Searched refs:glGetShaderiv (Results 1 - 25 of 35) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetShaderInfoLog.cpp6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
H A DglGetShaderSource.cpp98 glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen);
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.cpp102 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
118 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &l);
/frameworks/base/libs/hwui/
H A DProgram.cpp150 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A Dchecks.spec65 glGetShaderiv check params 1
H A DGLES20.spec69 void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp295 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
298 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp314 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
317 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java321 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp207 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
211 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp315 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
332 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_length);
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java1054 // C function void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
1056 public static native void glGetShaderiv( method in class:GLES20
1063 // C function void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
1065 public static native void glGetShaderiv( method in class:GLES20
/frameworks/native/opengl/libs/GLES_trace/
H A Dgltrace.proto212 glGetShaderiv = 186;
/frameworks/rs/driver/
H A DrsdShader.cpp249 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_COMPILE_STATUS, &compiled);
252 RSD_CALL_GL(glGetShaderiv, mCurrentState->mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java608 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);

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