Searched refs:uniformMatrix4fv (Results 1 - 25 of 44) sorted by relevance

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/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl133 gl->uniformMatrix4fv = &glUniformMatrix4fv;
H A DglwInitES20.inl133 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitES30Direct.inl133 gl->uniformMatrix4fv = &glUniformMatrix4fv;
H A DglwFunctions.inl163 glUniformMatrix4fvFunc uniformMatrix4fv;
H A DglwInitES30.inl133 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitES31.inl133 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitGL30.inl161 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitGL31.inl161 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitGL32.inl161 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitGL33.inl161 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitGL40.inl161 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitGL41.inl161 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
H A DglwInitGL42.inl161 gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv");
/external/deqp/framework/opengl/
H A DgluES3PlusWrapperFuncs.inl133 dst->uniformMatrix4fv = src.uniformMatrix4fv;
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.hpp172 virtual void uniformMatrix4fv (deInt32 location, deInt32 count, deInt32 transpose, const float *value) = DE_NULL;
H A DsglrGLContext.hpp184 virtual void uniformMatrix4fv (deInt32 location, deInt32 count, deInt32 transpose, const float *value);
/external/chromium_org/third_party/WebKit/Source/bindings/core/v8/custom/
H A DV8WebGLRenderingContextCustom.cpp704 case 4: context->uniformMatrix4fv(location, transpose, array); break;
726 case 4: context->uniformMatrix4fv(location, transpose, implArray.data(), implArray.size()); break;
745 ExceptionState exceptionState(ExceptionState::ExecutionContext, "uniformMatrix4fv", "WebGLRenderingContext", info.Holder(), info.GetIsolate());
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
H A DMockWebGraphicsContext3D.h217 virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { } function in class:blink::MockWebGraphicsContext3D
/external/deqp/modules/gles31/functional/
H A Des31fShaderSharedVarTests.cpp289 case TYPE_FLOAT_MAT4: gl.uniformMatrix4fv (location, numValues, DE_FALSE, &values[0]); break;
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLRenderingContextBase.h292 void uniformMatrix4fv(const WebGLUniformLocation*, GLboolean transpose, Float32Array* value);
293 void uniformMatrix4fv(const WebGLUniformLocation*, GLboolean transpose, GLfloat* value, GLsizei);
H A DWebGLRenderingContextBase.idl673 [Custom] void uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, Float32Array array);
/external/deqp/framework/platform/null/
H A DtcuNullRenderContextInitFuncs.inl163 gl->uniformMatrix4fv = glUniformMatrix4fv;
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/
H A DLayers3DView.js302 this._gl.uniformMatrix4fv(this._shaderProgram.pMatrixUniform, false, this._arrayFromMatrix(this._pMatrix));
/external/chromium_org/third_party/WebKit/public/platform/
H A DWebGraphicsContext3D.h333 virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
/external/chromium_org/webkit/common/gpu/
H A Dwebgraphicscontext3d_impl.h351 virtual void uniformMatrix4fv(WGC3Dint location,

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