/frameworks/base/libs/hwui/ |
H A D | Program.cpp | 46 glAttachShader(mProgramId, mVertexShader); 47 glAttachShader(mProgramId, mFragmentShader);
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 125 GLES20.glAttachShader(program, vertexShader); 126 checkGlError("glAttachShader"); 127 GLES20.glAttachShader(program, pixelShader); 128 checkGlError("glAttachShader");
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 76 glAttachShader(program, vertexShader); 77 checkGlError("glAttachShader"); 78 glAttachShader(program, pixelShader); 79 checkGlError("glAttachShader");
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/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 76 glAttachShader(program, vertexShader); 77 checkGlError("glAttachShader"); 78 glAttachShader(program, pixelShader); 79 checkGlError("glAttachShader");
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Program.cpp | 33 glAttachShader(programId, vertexId); 34 glAttachShader(programId, fragmentId);
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 199 GLES20.glAttachShader(program, vertexShader); 200 checkGlError("glAttachShader vertexShader"); 201 GLES20.glAttachShader(program, pixelShader); 202 checkGlError("glAttachShader pixelShader");
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/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
H A D | GenImage.java | 219 GLES20.glAttachShader(mProgram, vertexShader); // add the vertex shader to program 220 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program
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/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 115 glAttachShader(program, vertexShader); 116 checkGlError("glAttachShader"); 117 glAttachShader(program, pixelShader); 118 checkGlError("glAttachShader");
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 78 glAttachShader(program, vertexShader); 79 checkGlError("glAttachShader v"); 80 glAttachShader(program, pixelShader); 81 checkGlError("glAttachShader p");
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/frameworks/rs/driver/ |
H A D | rsdShaderCache.cpp | 142 glAttachShader(pgm, vID); 144 glAttachShader(pgm, fID);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 264 GLES20.glAttachShader(program, vertexShader); 265 checkGlError("glAttachShader"); 266 GLES20.glAttachShader(program, pixelShader); 267 checkGlError("glAttachShader");
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/frameworks/av/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 254 glAttachShader(program, vertexShader); 257 glAttachShader(program, fragmentShader);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLTextureViewActivity.java | 288 glAttachShader(program, vertexShader); 291 glAttachShader(program, fragmentShader);
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/frameworks/native/cmds/flatland/ |
H A D | GLHelper.cpp | 380 glAttachShader(program, vs); 381 glAttachShader(program, fs);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 411 GLES20.glAttachShader(program, vertexShader); 412 checkGlError("glAttachShader"); 413 GLES20.glAttachShader(program, pixelShader); 414 checkGlError("glAttachShader");
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 115 glAttachShader(program, vertexShader); 116 checkGlError("glAttachShader"); 117 glAttachShader(program, pixelShader); 118 checkGlError("glAttachShader");
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 131 glAttachShader(program, vertexShader); 132 checkGlError("glAttachShader"); 133 glAttachShader(program, pixelShader); 134 checkGlError("glAttachShader");
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 631 GLES20.glAttachShader(program, vertexShader); 632 checkGlError("glAttachShader"); 633 GLES20.glAttachShader(program, pixelShader); 634 checkGlError("glAttachShader");
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
H A D | ImageWallpaper.java | 610 glAttachShader(program, vertexShader); 613 glAttachShader(program, fragmentShader);
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/frameworks/av/media/libstagefright/tests/ |
H A D | SurfaceMediaSource_test.cpp | 259 glAttachShader(program, vertexShader); 261 glAttachShader(program, fragmentShader);
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 311 GLES20.glAttachShader(program, vertexShader); 313 GLES20.glAttachShader(program, fragmentShader);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 718 GLES20.glAttachShader(program, vertexShader); 719 GLToolbox.checkGlError("glAttachShader"); 720 GLES20.glAttachShader(program, pixelShader); 721 GLToolbox.checkGlError("glAttachShader");
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/frameworks/native/opengl/libs/GLES_trace/ |
H A D | gltrace.proto | 30 glAttachShader = 4;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 2 void glAttachShader ( GLuint program, GLuint shader )
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 353 glAttachShader(program, shaders[i]); 354 if (GLEnv::CheckGLError("glAttachShader")) return 0;
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