Searched refs:m_context (Results 1 - 25 of 408) sorted by relevance

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/external/deqp/modules/gles3/functional/
H A Des3fFunctionalTests.cpp158 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
177 addChild(new ShaderCommonFunctionTests (m_context));
178 addChild(new ShaderPackingFunctionTests (m_context));
179 addChild(createBuiltinPrecisionTests (m_context));
193 addChild(new ShaderLibraryTest (m_context, "preprocessor", "Preprocessor Tests"));
194 addChild(new ShaderLibraryTest (m_context, "constants", "Constant Literal Tests"));
195 addChild(new ShaderLibraryTest (m_context, "linkage", "Linkage Tests"));
196 addChild(new ShaderLibraryTest (m_context, "conversions", "Type Conversion Tests"));
197 addChild(new ShaderLibraryTest (m_context, "conditional
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/external/deqp/modules/gles3/stress/
H A Des3sStressTests.cpp54 addChild(new MemoryTests (m_context));
55 addChild(new OcclusionQueryTests (m_context));
56 addChild(new SyncTests (m_context));
57 addChild(new LongRunningTests (m_context));
58 addChild(new SpecialFloatTests (m_context));
59 addChild(new DrawTests (m_context));
60 addChild(new VertexArrayTests (m_context));
61 addChild(new LongShaderTests (m_context));
62 addChild(new LongRunningShaderTests (m_context));
H A Des3sMemoryTests.cpp61 tcu::TestCaseGroup* basicGroup = new TestCaseGroup(m_context, "basic", "Basic allocation stress tests.");
64 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, false, false, false, "buffer_1mb_no_write_no_use", "1MiB buffer allocations, no data writes, no use"));
65 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, false, false, false, "buffer_1mb_write_no_use", "1MiB buffer allocations, data writes, no use"));
66 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, true, false, false, "buffer_1mb_no_write_use", "1MiB buffer allocations, no data writes, data used"));
67 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, true, false, false, "buffer_1mb_write_use", "1MiB buffer allocations, data writes, data used"));
69 basicGroup->addChild(new MemoryStressCase(m_context
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/external/deqp/modules/gles2/stress/
H A Des2sMemoryTests.cpp59 tcu::TestCaseGroup* basicGroup = new TestCaseGroup(m_context, "basic", "Basic allocation stress tests.");
62 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, false, false, false, "buffer_1mb_no_write_no_use", "1MiB buffer allocations, no data writes, no use"));
63 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, false, false, false, "buffer_1mb_write_no_use", "1MiB buffer allocations, data writes, no use"));
64 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, true, false, false, "buffer_1mb_no_write_use", "1MiB buffer allocations, no data writes, data used"));
65 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, true, false, false, "buffer_1mb_write_use", "1MiB buffer allocations, data writes, data used"));
67 basicGroup->addChild(new MemoryStressCase(m_context
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H A Des2sStressTests.cpp49 addChild(new MemoryTests (m_context));
50 addChild(new LongRunningTests (m_context));
51 addChild(new SpecialFloatTests (m_context));
52 addChild(new VertexArrayTests (m_context));
53 addChild(new DrawTests (m_context));
/external/deqp/modules/gles2/functional/
H A Des2fFunctionalTests.cpp125 addChild(new ShaderExecuteTest(m_context, "preprocessor", "Preprocessor Tests"));
126 addChild(new ShaderExecuteTest(m_context, "constants", "Constant Literal Tests"));
127 addChild(new ShaderExecuteTest(m_context, "linkage", "Linkage Tests"));
128 addChild(new ShaderExecuteTest(m_context, "conversions", "Type Conversion Tests"));
129 addChild(new ShaderExecuteTest(m_context, "conditionals", "Conditionals Tests"));
130 addChild(new ShaderExecuteTest(m_context, "declarations", "Declarations Tests"));
131 addChild(new ShaderExecuteTest(m_context, "swizzles", "Swizzle Tests"));
132 addChild(new ShaderExecuteTest(m_context, "functions", "Function Tests"));
133 addChild(new ShaderExecuteTest(m_context, "keywords", "Keyword Tests"));
134 addChild(new ShaderExecuteTest(m_context, "reserved_operator
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H A Des2fLightAmountTest.cpp170 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
197 addChild(new LightAmountCase(m_context, "none", 0, 0, 0 ));
198 addChild(new LightAmountCase(m_context, "1dir", 1, 0, 0 ));
199 addChild(new LightAmountCase(m_context, "2dir", 2, 0, 0 ));
200 addChild(new LightAmountCase(m_context, "4dir", 4, 0, 0 ));
201 addChild(new LightAmountCase(m_context, "6dir", 6, 0, 0 ));
202 addChild(new LightAmountCase(m_context, "8dir", 8, 0, 0 ));
203 addChild(new LightAmountCase(m_context, "10dir", 10, 0, 0 ));
204 addChild(new LightAmountCase(m_context, "12dir", 12, 0, 0 ));
205 addChild(new LightAmountCase(m_context, "1
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/external/deqp/modules/gles31/functional/
H A Des31fFunctionalTests.cpp103 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
125 addChild(new ComputeShaderBuiltinVarTests(m_context));
139 addChild(new ShaderCommonFunctionTests (m_context));
140 addChild(new ShaderPackingFunctionTests (m_context));
141 addChild(new ShaderIntegerFunctionTests (m_context));
142 addChild(new ShaderTextureSizeTests (m_context));
143 addChild(createBuiltinPrecisionTests (m_context));
157 addChild(new ShaderLibraryTest(m_context, "linkage_geometry.test", "geometry", "Geometry shader"));
158 addChild(new ShaderLibraryTest(m_context, "linkage_tessellatio
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/external/deqp/modules/gles3/performance/
H A Des3pPerformanceTests.cpp59 addChild(new TextureFormatTests (m_context));
60 addChild(new TextureFilteringTests (m_context));
61 addChild(new TextureCountTests (m_context));
77 addChild(new ShaderOperatorTests (m_context));
78 addChild(new ShaderControlStatementTests (m_context));
94 addChild(new StateChangeCallTests (m_context));
95 addChild(new StateChangeTests (m_context));
96 addChild(new RedundantStateChangeTests (m_context));
112 addChild(new BufferDataUploadTests (m_context));
129 addChild(new BlendTests (m_context));
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/
H A DGraphicsContextStateSaver.h41 : m_context(context)
45 m_context.save();
51 m_context.restore();
57 m_context.save();
71 m_context.restore();
75 GraphicsContext* context() const { return &m_context; }
79 GraphicsContext& m_context; member in class:blink::GraphicsContextStateSaver
H A DGraphicsContextCullSaver.h14 : m_context(context)
20 : m_context(context)
29 m_context.endCull();
35 m_context.beginCull(rect);
40 GraphicsContext& m_context; member in class:blink::GraphicsContextCullSaver
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLContextObject.cpp37 , m_context(context)
47 if (m_context)
48 m_context->removeContextObject(this);
55 if (m_context) {
56 deleteObject(m_context->webContext());
57 m_context->removeContextObject(this);
58 m_context = nullptr;
70 return m_context ? m_context->webContext() : 0;
76 visitor->trace(m_context);
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H A DWebGLExtension.cpp33 : m_context(context)
43 visitor->trace(m_context);
H A DWebGLExtension.h39 WebGLRenderingContextBase* context() { return m_context; }
49 m_context = nullptr;
54 return !m_context;
62 RawPtrWillBeWeakMember<WebGLRenderingContextBase> m_context; member in class:blink::WebGLExtension
H A DOESVertexArrayObject.cpp61 RefPtrWillBeRawPtr<WebGLVertexArrayObjectOES> o = WebGLVertexArrayObjectOES::create(m_context, WebGLVertexArrayObjectOES::VaoTypeUser);
62 m_context->addContextObject(o.get());
71 if (!arrayObject->isDefaultObject() && arrayObject == m_context->m_boundVertexArrayObject)
72 m_context->setBoundVertexArrayObject(nullptr);
74 arrayObject->deleteObject(m_context->webContext());
85 return m_context->webContext()->isVertexArrayOES(arrayObject->object());
94 m_context->webContext()->synthesizeGLError(GL_INVALID_OPERATION);
99 m_context->webContext()->bindVertexArrayOES(arrayObject->object());
102 m_context->setBoundVertexArrayObject(arrayObject);
104 m_context
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/external/deqp/modules/gles2/performance/
H A Des2pPerformanceTests.cpp59 addChild(new TextureFormatTests (m_context));
60 addChild(new TextureFilteringTests (m_context));
61 addChild(new TextureCountTests (m_context));
62 addChild(new TextureUploadTests (m_context));
78 addChild(new ShaderOperatorTests (m_context));
79 addChild(new ShaderControlStatementTests (m_context));
95 addChild(new StateChangeCallTests (m_context));
96 addChild(new StateChangeTests (m_context));
97 addChild(new RedundantStateChangeTests (m_context));
98 addChild(new DrawCallBatchingTests (m_context));
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/external/deqp/modules/gles2/accuracy/
H A Des2aAccuracyTests.cpp46 addChild(new TextureFilteringTests (m_context));
47 addChild(new TextureMipmapTests (m_context));
62 addChild(new VaryingInterpolationTests (m_context));
63 addChild(new TextureTests (m_context));
/external/deqp/modules/gles3/accuracy/
H A Des3aAccuracyTests.cpp46 addChild(new TextureFilteringTests (m_context));
47 addChild(new TextureMipmapTests (m_context));
62 addChild(new VaryingInterpolationTests (m_context));
63 addChild(new TextureTests (m_context));
/external/deqp/modules/gles31/stress/
H A Des31sStressTests.cpp48 addChild(new DrawTests (m_context));
49 addChild(new VertexAttributeBindingTests (m_context));
50 addChild(new TessellationGeometryInteractionTests (m_context));
/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DGraphicsContextAnnotator.h49 : m_context(0)
54 if (UNLIKELY(m_context != 0))
63 GraphicsContext* m_context; member in class:blink::GraphicsContextAnnotator
/external/deqp/framework/opengl/
H A DgluES3PlusWrapperContext.hpp60 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_context->getRenderTarget(); }
61 virtual deUint32 getDefaultFramebuffer (void) const { return m_context->getDefaultFramebuffer(); }
62 virtual void postIterate (void) { m_context->postIterate(); }
65 RenderContext* m_context; //!< Actual GL 4.3 core context. member in class:glu::ES3PlusWrapperContext
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
H A DDrawingBuffer.cpp68 : m_context(context)
72 m_context->activeTexture(GL_TEXTURE0);
76 m_context->bindTexture(GL_TEXTURE_2D, m_oldTextureUnitZeroId);
77 m_context->activeTexture(m_oldActiveTextureUnit);
81 WebGraphicsContext3D* m_context; member in class:blink::__anon11321::ScopedTextureUnit0BindingRestorer
126 , m_context(context)
164 m_context.clear();
189 return m_context.get();
239 ScopedTextureUnit0BindingRestorer restorer(m_context.get(), m_activeTextureUnit, m_texture2DBinding);
262 m_context
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/external/deqp/modules/gles31/
H A Dtes31TestPackage.cpp35 : m_context (DE_NULL)
40 m_context = new Context(testCtx);
41 m_caseWrapper = new TestCaseWrapper(testCtx, m_context->getRenderContext());
46 delete m_context;
55 delete m_context;
/external/deqp/modules/gles2/
H A Dtes2TestCase.hpp42 Context& getContext (void) { return m_context; }
45 Context& m_context; member in class:deqp::gles2::TestCaseGroup
56 Context& m_context; member in class:deqp::gles2::TestCase
61 , m_context (context)
67 , m_context (context)
73 , m_context (context)
79 , m_context (context)
/external/deqp/modules/gles3/
H A Dtes3TestCase.hpp42 Context& getContext (void) { return m_context; }
45 Context& m_context; member in class:deqp::gles3::TestCaseGroup
56 Context& m_context; member in class:deqp::gles3::TestCase
61 , m_context (context)
67 , m_context (context)
73 , m_context (context)
79 , m_context (context)

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