color.blue);
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/external/doclava/res/assets/templates/assets/ |
H A D | doclava-developer-core.css | 181 hr.blue { 385 #mainBodyLeft p.blue {
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/external/icu4c/test/perf/perldriver/ |
H A D | Output.pm | 228 A:visited { color: blue; font-weight: normal; text-decoration: none } /* visited links */
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/external/mesa3d/include/pixelflinger2/ |
H A D | pixelflinger2_interface.h | 177 GLclampf blue, GLclampf alpha);
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
H A D | SDL_glfuncs.h | 49 SDL_PROC_UNUSED(void,glColor4ub,(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) 51 SDL_PROC_UNUSED(void,glColor4ui,(GLuint red, GLuint green, GLuint blue, GLuint alpha)) 53 SDL_PROC_UNUSED(void,glColor4us,(GLushort red, GLushort green, GLushort blue, GLushort alpha)) 55 SDL_PROC_UNUSED(void,glColorMask,(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha))
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/external/webkit/Source/WebCore/rendering/ |
H A D | RenderMediaControlsChromium.cpp | 156 gradient->addColorStop(1.0, Color(startColor.red() / 2, startColor.green() / 2, startColor.blue() / 2, startColor.alpha()));
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 490 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 493 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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/external/skia/include/gpu/gl/ |
H A D | GrGLInterface.h | 138 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha); 144 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLClearColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha); 146 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLColorMaskProc)(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha);
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/external/skia/src/gpu/gl/ |
H A D | GrGLCreateNullInterface.cpp | 18 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {} argument 24 GrGLvoid GR_GL_FUNCTION_TYPE nullGLClearColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {} argument 26 GrGLvoid GR_GL_FUNCTION_TYPE nullGLColorMask(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha) {} argument
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 490 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 493 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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/external/webkit/Source/WebCore/html/canvas/ |
H A D | WebGLRenderingContext.h | 81 void blendColor(GC3Dfloat red, GC3Dfloat green, GC3Dfloat blue, GC3Dfloat alpha); 95 void clearColor(GC3Dfloat red, GC3Dfloat green, GC3Dfloat blue, GC3Dfloat alpha); 98 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha);
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H A D | WebGLRenderingContext.idl | 460 [StrictTypeChecking] void blendColor(in float red, in float green, in float blue, in float alpha); 473 [StrictTypeChecking] void clearColor(in float red, in float green, in float blue, in float alpha); 476 [StrictTypeChecking] void colorMask(in boolean red, in boolean green, in boolean blue, in boolean alpha);
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/external/webkit/Source/WebCore/platform/graphics/ |
H A D | GraphicsContext3D.h | 620 void blendColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclampf alpha); 632 void clearColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclampf alpha); 635 void colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha);
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/external/qemu/distrib/libpng-1.2.19/ |
H A D | png.h | 512 /* Three color definitions. The order of the red, green, and blue, (and the 520 png_byte blue; member in struct:png_color_struct 528 png_uint_16 red; /* for use in red green blue files */ 530 png_uint_16 blue; member in struct:png_color_16_struct 538 png_byte red; /* for use in red green blue files */ 540 png_byte blue; member in struct:png_color_8_struct 555 png_uint_16 blue; member in struct:png_sPLT_entry_struct 1557 /* Use blue, green, red order for pixels. */ 2806 abs((int)((c1).blue) - (int)((c2).blue))) [all...] |
/external/chromium/chrome/browser/ui/gtk/ |
H A D | gtk_util.cc | 840 average_color.blue = (color_one.blue + color_two.blue) / 2;
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/external/webp/src/dec/ |
H A D | vp8l.c | 37 // 4. blue, and, 709 int red, green, blue, alpha; local 713 blue = ReadSymbol(&htree_group->htrees_[BLUE], br); 715 *src = (alpha << 24) + (red << 16) + (green << 8) + blue;
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/external/qemu/distrib/sdl-1.2.15/src/video/ps3/ |
H A D | SDL_ps3video.c | 205 fb_vinfo.blue.length;
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | libGLESv2.cpp | 270 void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 272 TRACE("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", 273 red, green, blue, alpha); 281 context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); 620 void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 622 TRACE("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", 623 red, green, blue, alpha); 631 context->setClearColor(red, green, blue, alpha); 678 void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) argument 680 TRACE("(GLboolean red = %d, GLboolean green = %d, GLboolean blue [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | TileGrid.cpp | 408 background->blue() * background->alpha() / 255,
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | GraphicsContext3DOpenGL.cpp | 404 void GraphicsContext3D::blendColor(GC3Dclampf red, GC3Dclampf green, GC3Dclampf blue, GC3Dclampf alpha) argument 407 ::glBlendColor(red, green, blue, alpha); 483 void GraphicsContext3D::colorMask(GC3Dboolean red, GC3Dboolean green, GC3Dboolean blue, GC3Dboolean alpha) argument 486 ::glColorMask(red, green, blue, alpha);
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/external/qemu/distrib/sdl-1.2.15/include/ |
H A D | SDL_opengl.h | 3192 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 3391 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); 3393 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); 3395 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); 3397 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); 3399 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); 3401 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); 3403 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); 3405 typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); 4250 typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclamp [all...] |
/external/guava/guava-tests/test/com/google/common/collect/ |
H A D | ImmutableListTest.java | 691 for (Integer blue : colorElem) { 692 webSafeColorsBuilder.add((red << 16) + (green << 8) + blue);
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/external/libpng/ |
H A D | example.c | 218 * It is possible to set the red, green, and blue components directly 661 sig_bit.blue = true_blue_bit_depth;
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/external/qemu/distrib/sdl-1.2.15/src/video/dga/ |
H A D | SDL_dgavideo.c | 1008 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; 1043 xcmap[i].blue = ramp[2*256+c];
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