Searched refs:glClientActiveTexture (Results 1 - 4 of 4) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dglquake.h333 #define glClientActiveTexture(...) do { glClientActiveTexture(__VA_ARGS__); GLCHECK("glClientActiveTexture");} while(0) macro
H A Dgl_rsurf.cpp460 glClientActiveTexture(GL_TEXTURE1);
466 glClientActiveTexture(GL_TEXTURE0);
595 glClientActiveTexture(GL_TEXTURE1);
601 glClientActiveTexture(GL_TEXTURE0);
/external/replicaisland/src/com/replica/replicaisland/
H A DGLErrorLogger.java111 public void glClientActiveTexture(int texture) { method in class:GLErrorLogger.ErrorLoggingGL
112 ((GL10)mGL).glClientActiveTexture(texture);
/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_opengl.h3236 GLAPI void APIENTRY glClientActiveTexture (GLenum);

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