Searched refs:fragment_shader (Results 26 - 49 of 49) sorted by relevance

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/external/mesa3d/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c107 void *fragment_shader, *fragment_shader_saved; member in struct:cso_context
555 if (ctx->fragment_shader != handle) {
556 ctx->fragment_shader = handle;
564 if (handle == ctx->fragment_shader) {
567 ctx->fragment_shader = NULL;
575 ctx->fragment_shader_saved = ctx->fragment_shader;
580 if (ctx->fragment_shader_saved != ctx->fragment_shader) {
582 ctx->fragment_shader = ctx->fragment_shader_saved;
/external/chromium_org/content/shell/renderer/test_runner/
H A Dtest_plugin.cc551 unsigned fragment_shader = LoadShader(GL_FRAGMENT_SHADER, fragment_source); local
553 if (vertex_shader && fragment_shader && program) {
555 context_->attachShader(program, fragment_shader);
567 if (fragment_shader)
568 context_->deleteShader(fragment_shader);
/external/chromium_org/third_party/mesa/src/src/glsl/
H A Dglsl_parser_extras.cpp46 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
121 case fragment_shader: return "fragment";
318 case fragment_shader:
H A Dbuiltin_variables.cpp805 fragment_shader);
849 fragment_shader);
869 if (target == fragment_shader) {
1057 case fragment_shader:
H A Dast_to_hir.cpp1936 || (qual->flags.q.varying && (state->target == fragment_shader)))
1977 || (qual->flags.q.varying && (state->target == fragment_shader)))
1995 case fragment_shader:
2013 !(state->target == fragment_shader && var->mode == ir_var_in)) {
2058 case fragment_shader:
2512 } else if ((state->target == fragment_shader)
2644 } else if ((state->target == fragment_shader) &&
2804 case fragment_shader:
3413 if (state->target != fragment_shader) {
4132 if (state->target == fragment_shader
[all...]
/external/mesa3d/src/glsl/
H A Dglsl_parser_extras.cpp46 case GL_FRAGMENT_SHADER: this->target = fragment_shader; break;
121 case fragment_shader: return "fragment";
318 case fragment_shader:
H A Dbuiltin_variables.cpp805 fragment_shader);
849 fragment_shader);
869 if (target == fragment_shader) {
1057 case fragment_shader:
H A Dast_to_hir.cpp1936 || (qual->flags.q.varying && (state->target == fragment_shader)))
1977 || (qual->flags.q.varying && (state->target == fragment_shader)))
1995 case fragment_shader:
2013 !(state->target == fragment_shader && var->mode == ir_var_in)) {
2058 case fragment_shader:
2512 } else if ((state->target == fragment_shader)
2644 } else if ((state->target == fragment_shader) &&
2804 case fragment_shader:
3413 if (state->target != fragment_shader) {
4132 if (state->target == fragment_shader
[all...]
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
H A Ddraw_pipe_wide_point.c229 const struct draw_fragment_shader *fs = draw->fs.fragment_shader;
H A Ddraw_private.h283 struct draw_fragment_shader *fragment_shader; member in struct:draw_context::__anon13715
H A Ddraw_pipe_clip.c575 const struct draw_fragment_shader *fs = stage->draw->fs.fragment_shader;
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_wide_point.c229 const struct draw_fragment_shader *fs = draw->fs.fragment_shader;
H A Ddraw_private.h283 struct draw_fragment_shader *fragment_shader; member in struct:draw_context::__anon27126
H A Ddraw_pipe_clip.c575 const struct draw_fragment_shader *fs = stage->draw->fs.fragment_shader;
/external/chromium_org/gpu/command_buffer/service/
H A Dprogram_manager_unittest.cc224 Shader* fragment_shader = local
229 ASSERT_TRUE(fragment_shader != NULL);
231 TestHelper::SetShaderStates(gl_.get(), fragment_shader, true);
238 program_->AttachShader(&shader_manager_, fragment_shader);
1564 Shader* fragment_shader) {
1569 fragment_shader,
1584 Shader* fragment_shader) {
1589 fragment_shader,
1607 Shader* fragment_shader,
1613 fragment_shader,
1561 SetExpectationsForProgramCached( Program* program, Shader* vertex_shader, Shader* fragment_shader) argument
1581 SetExpectationsForNotCachingProgram( Program* program, Shader* vertex_shader, Shader* fragment_shader) argument
1603 SetExpectationsForProgramLoad( GLuint service_program_id, Program* program, Shader* vertex_shader, Shader* fragment_shader, ProgramCache::ProgramLoadResult result) argument
[all...]
H A Dprogram_manager.h178 ShaderTranslator* fragment_shader,
/external/chromium_org/gpu/tools/compositor_model_bench/
H A Drender_tree.cc281 !VerifyDictionaryEntry(node, "fragment_shader",
288 node->GetString("fragment_shader", &fragment_shader_name);
330 if (c->fragment_shader() == SHADER_UNRECOGNIZED) {
H A Dshaders.cc278 ShaderID fs = n->fragment_shader();
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Dintel_screen.c69 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dintel_screen.c69 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
H A Dintel_screen.c69 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_screen.c69 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_screen.c69 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_screen.c69 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)

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