/external/qemu/distrib/sdl-1.2.15/test/ |
H A D | testdyngl.c | 57 void(APIENTRY*glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat); member in struct:__anon10737 79 f->glClearColor=get_funcaddr("glClearColor"); 160 f.glClearColor(0.0f,0.0f,0.0f,0.0f);
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/external/chromium/webkit/glue/ |
H A D | gl_bindings_skia_cmd_buffer.cc | 30 glClearColor,
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
H A D | GraphicsContext3DGtk.cpp | 116 ::glClearColor(0, 0, 0, 0);
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/external/skia/src/gpu/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 32 interface->fClearColor = glClearColor;
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/external/quake/quake/src/WinQuake/ |
H A D | glquake.h | 285 #define glClearColor(...) do { glClearColor(__VA_ARGS__); GLCHECK("glClearColor");} while(0) macro
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H A D | gl_vidandroid.cpp | 199 glClearColor (1,0,0,0);
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H A D | gl_vidlinux.cpp | 317 glClearColor (1,0,0,0);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | TransferQueue.cpp | 575 glClearColor(0, 0, 0, 0); 594 glClearColor(m_GLStateBeforeBlit.clearColor[0],
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H A D | GLUtils.cpp | 614 glClearColor(color, color, color, 1); 616 glClearColor((float)backgroundColor->red() / 255.0,
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
H A D | GraphicsContext3DMac.mm | 221 ::glClearColor(0, 0, 0, 0);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 175 glClearColor(0.0, 0.5, 0.9, 1.0);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 175 glClearColor(0.0, 0.5, 0.9, 1.0);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 175 glClearColor(0.0, 0.5, 0.9, 1.0);
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/external/quake/quake/src/QW/client/ |
H A D | gl_vidandroid.c | 156 glClearColor (1,0,0,0);
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H A D | gl_vidlinux.c | 308 glClearColor (1,0,0,0);
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H A D | gl_vidlinux_svga.c | 338 glClearColor (1,0,0,0);
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GameRenderer.java | 87 gl.glClearColor(0.0f, 0.0f, 0.0f, 1);
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/external/skia/src/gpu/ios/ |
H A D | GrGLDefaultInterface_iOS.cpp | 31 interface->fClearColor = glClearColor;
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/external/skia/src/gpu/unix/ |
H A D | GrGLCreateNativeInterface_unix.cpp | 47 interface->fClearColor = glClearColor;
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/external/skia/src/gpu/win/ |
H A D | GrGLCreateNativeInterface_win.cpp | 45 interface->fClearColor = glClearColor;
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/external/webrtc/src/modules/audio_processing/test/android/apmtest/jni/ |
H A D | main.c | 138 glClearColor(((float)engine->state.x)/engine->width, engine->state.angle,
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/external/skia/src/utils/unix/ |
H A D | SkOSWindow_Unix.cpp | 184 glClearColor(0, 0, 0, 0);
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/external/skia/src/gpu/mac/ |
H A D | GrGLCreateNativeInterface_mac.cpp | 60 interface->fClearColor = glClearColor;
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/external/webkit/Source/WebCore/platform/graphics/android/ |
H A D | GLWebViewState.cpp | 479 glClearColor(r, g, b, a);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | GraphicsContext3DOpenGL.cpp | 271 ::glClearColor(0, 0, 0, 0); 295 ::glClearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]); 462 ::glClearColor(r, g, b, a);
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