/frameworks/base/libs/hwui/ |
H A D | Dither.cpp | 55 GL_ALPHA, GL_UNSIGNED_BYTE, &pattern);
|
H A D | TextureCache.cpp | 244 GL_UNSIGNED_BYTE, bitmap->getPixels()); 256 GL_UNSIGNED_BYTE, bitmap->getPixels()); 297 GL_UNSIGNED_BYTE, rgbaBitmap.getPixels());
|
H A D | TextDropShadowCache.cpp | 140 GL_ALPHA, GL_UNSIGNED_BYTE, shadow.image);
|
H A D | LayerCache.cpp | 146 layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
|
H A D | LayerRenderer.cpp | 233 layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE); 385 type = GL_UNSIGNED_BYTE; 398 type = GL_UNSIGNED_BYTE;
|
H A D | GradientCache.cpp | 238 GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
/frameworks/native/opengl/tests/textures/ |
H A D | textures.cpp | 104 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); 113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
|
/frameworks/native/opengl/tests/filter/ |
H A D | filter.cpp | 115 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); 127 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16); 135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
|
/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_frame.cpp | 314 GL_UNSIGNED_BYTE, 355 GL_UNSIGNED_BYTE, 454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); 259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m);
|
/frameworks/base/opengl/java/android/opengl/ |
H A D | ETC1Util.java | 41 * or GL_UNSIGNED_BYTE, which implies 24-bits-per-pixel. 61 * or GL_UNSIGNED_BYTE, which implies 24-bits-per-pixel. 70 || fallbackType == GLES10.GL_UNSIGNED_BYTE)) { 82 boolean useShorts = fallbackType != GLES10.GL_UNSIGNED_BYTE;
|
H A D | GLES10.java | 252 public static final int GL_UNSIGNED_BYTE = 0x1401; field in class:GLES10 407 (type == GL_UNSIGNED_BYTE) ||
|
/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 129 GL_UNSIGNED_BYTE, p); 137 GL_UNSIGNED_BYTE, p); 188 GL_UNSIGNED_BYTE, 0); 190 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); 193 GL_UNSIGNED_BYTE, p);
|
/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.h | 129 GL_ALPHA, GL_UNSIGNED_BYTE, 0);
|
/frameworks/native/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
|
/frameworks/native/opengl/libagl/ |
H A D | texture.cpp | 210 case GL_UNSIGNED_BYTE: ti = 0; break; 228 if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && 1079 type = GL_UNSIGNED_BYTE; 1084 type = GL_UNSIGNED_BYTE; 1104 type = GL_UNSIGNED_BYTE; 1333 GLenum type = GL_UNSIGNED_BYTE; 1351 type = GL_UNSIGNED_BYTE; 1491 if ((type != GL_UNSIGNED_BYTE) && (type != GL_UNSIGNED_SHORT_5_6_5)) { 1505 if ((format == GL_RGBA) && (type == GL_UNSIGNED_BYTE)) {
|
H A D | array.cpp | 765 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); 787 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); 814 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); 841 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); 870 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); 1265 case GL_UNSIGNED_BYTE: 1407 case GL_UNSIGNED_BYTE:
|
/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); 198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 573 if (type == GL_UNSIGNED_BYTE) 582 case GL_UNSIGNED_BYTE: 615 return GL_UNSIGNED_BYTE; 619 return GL_UNSIGNED_BYTE;
|
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_context.cpp | 194 GL_RGBA, GL_UNSIGNED_BYTE, fbcontents);
|
H A D | gltrace_fixup.cpp | 37 When type is GL_UNSIGNED_BYTE, each of the bytes is interpreted as one color component. 56 case GL_UNSIGNED_BYTE: 453 case GL_UNSIGNED_BYTE: 557 if (type == GL_UNSIGNED_BYTE) { 676 if (type == GL_UNSIGNED_BYTE) {
|
/frameworks/native/opengl/tests/gl_jni/jni/ |
H A D | gl_code.cpp | 131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 222 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
/frameworks/native/opengl/tests/gl_basic/ |
H A D | gl_basic.cpp | 330 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLTextureViewActivity.java | 272 GLUtils.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap, GL_UNSIGNED_BYTE, 0);
|