Searched refs:glAttachShader (Results 1 - 25 of 33) sorted by relevance

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/frameworks/base/libs/hwui/
H A DProgram.cpp46 glAttachShader(mProgramId, mVertexShader);
47 glAttachShader(mProgramId, mFragmentShader);
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java125 GLES20.glAttachShader(program, vertexShader);
126 checkGlError("glAttachShader");
127 GLES20.glAttachShader(program, pixelShader);
128 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp76 glAttachShader(program, vertexShader);
77 checkGlError("glAttachShader");
78 glAttachShader(program, pixelShader);
79 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp76 glAttachShader(program, vertexShader);
77 checkGlError("glAttachShader");
78 glAttachShader(program, pixelShader);
79 checkGlError("glAttachShader");
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.cpp33 glAttachShader(programId, vertexId);
34 glAttachShader(programId, fragmentId);
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java199 GLES20.glAttachShader(program, vertexShader);
200 checkGlError("glAttachShader vertexShader");
201 GLES20.glAttachShader(program, pixelShader);
202 checkGlError("glAttachShader pixelShader");
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
H A DGenImage.java219 GLES20.glAttachShader(mProgram, vertexShader); // add the vertex shader to program
220 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp115 glAttachShader(program, vertexShader);
116 checkGlError("glAttachShader");
117 glAttachShader(program, pixelShader);
118 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp78 glAttachShader(program, vertexShader);
79 checkGlError("glAttachShader v");
80 glAttachShader(program, pixelShader);
81 checkGlError("glAttachShader p");
/frameworks/rs/driver/
H A DrsdShaderCache.cpp142 glAttachShader(pgm, vID);
144 glAttachShader(pgm, fID);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java264 GLES20.glAttachShader(program, vertexShader);
265 checkGlError("glAttachShader");
266 GLES20.glAttachShader(program, pixelShader);
267 checkGlError("glAttachShader");
/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp254 glAttachShader(program, vertexShader);
257 glAttachShader(program, fragmentShader);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java288 glAttachShader(program, vertexShader);
291 glAttachShader(program, fragmentShader);
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp380 glAttachShader(program, vs);
381 glAttachShader(program, fs);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java411 GLES20.glAttachShader(program, vertexShader);
412 checkGlError("glAttachShader");
413 GLES20.glAttachShader(program, pixelShader);
414 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp115 glAttachShader(program, vertexShader);
116 checkGlError("glAttachShader");
117 glAttachShader(program, pixelShader);
118 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp131 glAttachShader(program, vertexShader);
132 checkGlError("glAttachShader");
133 glAttachShader(program, pixelShader);
134 checkGlError("glAttachShader");
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java631 GLES20.glAttachShader(program, vertexShader);
632 checkGlError("glAttachShader");
633 GLES20.glAttachShader(program, pixelShader);
634 checkGlError("glAttachShader");
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java610 glAttachShader(program, vertexShader);
613 glAttachShader(program, fragmentShader);
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp259 glAttachShader(program, vertexShader);
261 glAttachShader(program, fragmentShader);
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java311 GLES20.glAttachShader(program, vertexShader);
313 GLES20.glAttachShader(program, fragmentShader);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java718 GLES20.glAttachShader(program, vertexShader);
719 GLToolbox.checkGlError("glAttachShader");
720 GLES20.glAttachShader(program, pixelShader);
721 GLToolbox.checkGlError("glAttachShader");
/frameworks/native/opengl/libs/GLES_trace/
H A Dgltrace.proto30 glAttachShader = 4;
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES20.spec2 void glAttachShader ( GLuint program, GLuint shader )
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp353 glAttachShader(program, shaders[i]);
354 if (GLEnv::CheckGLError("glAttachShader")) return 0;

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