Searched refs:glMatrixMode (Results 1 - 18 of 18) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/test/
H A Dtestdyngl.c65 void(APIENTRY*glMatrixMode)(GLenum); member in struct:__anon10737
87 f->glMatrixMode=get_funcaddr("glMatrixMode");
148 f.glMatrixMode(GL_PROJECTION);
152 f.glMatrixMode(GL_MODELVIEW);
H A Dtestgl.c136 glMatrixMode(GL_PROJECTION);
142 glMatrixMode(GL_MODELVIEW);
151 glMatrixMode(GL_MODELVIEW);
154 glMatrixMode(GL_PROJECTION);
594 glMatrixMode( GL_PROJECTION );
599 glMatrixMode( GL_MODELVIEW );
716 glMatrixMode(GL_MODELVIEW);
/external/replicaisland/src/com/replica/replicaisland/
H A DDrawableBitmap.java77 gl.glMatrixMode(GL10.GL_PROJECTION);
81 gl.glMatrixMode(GL10.GL_MODELVIEW);
155 gl.glMatrixMode(GL10.GL_PROJECTION);
157 gl.glMatrixMode(GL10.GL_MODELVIEW);
H A DGameRenderer.java287 gl.glMatrixMode(GL10.GL_PROJECTION);
H A DGLErrorLogger.java459 public void glMatrixMode(int mode) { method in class:GLErrorLogger.ErrorLoggingGL
460 ((GL10)mGL).glMatrixMode(mode);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
H A Datlantis.c186 glMatrixMode(GL_PROJECTION);
189 glMatrixMode(GL_MODELVIEW);
318 glMatrixMode (GL_PROJECTION);
350 glMatrixMode(GL_MODELVIEW);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
H A Datlantis.c186 glMatrixMode(GL_PROJECTION);
189 glMatrixMode(GL_MODELVIEW);
318 glMatrixMode (GL_PROJECTION);
350 glMatrixMode(GL_MODELVIEW);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
H A Datlantis.c186 glMatrixMode(GL_PROJECTION);
189 glMatrixMode(GL_MODELVIEW);
318 glMatrixMode (GL_PROJECTION);
350 glMatrixMode(GL_MODELVIEW);
/external/webkit/Source/WebCore/platform/graphics/mac/
H A DWebGLLayer.mm80 glMatrixMode(GL_PROJECTION);
83 glMatrixMode(GL_MODELVIEW);
/external/quake/quake/src/WinQuake/
H A Dglquake.h391 #define glMatrixMode(...) do { glMatrixMode(__VA_ARGS__); GLCHECK("glMatrixMode");} while(0) macro
H A Dgl_rmain.cpp1176 glMatrixMode(GL_PROJECTION);
1218 glMatrixMode(GL_MODELVIEW);
1447 glMatrixMode(GL_PROJECTION);
1453 glMatrixMode(GL_MODELVIEW);
H A Dgl_draw.cpp1224 glMatrixMode(GL_PROJECTION);
1232 glMatrixMode(GL_MODELVIEW);
/external/quake/quake/src/QW/client/
H A Dgl_rmain.c954 glMatrixMode(GL_PROJECTION);
999 glMatrixMode(GL_MODELVIEW);
1170 glMatrixMode(GL_PROJECTION);
1176 glMatrixMode(GL_MODELVIEW);
H A Dgl_draw.c965 glMatrixMode(GL_PROJECTION);
973 glMatrixMode(GL_MODELVIEW);
/external/qemu/distrib/sdl-1.2.15/src/video/dc/
H A DSDL_dcvideo.c350 DEF(glMatrixMode),
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java439 glMatrixMode(GL_MODELVIEW);
449 glMatrixMode(GL_PROJECTION);
515 glMatrixMode(GL_MODELVIEW);
/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_video.c1660 this->glMatrixMode(GL_PROJECTION);
1666 this->glMatrixMode(GL_MODELVIEW);
1683 this->glMatrixMode(GL_PROJECTION);
H A DSDL_glfuncs.h180 SDL_PROC(void,glMatrixMode,(GLenum mode))

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