/external/quake/quake/src/QW/client/ |
H A D | r_part.c | 126 VectorCopy (vec3_origin, p->vel); 163 p->vel[j] = (rand()%512)-256; 172 p->vel[j] = (rand()%512)-256; 207 p->vel[j] = (rand()%512)-256; 217 p->vel[j] = (rand()%512)-256; 257 p->vel[j] = dir[j]*15;// + (rand()%300)-150; 273 float vel; local 300 vel = 50 + (rand()&63); 301 VectorScale (dir, vel, p->vel); 315 float vel; local [all...] |
H A D | pmove.c | 326 float *vel; local 336 vel = pmove.velocity; 338 speed = sqrt(vel[0]*vel[0] +vel[1]*vel[1] + vel[2]*vel[2]); 341 vel[0] = 0; 342 vel[ [all...] |
H A D | d_iface.h | 46 vec3_t vel; member in struct:particle_s
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H A D | glquake2.h | 121 vec3_t vel;
member in struct:particle_s
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H A D | glquake.h | 167 vec3_t vel; member in struct:particle_s
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
H A D | TestLightRadius.java | 48 float pos, vel=1; field in class:TestLightRadius 98 pos += tpf * vel * 5f; 100 vel *= -1; 102 vel *= -1;
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/external/quake/quake/src/WinQuake/ |
H A D | r_part.cpp | 72 float vel; local 103 vel = 50 + (rand()&63); 104 VectorScale (dir, vel, p->vel); 236 VectorCopy (vec3_origin, p->vel); 300 p->vel[j] = (rand()%512)-256; 309 p->vel[j] = (rand()%512)-256; 344 p->vel[j] = (rand()%512)-256; 378 p->vel[j] = (rand()%512)-256; 388 p->vel[ 463 float vel; local 505 float vel; local [all...] |
H A D | sv_user.cpp | 124 float *vel; local 130 vel = velocity; 132 speed = sqrt(vel[0]*vel[0] +vel[1]*vel[1]); 137 start[0] = stop[0] = origin[0] + vel[0]/speed*16; 138 start[1] = stop[1] = origin[1] + vel[1]/speed*16; 157 vel[0] = vel[ [all...] |
H A D | d_iface.h | 47 vec3_t vel;
member in struct:particle_s
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H A D | sv_phys.cpp | 1368 float *vel; local 1410 vel = ent->u.v.velocity; 1411 speed = sqrt(vel[0]*vel[0] +vel[1]*vel[1]); 1423 vel[0] = vel[0] * newspeed; 1424 vel[1] = vel[ [all...] |
H A D | glquake.h | 157 vec3_t vel; member in struct:particle_s
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/external/jmonkeyengine/engine/src/core/com/jme3/input/ |
H A D | FlyByCamera.java | 293 Vector3f vel = new Vector3f(0, value * moveSpeed, 0);
297 motionAllowed.checkMotionAllowed(pos, vel);
299 pos.addLocal(vel);
305 Vector3f vel = new Vector3f();
309 cam.getLeft(vel);
311 cam.getDirection(vel);
313 vel.multLocal(value * moveSpeed);
316 motionAllowed.checkMotionAllowed(pos, vel);
318 pos.addLocal(vel);
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/external/clang/test/CodeGen/ |
H A D | 2007-03-05-DataLayout.c | 20 vector vel; member in struct:bnode 33 #define Vel(x) ((x)->vel)
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/external/quake/quake/src/QW/progs/ |
H A D | weapons.qc | 79 local vector vel;
81 vel = normalize (self.velocity);
82 vel = normalize(vel + v_up*(random()- 0.5) + v_right*(random()- 0.5));
83 vel = vel + 2*trace_plane_normal;
84 vel = vel * 200;
86 return vel;
95 void(vector org, vector vel) SpawnMeatSpra [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/audio/lwjgl/ |
H A D | LwjglAudioRenderer.java | 330 Vector3f vel = src.getVelocity();
331 alSource3f(id, AL_VELOCITY, vel.x, vel.y, vel.z);
453 Vector3f vel = src.getVelocity();
455 alSource3f(id, AL_VELOCITY, vel.x, vel.y, vel.z);
537 Vector3f vel = listener.getVelocity();
538 alListener3f(AL_VELOCITY, vel [all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/ |
H A D | AndroidAudioRenderer.java | 116 Vector3f vel = src.getVelocity();
212 Vector3f vel = listener.getVelocity();
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