Searched refs:glLightfv (Results 1 - 6 of 6) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); 157 glLightfv(GL_LIGHT0, GL_POSITION, position);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); 157 glLightfv(GL_LIGHT0, GL_POSITION, position);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 155 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); 156 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); 157 glLightfv(GL_LIGHT0, GL_POSITION, position);
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/external/quake/quake/src/WinQuake/ |
H A D | glquake.h | 302 #define glLightfv(...) do { glLightfv(__VA_ARGS__); GLCHECK("glLightfv");} while(0) macro
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GLErrorLogger.java | 364 public void glLightfv(int light, int pname, FloatBuffer params) { method in class:GLErrorLogger.ErrorLoggingGL 365 ((GL10)mGL).glLightfv(light, pname, params); 369 public void glLightfv(int light, int pname, float[] params, int offset) { method in class:GLErrorLogger.ErrorLoggingGL 370 ((GL10)mGL).glLightfv(light, pname, params, offset);
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
H A D | SDL_glfuncs.h | 157 SDL_PROC_UNUSED(void,glLightfv,(GLenum light, GLenum pname, const GLfloat *params))
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