8ff8c91893cee8b1893de91e145c8496a12ab9ca |
|
26-Oct-2012 |
Marek Olšák <maraeo@gmail.com> |
mesa: bump MAX_VARYING to 32 We're starting to get apps utilizing more than 16 varyings and most current hardware supports 32 anyway. Tested with r600g. swrast, softpipe and llvmpipe still advertise 16 varyings. This fixes a WebGL crash after launching this demo: https://developer.mozilla.org/en-US/demos/detail/falling-cubes Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54402 NOTE: This is a candidate for the stable branches. Acked-by: Kenneth Graunke <kenneth@whitecape.org> (cherry picked from commit b3921e1f53833420e0a0fd581f741744e7957a05) Conflicts: src/mesa/main/context.c
/external/mesa3d/src/mesa/main/config.h
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15ac66e331abdab12e882d80a6b4f647bc905298 |
|
18-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
mesa: rename MaxTransformFeedbackSeparateAttribs to MaxTransformFeedbackBuffers This is a cleanup for ARB_transform_feedback3, where GL_MAX_TRANSFORM_FEEDBACK_BUFFERS is introduced for interleaved attribs and has the same meaning as GL_MAX_.._SEPARATE_ATTRIBS for separate attribs. Also, the maximum number of TFB buffers is reduced from 32 to 4, which makes this patch useful even without the extension. I don't know of any hardware which can do more than 4. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/config.h
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ed087ee49808a692ce8a0389fcf6c9da27f99d8e |
|
01-May-2011 |
nobled <nobled@dreamwidth.org> |
mesa: add infrastructure for GL_ARB_debug_output Marek v2: don't add the extension to extensions.c yet
/external/mesa3d/src/mesa/main/config.h
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2b0aa3fb21386051976bf3c45e6455fc45d69bb3 |
|
20-Feb-2012 |
Brian Paul <brianp@vmware.com> |
mesa: move more swrast-related #defines out of core Mesa
/external/mesa3d/src/mesa/main/config.h
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630ab0d27ba693602205479ea481c5b2a9e26346 |
|
20-Feb-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove last of MAX_WIDTH, MAX_HEIGHT Define new MAX_VIEWPORT_WIDTH/HEIGHT and MAX_RENDERBUFFER_SIZE values instead.
/external/mesa3d/src/mesa/main/config.h
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b5d096ac1ac075380d597133a484446afaa3571b |
|
20-Feb-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove some cruft from config.h
/external/mesa3d/src/mesa/main/config.h
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cfecffeedcd1a361499e74bec7ca61790db0036c |
|
20-Feb-2012 |
Brian Paul <brianp@vmware.com> |
mesa: minor comment clean-ups in config.h
/external/mesa3d/src/mesa/main/config.h
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99d22c4e3859b17ac1d5102f54b1a6d275d572bb |
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20-Feb-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove WIN32 MAX_WIDTH work-around in config.h There aren't any more stack-allocated arrays dimensioned by MAX_WIDTH so there shouldn't be any more stack overflows.
/external/mesa3d/src/mesa/main/config.h
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4d53fb525db56d0695eaa5b91bd8f0cefbc25866 |
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18-Sep-2011 |
Brian Paul <brianp@vmware.com> |
mesa: move last bits of GLchan stuff into swrast This removes the last remnants of the GLchan datatype and associated macros out of core Mesa and into swrast.
/external/mesa3d/src/mesa/main/config.h
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61b2d01101ee6d42c11a2547909460a5c21588a0 |
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08-Sep-2011 |
Paul Berry <stereotype441@gmail.com> |
Increase MAX_CLIP_PLANES to 8 This will allow drivers to increase ctx->Const.MaxClipPlanes to 8, which is required for GLSL-1.30 compliance. No driver behavior should be affected. However, many data structures use MAX_CLIP_PLANES as an array size, so these arrays will get slightly larger. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/config.h
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87679e2ea10836d89f47a37b8e94cce0d319622e |
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30-Aug-2011 |
Brian Paul <brianp@vmware.com> |
mesa: bump max program local params, max uniforms limit Some driver support more than 1024. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/config.h
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64da9a1a04f5e3a0609be09a65a4c0419ebd43a5 |
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02-Dec-2010 |
José Fonseca <jfonseca@vmware.com> |
mesa: Temporary hack to prevent stack overflow on windows e.g. st_readpixels is trying to alloca() an huge ammount of memory from the stack.
/external/mesa3d/src/mesa/main/config.h
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4b08f35487fa439fd9ca4d653d3a146c3dc09c1c |
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02-Dec-2010 |
Brian Paul <brianp@vmware.com> |
mesa: raise max texture sizes to 16K This allows 16K x 16K 2D textures, for example, but we don't want to allow that for 3D textures. The new gl_constants::MaxTextureMBytes field is used to prevent allocating too large of texture image. This allows a 16K x 32 x 32 3D texture, for example, but prevents 16K^3. Drivers can override this limit. The default is currently 1GB. Apps should use the proxy texture mechanism to determine the actual max texture size.
/external/mesa3d/src/mesa/main/config.h
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b80a830cd8cbad128aad3edb2eef4cb40e7b145b |
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10-Aug-2010 |
Brian Paul <brianp@vmware.com> |
mesa: fix comment typo
/external/mesa3d/src/mesa/main/config.h
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da7bd6a90e1fee5c16327338fd251c0f6be34e36 |
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28-Jun-2010 |
Zack Rusin <zackr@vmware.com> |
mesa: initial support for ARB_geometry_shader4 laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
/external/mesa3d/src/mesa/main/config.h
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e2ea69afef2eeeb31b73772c3bf8ef696dadbc17 |
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04-May-2010 |
Brian Paul <brianp@vmware.com> |
mesa: increase MAX_DRAW_BUFFERS to 8 Required for GL 3.x
/external/mesa3d/src/mesa/main/config.h
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066f0097959fe705c57556b658a09af0ba6be8fb |
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31-Mar-2010 |
Brian Paul <brianp@vmware.com> |
mesa: initial data structures for transform feedback
/external/mesa3d/src/mesa/main/config.h
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cb640c8d40c4ee34160a14d646c244f44a5013f6 |
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10-Dec-2009 |
Eric Anholt <eric@anholt.net> |
mesa: Fix default (swrast) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS. The swrast pipeline shouldn't have any problem with all the frag and vert textures being bound at the same time. Note that this may result in DRI drivers that don't set this limit having an improbable return (fragment + vertex < combined), but it seems like it shouldn't cause problems for apps.
/external/mesa3d/src/mesa/main/config.h
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5606dfb572bf4b89b4882265924705bacc8c182b |
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18-Nov-2009 |
Ian Romanick <ian.d.romanick@intel.com> |
Merge branch 'outputswritten64' Add a GLbitfield64 type and several macros to operate on 64-bit fields. The OutputsWritten field of gl_program is changed to use that type. This results in a fair amount of fallout in drivers that use programs. No changes are strictly necessary at this point as all bits used are below the 32-bit boundary. Fairly soon several bits will be added for clip distances written by a vertex shader. This will cause several bits used for varyings to be pushed above the 32-bit boundary. This will affect any drivers that support GLSL. At this point, only the i965 driver has been modified to support this eventuality. I did this as a "squash" merge. There were several places through the outputswritten64 branch where things were broken. I foresee this causing difficulties later for bisecting. The history is still available in the branch. Conflicts: src/mesa/drivers/dri/i965/brw_wm.h
/external/mesa3d/src/mesa/main/config.h
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eabe12df44a41e97fb5736959e8864ddbd01be14 |
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24-Aug-2009 |
Ian Romanick <ian.d.romanick@intel.com> |
ARB prog: Change handling of program parameter limits Several changes are made to program parameter limits. Several of the non-NATIVE limits are set higher. All of the NATIVE limits are set to zero in the core Mesa code. Each driver must set the actual value in its context creation routine. If the NATIVE value remains zero, this indicates that hardware shaders may not be supported. Each of the preceeding changes matches the bahavior of Apple's shader assembler, so it seems safe. Finally, we limit the value of MaxEnvParams to be no greater than MaxNativeAttribs. At least one case has been found where an application does the wrong thing if MaxNativeAttribs < MaxEnvParams. See also bugzilla #23490.
/external/mesa3d/src/mesa/main/config.h
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66bc17e80e22d8f205cc02171b1c266feab6631f |
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14-Aug-2009 |
Tom Fogal <tfogal@alumni.unh.edu> |
Allow external settings of MAX_WIDTH/HEIGHT. Conditionalize MAX_WIDTH / MAX_HEIGHT defines so that users can set them via CFLAGS.
/external/mesa3d/src/mesa/main/config.h
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ee98ae5a29ca870149c4a0d2a8f25f55e0fd333a |
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09-Jun-2009 |
Jakob Bornecrantz <jakob@vmware.com> |
Merge branch 'mesa_7_5_branch' Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c
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0bced6a326e3520d2b280b4f6cdaadf843ce1d2d |
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08-Jun-2009 |
Brian Paul <brianp@vmware.com> |
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256 Also, MAX_NV_VERTEX_PROGRAM_PARAMS should be 96, not 128 (or 256).
/external/mesa3d/src/mesa/main/config.h
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882cd6c839e56a3eceb8edf62f83893f6b531d35 |
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22-May-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove MAX_VERTEX_PROGRAM_ATTRIBS Use MAX_VERTEX_GENERIC_ATTRIBS instead. No need for two #defines for the same quantity.
/external/mesa3d/src/mesa/main/config.h
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4a95185c9f30c2de7a03bb1a0653f51b53b1111d |
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22-May-2009 |
Brian Paul <brianp@vmware.com> |
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc).
/external/mesa3d/src/mesa/main/config.h
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4e762395ef7e8c332c16fd0c11025cfa52763a45 |
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08-May-2009 |
Brian Paul <brianp@vmware.com> |
mesa: raise MAX_VARYING (number of shader varying vars) to 16 16 is the limit for now because of various 32-bit bitfields.
/external/mesa3d/src/mesa/main/config.h
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0be8af8a392541acde3f8791a754a260b877ac17 |
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24-Mar-2009 |
Alan Hourihane <alanh@vmware.com> |
mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)
/external/mesa3d/src/mesa/main/config.h
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114152e068ec919feb0a57a1259c2ada970b9f02 |
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12-Mar-2009 |
Roland Scheidegger <sroland@vmware.com> |
mesa: add support for ATI_envmap_bumpmap add new entrypoints, new texture format, etc translate in texenvprogram.c for drivers using the mesa-generated tex env fragment program also handled in swrast, but not tested (cannot work due to negative texel results not handled correctly)
/external/mesa3d/src/mesa/main/config.h
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555f0a88182e2b1af809b2d97abdac02814a2f28 |
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28-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused AUX buffers Remove all references to aux buffers 1..3. Keep AUX0 around for now just in case, but it'll probably go too someday. I don't know of any OpenGL drivers since the IRIX days that support aux color buffers.
/external/mesa3d/src/mesa/main/config.h
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f2c023291a1f2887294d2aac504f8b82857ad092 |
|
22-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: move a bunch of compiler-related stuff into new compiler.h header This trims down and cleans up imports.h and glheader.h quite a bit.
/external/mesa3d/src/mesa/main/config.h
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5b2f8dc01300058d43d8043aa897722f39657e93 |
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18-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: increase MAX_UNIFORMS to 1024 (of vec4 type) Old limit was 256. Note that no arrays are declared to this size. The only place we have to be careful about raising this limit is the prog_src/dst_register Index bitfields. These have been bumped up too. Added assertions to check we don't exceed the bitfield in the future too.
/external/mesa3d/src/mesa/main/config.h
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88b702e8c47c8930940c396132b2a191d4a3e7ca |
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13-Feb-2009 |
Robert Ellison <papillo@i965-laptop.(none)> |
i965: Eric Anholt's patch for bumping up texture sizes I'm committing this because it fixes a conform failure; the failure occurs on the TextureProxy test, where the test attempts to create proxy textures at every level, but fails at the last level (border == 1, width == 1, height == 1) because it's beyond MAX_TEXTURE_LEVELS. Eric's original comment was: idr said that in his review swrast was ready for it, and the 965 driver is advertising it already though it has been resulting in many crashes due to arrays using these defines not being big enough.
/external/mesa3d/src/mesa/main/config.h
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0815ebccfc0a12d8f3e831928f1c4210b7f75ad8 |
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03-Jan-2009 |
Brian Paul <brianp@vmware.com> |
Merge commit 'origin/master' into gallium-0.2 Conflicts: src/mesa/main/ffvertex_prog.c src/mesa/main/texenvprogram.c
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e9b34885b8ff2ccb67a801cd1ce07e0df1b0e397 |
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31-Dec-2008 |
Brian Paul <brianp@vmware.com> |
mesa: increase max texture image units and GLSL samplers to 16 The max texture coord units is still 8. All the fixed-function paths are still limited to 8 too. But GLSL shaders can use more samplers now. Note that some texcoord-related data structures are declared to be 16 elements in size rather than 8. This just simplifies the code in a few places; the extra elements aren't accessible to the user. These changes haven't been extensively tested yet, but sanity checking has been done. It should be possible to increase the max image units/samplers to 32 without doing anything special. Beyond that we'll need longer bitfields in a few places.
/external/mesa3d/src/mesa/main/config.h
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c789bd376f09c3b61617aeef6f5adbba2c541178 |
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31-Dec-2008 |
Brian Paul <brianp@vmware.com> |
Merge commit 'origin/master' into gallium-0.2 Conflicts: src/mesa/main/config.h
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432e9fa85233f28ce42c2bcc94053a2deb45dad9 |
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31-Dec-2008 |
Brian Paul <brianp@vmware.com> |
mesa: increase max constants/uniforms to 256 (vec4 vectors)
/external/mesa3d/src/mesa/main/config.h
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df6155fcff66034457b3165f5df0a61ccfc41314 |
|
24-Nov-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
Merge commit 'origin/master' into gallium-0.2 Conflicts: progs/glsl/Makefile
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b730d0d3e9b202b17a0815cb820fc9905f35cb98 |
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24-Nov-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: add gl_program::Input/OutputFlags[] array These arrays will indicate per-input or per-output options for vertex/fragment programs such as centroid-sampling and invariance.
/external/mesa3d/src/mesa/main/config.h
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f51cca72d31aacbae815c70071d2d3a04d55025a |
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26-Sep-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: fix/simplify initialization of vertex/fragment program limits Defaults for program length, num ALU instructions, num indirections, etc. basically indicate no limit for software rendering. Driver should override as needed.
/external/mesa3d/src/mesa/main/config.h
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ce1685ce947545fac8c254cafdc0f133b6202ca9 |
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14-Jul-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: comments about vectors vs components
/external/mesa3d/src/mesa/main/config.h
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34a61c66fd1b625a5606b795d192a49632ff1787 |
|
22-Sep-2008 |
Keith Whitwell <keith@tungstengraphics.com> |
mesa: refactor: move #define FEATURE flags into new mfeatures.h file Also, check the FEATURE flags in many places. (cherry picked from commit 40d1a40f294f1ed2dacfad6f5498322fc08cc2d1) Conflicts: src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c
/external/mesa3d/src/mesa/main/config.h
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0397b2bb41b0f337af2949a15bcd7d0e7e8a7dc1 |
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11-Sep-2008 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge branch 'gallium-0.1' into gallium-0.2 A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
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5bfbcf7265dfc72d85f6adbf3b243355b16334d9 |
|
30-Jul-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: implement grammar/parsing for precision/invariant syntax Plus, fix some issues with pre-defined preprocessor symbols and version checking.
/external/mesa3d/src/mesa/main/config.h
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51654783ef0aa48560f70cd3944128a94a87d86b |
|
14-Jul-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: comments about vectors vs components
/external/mesa3d/src/mesa/main/config.h
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40d1a40f294f1ed2dacfad6f5498322fc08cc2d1 |
|
11-Jun-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: refactor: move #define FEATURE flags into new mfeatures.h file Also, check the FEATURE flags in many places.
/external/mesa3d/src/mesa/main/config.h
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f9e1ef2a5b7951d36db56913b1366cf65b9d0976 |
|
18-May-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935) these should be the same functions (as per spec). cherry-picked from master (86a4810b09097714942bf2b889e6c62357bba931)
/external/mesa3d/src/mesa/main/config.h
|
ade508312c701ce89d3c2cd717994dbbabb4f207 |
|
15-May-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
Updated GLSL uniform/sampler handling from gallium-0.1 branch Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch
/external/mesa3d/src/mesa/main/config.h
|
61fbc816570820757afdbc3cd04cd475b337ad4f |
|
29-Nov-2007 |
Brian <brian.paul@tungstengraphics.com> |
New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb_program.c
/external/mesa3d/src/mesa/main/config.h
|
86a4810b09097714942bf2b889e6c62357bba931 |
|
09-Nov-2007 |
Roland Scheidegger <sroland@tungstengraphics.com> |
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935) these should be the same functions (as per spec).
/external/mesa3d/src/mesa/main/config.h
|
8fed2466e4056668a76a87cf935b5fbff8ae15ca |
|
27-Oct-2007 |
Brian <brian.paul@tungstengraphics.com> |
Re-implement GLSL texture sampler variables. GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime.
/external/mesa3d/src/mesa/main/config.h
|
1a55e97c9c1734f0808e4ed570be3826dba24417 |
|
28-Jun-2007 |
Brian <brian.paul@tungstengraphics.com> |
increase MAX_POINT_SIZE to 60
/external/mesa3d/src/mesa/main/config.h
|
009ddb4e509f7dd39a17408332c6b0eff47a16fe |
|
08-Jun-2007 |
Brian <brian.paul@tungstengraphics.com> |
remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS
/external/mesa3d/src/mesa/main/config.h
|
bb372f1c9bc08e8b0dca983cb4ba36b2f2f039fb |
|
17-May-2007 |
Ian Romanick <idr@us.ibm.com> |
Initial implementation of MESA_texture_array Shadow sampling from texture arrays is still not implemented. Everything else should be there, though.
/external/mesa3d/src/mesa/main/config.h
|
af807a4696866a4ee08bb2a4e95b9c02011db530 |
|
09-Apr-2007 |
Brian <brian@nostromo.localnet.net> |
enable GLSL 1.20
/external/mesa3d/src/mesa/main/config.h
|
1c09bcfdda4083636a3ac27d804a34ef87875ce7 |
|
12-Mar-2007 |
Brian <brian@nostromo.localnet.net> |
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. GL_MAX_DRAW_BUFFERS is currently 4. Added gl_FragData[] output for fragment programs. In _swrast_write_rgba_span() loop over the color outputs/renderbuffers.
/external/mesa3d/src/mesa/main/config.h
|
b85d4d61a7f93a9f2d58a1d701808584e0fce8c7 |
|
26-Feb-2007 |
Brian <brian@nostromo.localnet.net> |
define and use MAX_PROGRAM_ADDRESS_REGS
/external/mesa3d/src/mesa/main/config.h
|
b7aeac0de1c9c533f78c5d6acf358bdc206161ab |
|
22-Feb-2007 |
Brian <brian@yutani.localnet.net> |
added MAX_PROGRAM_ENV_PARAMS
/external/mesa3d/src/mesa/main/config.h
|
a90046f1097ad95de2aa95ca65741dff5cddced9 |
|
15-Dec-2006 |
Brian <brian@yutani.localnet.net> |
Lots of assorted changes for new GLSL compiler backend. New datatypes, constants, variables.
/external/mesa3d/src/mesa/main/config.h
|
3dedeaa0557f17770f6ab7f163dcdde8e93609b8 |
|
16-Nov-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Initial implementation work for CAL, RET, and BRA instructions for fragment programs.
/external/mesa3d/src/mesa/main/config.h
|
d00ef005fedb21a1b42c0a12264433089b7a10c5 |
|
03-Nov-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
/external/mesa3d/src/mesa/main/config.h
|
ebf58ea3a392cbaddc9341b9f68a57da4f333104 |
|
25-Aug-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
According to GL_NV_fragment_program, max frag prog length is 1024 instructions. Updated MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS to 1024.
/external/mesa3d/src/mesa/main/config.h
|
c1c282f36ad31f99b9d5b38a2d39118740bca928 |
|
17-Aug-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
sort the FEATURE_ defines
/external/mesa3d/src/mesa/main/config.h
|
9dc90cd5f35e1b286cc70f95f0dfe20ea356eeca |
|
17-Aug-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
added FEATURE_EXT_timer_query and tests
/external/mesa3d/src/mesa/main/config.h
|
8d214bc8044e5027e3fa9302b259d0c557270b00 |
|
03-Aug-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Initial work for GL_EXT_texture_sRGB.
/external/mesa3d/src/mesa/main/config.h
|
da238ee06a8d169eb590aa5e50998136f1b5aba5 |
|
13-Apr-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Fix comment about MaxTextureUnits, needs to be min of coord and image units. See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants.
/external/mesa3d/src/mesa/main/config.h
|
ae76be49eb4954a691b765077fc77875964b37e1 |
|
04-Apr-2006 |
Michal Krol <mjkrol@gmail.org> |
Define MAX_VERTEX_ATTRIBS to 16.
/external/mesa3d/src/mesa/main/config.h
|
0bffb1192a599b11af11604ad590f6a50c054bf1 |
|
08-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
some initial work on upcoming GL_EXT_framebuffer_blit extension
/external/mesa3d/src/mesa/main/config.h
|
05051037101dfa053798cf5ad91d1975fd1aa6a7 |
|
01-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Re-org and clean-up of vertx/fragment program limits (instructions, temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts.
/external/mesa3d/src/mesa/main/config.h
|
978ef2bb6d9ca4996a24f95820a699e22c84f70b |
|
21-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Remove ACCUM_BITS.
/external/mesa3d/src/mesa/main/config.h
|
acafeeb6dce74382fb3a48b83ab72bf67b7581ea |
|
03-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Remove last remnants of pre-renderbuffer code.
/external/mesa3d/src/mesa/main/config.h
|
c529f6bf701dcb50741a444f496ede1fa6a44fe0 |
|
16-Jul-2005 |
Adam Jackson <ajax@freedesktop.org> |
strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the modular X build
/external/mesa3d/src/mesa/main/config.h
|
bb5c84fcbc22b4fef28cf4589d6410eb3c35a496 |
|
01-Jul-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Remove NEW_RENDERBUFFER stuff. Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function.
/external/mesa3d/src/mesa/main/config.h
|
df5e2b934bc18cd17ac512e6746df64019014a7d |
|
05-Jun-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
set OLD_RENDERBUFFER=0, need to clean up a few more things before totally removing that
/external/mesa3d/src/mesa/main/config.h
|
e4b2356c07d31fbeeabb13b2fb47db703b473080 |
|
04-May-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Major check-in of changes for GL_EXT_framebuffer_object extension. Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
/external/mesa3d/src/mesa/main/config.h
|
6a13c7da4c79f7e811fbddc68f59441070ff0cc8 |
|
22-Apr-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.
/external/mesa3d/src/mesa/main/config.h
|
efb41b07ff213735e8ea08f38a7799f9d80459fc |
|
15-Apr-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
remove carriage returns
/external/mesa3d/src/mesa/main/config.h
|
5c968cbc5e1d355a362018defde7ebe926dd1f65 |
|
14-Apr-2005 |
Michal Krol <mjkrol@gmail.org> |
add FEATURE_ARB_shading_language_100; remove FEATURE_shading_language; add ARB_fragment/vertex_shader max values
/external/mesa3d/src/mesa/main/config.h
|
fe1230f1c88fbe2e756f159625988ec3c66be2e6 |
|
01-Apr-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Use FEATURE_shading_language to control whether the shading language compiler is hooked in. May be enabled on compiler command line by setting -DFEATURE_shading_lanuage=1.
/external/mesa3d/src/mesa/main/config.h
|
3deaa01c2bd576ae81fc6d3ea67c583cb3c22159 |
|
07-Feb-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
additional work on GL_EXT_framebuffer_object
/external/mesa3d/src/mesa/main/config.h
|
ddc82eefca591f0ee93d3a77e1268571629a6d5c |
|
05-Feb-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Some initial work on GL_EXT_framebuffer_object.
/external/mesa3d/src/mesa/main/config.h
|
7f752fed993e5e9423abac200dd59141edbada56 |
|
19-Dec-2004 |
Dave Airlie <airliedfreedesktop.org> |
Implement software ATI_fragment_shader no error detection, slow, may not be 100% correct but a good start
/external/mesa3d/src/mesa/main/config.h
|
2f11cbd15bed4422d96b3c6809f7bb13c670d043 |
|
27-Oct-2004 |
Michal Krol <mjkrol@gmail.org> |
add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and ARB_fragment_shader
/external/mesa3d/src/mesa/main/config.h
|
53f82c5aadbb15585754bfacf3237093eccdb2ce |
|
02-Oct-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
added support for GL_ARB_draw_buffers
/external/mesa3d/src/mesa/main/config.h
|
375457bcef0b43c4b7a022b4fe74207dd1faf6dc |
|
10-Sep-2004 |
Jose Fonseca <j_r_fonseca@yahoo.co.uk> |
Update the doxygen configuration file. Minor updates/fixes to the source documentation.
/external/mesa3d/src/mesa/main/config.h
|
de4b3bb7766f242cd7c46841250405f5fd6bb7d3 |
|
15-May-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
minor doxygen updates
/external/mesa3d/src/mesa/main/config.h
|
7a5eb9a7606bd951cb9cba56b0ff96c121084d44 |
|
26-Mar-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
increase MAX_TEXTURE_LOD_BIAS to 11.0
/external/mesa3d/src/mesa/main/config.h
|
894844a8d956a0ee5f95836331dc318f49fdb845 |
|
21-Mar-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Implemented support for software-based AUX color buffers. Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
/external/mesa3d/src/mesa/main/config.h
|
7a6b71ef2944bae1718e8167b2faaceb8422071c |
|
13-Mar-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Implementation of GL_EXT_pixel_buffer_object extension. Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet.
/external/mesa3d/src/mesa/main/config.h
|
84b4a3a087a1475d4e9bd713e4bae91ba6363a50 |
|
17-Feb-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles instead of GLfixed. (Justin Novosad)
/external/mesa3d/src/mesa/main/config.h
|
8533b915437464f335f52bfacf93292098f64f4d |
|
14-Jan-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
bump MAX_WIDTH/HEIGHT to 4K pixels
/external/mesa3d/src/mesa/main/config.h
|
9bc3753a513f2045f3613389c2ddb604df8693e7 |
|
25-Nov-2003 |
Karl Rasche <karlrasche@gmail.com> |
added support for generic vertex attributes (ARB_vp) and their error checking
/external/mesa3d/src/mesa/main/config.h
|
978646d86fd19c0f564b01a469ffe0432fc5ab98 |
|
17-Sep-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
fix up FEATURE_* defines
/external/mesa3d/src/mesa/main/config.h
|
aa00d122b81a118eca3b43c66f17d988b1aa62d3 |
|
15-Sep-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Some work on ARB_vertex_buffer_object. Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c
/external/mesa3d/src/mesa/main/config.h
|
08ff059f203f05a0cc417a46fe37f83929963db5 |
|
21-Jul-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Initial implementation of GL_MESA_program_debug - a vertex/fragment program debugging extension.
/external/mesa3d/src/mesa/main/config.h
|
f44898c0883c15f3565d0af55a66d82fe3da169f |
|
18-Jul-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Fix up FEATURE_* defines in config.h _glapi_add_entrypoint() updates in context.c
/external/mesa3d/src/mesa/main/config.h
|
6dc85575000127630489b407c50a4b3ea87c9acb |
|
17-Jul-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/config.h
|
b17a722ca3989e8563ee04cb2939f4835f8a171e |
|
13-Jun-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Implemented GL_ARB_occlusion_query (not 100% finalized).
/external/mesa3d/src/mesa/main/config.h
|
a96d596be9349d83eda992235eedd26746fa46ee |
|
08-May-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
added comment about MAX_WIDTH and textures
/external/mesa3d/src/mesa/main/config.h
|
edd677454dc38a590bd6fc1cd3e2759d2a4d55e3 |
|
18-Apr-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
minor re-org of program matrix, program local parameter limits
/external/mesa3d/src/mesa/main/config.h
|
451f31093e950e2c76e8d7dee3cb097049a906b5 |
|
17-Apr-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.
/external/mesa3d/src/mesa/main/config.h
|
d0492cf1377897c8113a109aa936ee7a7084b9c8 |
|
11-Apr-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Some groundwork for GL_ARB_vertex/fragment_program.
/external/mesa3d/src/mesa/main/config.h
|
738318bb75dea8dac4465f53850987f6062a732d |
|
04-Apr-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures.
/external/mesa3d/src/mesa/main/config.h
|
6061df09a45c42745253965df012ddf76910ea33 |
|
29-Mar-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Basic infrastructure for GL_ARB_vertex_buffer_object.
/external/mesa3d/src/mesa/main/config.h
|
9f4d812aa70bfd9a4507d52b994e55f25e2d2c3d |
|
25-Feb-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3
/external/mesa3d/src/mesa/main/config.h
|
610d59981a9f43fefe29b34ef19c184d28e2bef5 |
|
14-Jan-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
First batch of code for GL_NV_fragment_program. Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
/external/mesa3d/src/mesa/main/config.h
|
8dfc5b9863f08a713177fd92847573e17febbac9 |
|
16-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
/external/mesa3d/src/mesa/main/config.h
|
4b334b2db68b1f448165c37fe756cc0aa80b56c5 |
|
05-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
restore ACCUM_BITS to 16
/external/mesa3d/src/mesa/main/config.h
|
8afe7de8deaf3c9613fd68b344de8c52b02b1879 |
|
15-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Implemented GL_NV_texture_rectangle extension. Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
/external/mesa3d/src/mesa/main/config.h
|
4753d60dd070bb08d0116076bcc08025c86ce857 |
|
15-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added ctx parameter to _mesa_debug() Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
/external/mesa3d/src/mesa/main/config.h
|
6c408b46678637959dba04663fbc34eb9c4bc397 |
|
27-May-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
replaced experimental MESA_sprite_point with NV_point_sprite
/external/mesa3d/src/mesa/main/config.h
|
30f51ae067379c2b3573c06b707d25a9704df7be |
|
18-Dec-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Replace old matrix stacks with new code based on struct matrix_stack. Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
/external/mesa3d/src/mesa/main/config.h
|
d8af040f5eb2dd2e40339b83a02f4a42b64619ad |
|
28-Nov-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
updated comment about CHAN_BITS
/external/mesa3d/src/mesa/main/config.h
|
87c964d3885d84959f86d5d7d9c4358240b6da3c |
|
06-Nov-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
/external/mesa3d/src/mesa/main/config.h
|
a1503b00f863a48a517939a42d512f9cfe77f79c |
|
16-Jul-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)
/external/mesa3d/src/mesa/main/config.h
|
f431a3fb4dc1bf860203d79e54657e3a62bc50df |
|
13-Jul-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
assorted changes for supporting GLfloat color channels (not done)
/external/mesa3d/src/mesa/main/config.h
|
cd1cefae9146fc14b35ee93a04bdb1b1590fba7b |
|
13-Jun-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Allow different max texture sizes for 1/2D, 3D and cube maps.
/external/mesa3d/src/mesa/main/config.h
|
0ab16e01348a8feceda9ee55f14b035e400d3c01 |
|
15-May-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with IFLOOR(1.99999)==2, for example. Moved some macros from config.h to glheader.h
/external/mesa3d/src/mesa/main/config.h
|
f89035b8c45ff13392fe7cb3ce0c2bdb7e4166be |
|
14-May-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed MAX_HEIGHT to 2048
/external/mesa3d/src/mesa/main/config.h
|
785c3469f45ef4b96f2622cd1575229a1fd9d250 |
|
27-Apr-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added Makefile support for building libOSMesa16.so which is Mesa compiled for 16-bit color channels, using the OSMesa driver.
/external/mesa3d/src/mesa/main/config.h
|
2c3d34c905fa6b831a066afae83b938de05eb241 |
|
18-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
- Port 3.4 texture utils, texture format work to 3.5 (including new FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
/external/mesa3d/src/mesa/main/config.h
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22144ab7552f0799bcfca506bf4ffa7f70a06649 |
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12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/config.h
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88f3b89a2cb77766d2009b9868c44e03abe2dbb2 |
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28-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Add render stage for unclipped vb's to fx driver. Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally)
/external/mesa3d/src/mesa/main/config.h
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cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
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26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/main/config.h
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189476f265e2acb69179420f0814b99dffc90b65 |
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20-Nov-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
minor multi-tex changes, changed MAX_TEXTURE_UNITS to 4
/external/mesa3d/src/mesa/main/config.h
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ebb248aa5c018dc676d389221d76ed329059789e |
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29-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)
/external/mesa3d/src/mesa/main/config.h
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699bc7b73d2fede77d3290f66c1ec355afd0373e |
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29-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
More GLchan color channel changes. Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
/external/mesa3d/src/mesa/main/config.h
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c893a015d8a50a38cd3f727d99835e7e7e2ccea9 |
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28-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
New colormac.h file for color-related macros. Lot's of clean-up in macros.h and mmath.h
/external/mesa3d/src/mesa/main/config.h
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ba643a2094a1e844b6ce60f468057057557859ce |
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28-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Basic work to support deep color channels: Replace GLubyte with GLchan Replace 255 with CHAN_MAX
/external/mesa3d/src/mesa/main/config.h
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66202b75d561b2275022bea8b5936a7482c1c315 |
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26-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS value
/external/mesa3d/src/mesa/main/config.h
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ce938b307e5dcd06a03baf60903c2ecd682cd8d5 |
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18-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now. Misc code clean-ups, minor bug fixes. MAX_TEXTURE_UNITS now defaults to 3.
/external/mesa3d/src/mesa/main/config.h
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b1394fa92aaaf859ce9efc8b5fc194397921320c |
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26-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
First batch of OpenGL SI related changes: Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
/external/mesa3d/src/mesa/main/config.h
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a6d46f6b9922327fe9a268b003134a27ba8b931f |
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21-Aug-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
increased max convolution filter size
/external/mesa3d/src/mesa/main/config.h
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a38e117fe61efeee57adfb142296e213b6ca1ba0 |
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06-Jul-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed MAX_WIDTH to 2048 to handle 2K textures
/external/mesa3d/src/mesa/main/config.h
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1207bf057aeea3376e5e0f03f789a5d67ed4d29d |
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23-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
initial work for GL_ARB_texture_compression
/external/mesa3d/src/mesa/main/config.h
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6698b2294f9a151b777dd4e0d1f1c3e86204617a |
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07-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Err, initial code for GL_EXT_convolution, not histogram
/external/mesa3d/src/mesa/main/config.h
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82b02f0ef24bf139778c8eec8d62dfa3366dff35 |
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07-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
initial code for GL_EXT_histogram extension
/external/mesa3d/src/mesa/main/config.h
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13811376c99addb0616c9397cc7d5715befcd8d4 |
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12-Apr-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more GL_SGI_color_table extension work
/external/mesa3d/src/mesa/main/config.h
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250069dbb443f26f4dcc409c9c873019a5f50f9d |
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08-Apr-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added GL_SGI_color_matrix extension
/external/mesa3d/src/mesa/main/config.h
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0771d159d59a856135e375ba89f6af2a057d4f5b |
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07-Apr-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
initial histogram and min/max work
/external/mesa3d/src/mesa/main/config.h
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46f717f949dd13d7be1621873f76d6fbc620149d |
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16-Mar-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
fix for tristrip bug and unfilled quad/polygon bug
/external/mesa3d/src/mesa/main/config.h
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ed30dfa1264ec8875a3162c3c8778bc703bf11d5 |
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03-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
runtime selectable depth buffer depth
/external/mesa3d/src/mesa/main/config.h
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5df6816e2c3e5c71d4f2e5f28c964615029d7f58 |
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21-Feb-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added CHAN_MAX, CHAN_MAXF
/external/mesa3d/src/mesa/main/config.h
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65cd4d80c4093e44e6a340b41e7bae3489b7ea4a |
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03-Feb-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added SUB_PIXEL_BITS
/external/mesa3d/src/mesa/main/config.h
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d13bfbf7c6e6a730ecc4c3fdef6ddd86ab2ea846 |
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24-Jan-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed VB_MAX, no longer dependant on FX symbol
/external/mesa3d/src/mesa/main/config.h
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62c184258b7421b20e368ba574d1d4e330e5cb64 |
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13-Jan-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added gl_register_config_var() proto
/external/mesa3d/src/mesa/main/config.h
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fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 |
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11-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/config.h
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afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c |
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19-Aug-1999 |
jtg <jtg> |
Initial revision
/external/mesa3d/src/mesa/main/config.h
|