Searched refs:top (Results 51 - 75 of 559) sorted by relevance

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/frameworks/base/libs/hwui/
H A DStatefulBaseRenderer.cpp153 bool StatefulBaseRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) { argument
155 mDirtyClip |= mSnapshot->clip(left, top, right, bottom, op);
160 path.addRect(left, top, right, bottom);
180 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
205 clipRect(bounds.left, bounds.top, bounds.right, bounds.bottom, SkRegion::kIntersect_Op);
232 bool StatefulBaseRenderer::calculateQuickRejectForScissor(float left, float top, argument
236 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
240 Rect r(left, top, right, bottom);
273 bool StatefulBaseRenderer::quickRejectConservative(float left, float top, argument
275 if (mSnapshot->isIgnored() || bottom <= top || righ
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H A DOpenGLRenderer.cpp187 void OpenGLRenderer::setupFrameState(float left, float top, argument
190 initializeSaveStack(left, top, right, bottom, mLightCenter);
192 mTilingClip.set(left, top, right, bottom);
201 discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
216 return clear(mTilingClip.left, mTilingClip.top,
220 status_t OpenGLRenderer::prepareDirty(float left, float top, argument
223 setupFrameState(left, top, right, bottom, opaque);
239 void OpenGLRenderer::discardFramebuffer(float left, float top, float right, float bottom) { argument
244 left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
253 status_t OpenGLRenderer::clear(float left, float top, floa argument
601 saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, int flags, const SkPath* convexMask) argument
661 saveLayerDeferred(float left, float top, float right, float bottom, const SkPaint* paint, int flags) argument
737 createLayer(float left, float top, float right, float bottom, const SkPaint* paint, int flags, const SkPath* convexMask) argument
1201 int32_t top = rects[0].top; local
1233 dirtyLayer(const float left, const float top, const float right, const float bottom, const mat4 transform) argument
1242 dirtyLayer(const float left, const float top, const float right, const float bottom) argument
1517 quickRejectSetupScissor(float left, float top, float right, float bottom, const SkPaint* paint) argument
1714 setupDrawModelView(ModelViewMode mode, bool offset, float left, float top, float right, float bottom, bool ignoreTransform) argument
1933 drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) argument
2040 float top = FLT_MAX; local
2237 drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, float left, float top, float right, float bottom, const SkPaint* paint) argument
2250 drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry, float left, float top, float right, float bottom, const SkPaint* paint) argument
2470 drawShape(float left, float top, const PathTexture* texture, const SkPaint* paint) argument
2483 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, const SkPaint* p) argument
2524 drawOval(float left, float top, float right, float bottom, const SkPaint* p) argument
2547 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) argument
2582 drawRect(float left, float top, float right, float bottom, const SkPaint* p) argument
3091 float top = 0.0f; local
3185 float top = FLT_MAX; local
3236 drawColorRect(float left, float top, float right, float bottom, const SkPaint* paint, bool ignoreTransform) argument
3261 drawTextureRect(float left, float top, float right, float bottom, Texture* texture, const SkPaint* paint) argument
3297 drawTextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, ModelViewMode modelViewMode, bool dirty) argument
3324 drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, bool blend, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool swapSrcDst, bool ignoreTransform, GLuint vbo, ModelViewMode modelViewMode, bool dirty) argument
3351 drawAlpha8TextureMesh(float left, float top, float right, float bottom, GLuint texture, const SkPaint* paint, GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) argument
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H A DSnapshot.h115 bool clip(float left, float top, float right, float bottom,
134 void setClip(float left, float top, float right, float bottom);
150 void resetClip(float left, float top, float right, float bottom);
304 bool clipRegionOp(float left, float top, float right, float bottom, SkRegion::Op op);
H A DDisplayListRenderer.cpp63 status_t DisplayListRenderer::prepareDirty(float left, float top, argument
119 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, argument
125 addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, paint, flags));
163 bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom, argument
165 addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
166 return StatefulBaseRenderer::clipRect(left, top, right, bottom, op);
253 float left, float top, float right, float bottom, const SkPaint* paint) {
258 addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint));
267 status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom, argument
270 addDrawOp(new (alloc()) DrawRectOp(left, top, righ
252 drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, float left, float top, float right, float bottom, const SkPaint* paint) argument
274 drawRoundRect(float left, float top, float right, float bottom, float rx, float ry, const SkPaint* paint) argument
281 drawRoundRect( CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, CanvasPropertyPaint* paint) argument
315 drawOval(float left, float top, float right, float bottom, const SkPaint* paint) argument
322 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) argument
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/frameworks/base/services/core/java/com/android/server/wm/
H A DBlackFrame.java35 final int top; field in class:BlackFrame.BlackSurface
42 top = t;
70 mTmpMatrix.setTranslate(left, top);
79 Slog.i(WindowManagerService.TAG, "Black Surface @ (" + left + "," + top + "): ("
111 pw.print(" top="); pw.println(bs.top);
124 if (outer.top < inner.top) {
126 outer.left, outer.top, inner.right, inner.top, layerStac
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/frameworks/support/v7/cardview/src/android/support/v7/widget/
H A DCardView.java39 * <code>maxCardElevation * 1.5 + (1 - cos45) * cornerRadius</code> on top and bottom.
110 public void setPadding(int left, int top, int right, int bottom) { argument
114 public void setPaddingRelative(int start, int top, int end, int bottom) { argument
160 * @param top The top padding in pixels
169 public void setContentPadding(int left, int top, int right, int bottom) { argument
170 mContentPadding.set(left, top, right, bottom);
214 mContentPadding.top = a.getDimensionPixelSize(R.styleable.CardView_contentPaddingTop,
256 * Returns the inner padding after the Card's top edge
258 * @return the inner padding after the Card's top edg
300 setShadowPadding(int left, int top, int right, int bottom) argument
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/frameworks/native/include/private/ui/
H A DRegionHelper.h78 int inside = spanner.next(current.top, current.bottom);
85 current.top < current.bottom) {
169 SpannerBase::lhs_head = lhs.rects->top + lhs.dy;
173 SpannerBase::rhs_head = rhs.rects->top + rhs.dy;
182 inline int next(TYPE& top, TYPE& bottom) argument
186 int inside = SpannerBase::next(top, bottom, more_lhs, more_rhs);
203 const int top = rects->top; local
204 while (rects != end && rects->top == top) {
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/frameworks/base/core/java/android/view/
H A DFocusFinder.java125 // make up a rect at top left or bottom right of root
344 // e.g for direction down, completely closer means for rect2's top
345 // edge to be closer to the source's top edge than rect1's bottom edge.
377 return (srcRect.bottom > destRect.bottom || srcRect.top >= destRect.bottom)
378 && srcRect.top > destRect.top;
380 return (srcRect.top < destRect.top || srcRect.bottom <= destRect.top)
399 return (rect2.bottom >= rect1.top)
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/frameworks/base/packages/Keyguard/src/com/android/keyguard/
H A DMultiPaneChallengeLayout.java195 virtualHeight = mDisplayMetrics.heightPixels - root.getPaddingTop() - mInsets.top;
219 final int insetHeight = height - mInsets.top - mInsets.bottom;
334 padding.top = getPaddingTop();
339 final int insetHeight = height - mInsets.top - mInsets.bottom;
371 final int heightUsed = padding.top + padding.bottom - getPaddingTop() - getPaddingBottom();
401 int top = padding.top;
403 int bottom = top + childHeight;
406 top = fixedLayoutVertical ?
407 padding.top
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H A DNumPadKey.java143 int top = getHeight() / 2 - totalHeight / 2;
146 int bottom = top + digitHeight;
147 mDigitText.layout(left, top, left + mDigitText.getMeasuredWidth(), bottom);
148 top = (int) (bottom - klondikeHeight * 0.35f);
149 bottom = top + klondikeHeight;
152 mKlondikeText.layout(left, top, left + mKlondikeText.getMeasuredWidth(), bottom);
/frameworks/base/docs/html/reference/renderscript/
H A Ddoxygen.css40 margin-top: 2px;
159 margin-top: 3px;
168 background-image: -webkit-gradient(linear, left top, left bottom, from(#eee), to(#000),color-stop(0.3, #444));
169 background-image: -moz-linear-gradient(center top, #eee 0%, #444 40%, #000);
174 margin-top: 12px;
190 margin-top: 10px;
228 margin-top: 0px;
303 margin-top: 0px;
332 border-top: 1px solid #4A6AAA;
361 border-top
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/frameworks/native/libs/ui/
H A DRegion.cpp97 int lastTop = current->top;
103 } while (current->top == lastTop && current >= begin);
107 int top = -1; local
112 if (current->top != (current + 1)->top) {
114 if ((spanDirection == direction_RTL && current->bottom != (current + 1)->top) ||
115 (spanDirection == direction_LTR && current->top != (current + 1)->bottom)) {
123 top = current->top;
136 dst.add(Rect(prev->right, top, righ
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/frameworks/base/core/java/android/transition/
H A DSidePropagation.java95 int top = loc[1] + Math.round(sceneRoot.getTranslationY());
97 int bottom = top + sceneRoot.getHeight();
106 epicenterY = (top + bottom) / 2;
110 left, top, right, bottom);
123 int left, int top, int right, int bottom) {
146 distance = viewY - top + Math.abs(epicenterX - viewX);
122 distance(View sceneRoot, int viewX, int viewY, int epicenterX, int epicenterY, int left, int top, int right, int bottom) argument
/frameworks/base/opengl/java/android/opengl/
H A DGLU.java90 * @param top
93 float bottom, float top) {
94 gl.glOrthof(left, right, bottom, top, -1.0f, 1.0f);
113 float top = zNear * (float) Math.tan(fovy * (Math.PI / 360.0));
114 float bottom = -top;
116 float right = top * aspect;
117 gl.glFrustumf(left, right, bottom, top, zNear, zFar);
92 gluOrtho2D(GL10 gl, float left, float right, float bottom, float top) argument
/frameworks/support/v4/java/android/support/v4/graphics/drawable/
H A DDrawableCompat.java37 void setHotspotBounds(Drawable drawable, int left, int top, int right, int bottom); argument
65 public void setHotspotBounds(Drawable drawable, int left, int top, int right, int bottom) { argument
116 public void setHotspotBounds(Drawable drawable, int left, int top, int right, int bottom) { argument
117 DrawableCompatL.setHotspotBounds(drawable, left, top, right, bottom);
213 public static void setHotspotBounds(Drawable drawable, int left, int top, argument
215 IMPL.setHotspotBounds(drawable, left, top, right, bottom);
/frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/
H A DAccessibilityNodeInfoHelper.java44 displayRect.top = 0;
/frameworks/base/core/java/android/text/style/
H A DReplacementSpan.java30 int top, int y, int bottom, Paint paint);
28 draw(Canvas canvas, CharSequence text, int start, int end, float x, int top, int y, int bottom, Paint paint) argument
H A DIconMarginSpan.java42 int top, int baseline, int bottom,
64 need = ht - (v + fm.bottom - fm.top - istartv);
41 drawLeadingMargin(Canvas c, Paint p, int x, int dir, int top, int baseline, int bottom, CharSequence text, int start, int end, boolean first, Layout layout) argument
H A DLeadingMarginSpan.java58 * @param top the top of the line
69 int top, int baseline, int bottom,
146 int top, int baseline, int bottom,
67 drawLeadingMargin(Canvas c, Paint p, int x, int dir, int top, int baseline, int bottom, CharSequence text, int start, int end, boolean first, Layout layout) argument
144 drawLeadingMargin(Canvas c, Paint p, int x, int dir, int top, int baseline, int bottom, CharSequence text, int start, int end, boolean first, Layout layout) argument
/frameworks/base/graphics/java/android/graphics/drawable/shapes/
H A DOvalShape.java42 outline.setOval((int) Math.ceil(rect.left), (int) Math.ceil(rect.top),
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
H A Dstats_scorer.h37 jfloat lefp, jfloat top, jfloat right, jfloat bottom, jfloatArray statsArray);
/frameworks/opt/bitmap/src/com/android/bitmap/util/
H A DBitmapUtils.java89 outRect.top = centerV - srcCroppedH / 2;
90 outRect.bottom = outRect.top + srcCroppedH;
122 outRect.top = (srcH - srcCroppedH) / 2;
123 outRect.bottom = outRect.top + srcCroppedH;
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java300 /*package*/ static void native_arcTo(long nPath, float left, float top, float right, argument
308 pathDelegate.arcTo(left, top, right, bottom, startAngle, sweepAngle, forceMoveTo);
323 float left, float top, float right, float bottom, int dir) {
329 pathDelegate.addRect(left, top, right, bottom, dir);
333 /*package*/ static void native_addOval(long nPath, float left, float top, float right, argument
341 left, top, right - left, bottom - top), false);
357 /*package*/ static void native_addArc(long nPath, float left, float top, float right, argument
366 left, top, right - left, bottom - top,
322 native_addRect(long nPath, float left, float top, float right, float bottom, int dir) argument
371 native_addRoundRect(long nPath, float left, float top, float right, float bottom, float rx, float ry, int dir) argument
384 native_addRoundRect(long nPath, float left, float top, float right, float bottom, float[] radii, int dir) argument
727 arcTo(float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean forceMoveTo) argument
760 addRect(float left, float top, float right, float bottom, int dir) argument
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H A DRegion_Delegate.java182 int left, int top, int right, int bottom) {
189 regionDelegate.mArea.contains(left, top, right - left, bottom - top);
194 int left, int top, int right, int bottom) {
201 regionDelegate.mArea.intersects(left, top, right - left, bottom - top) == false;
296 int left, int top, int right, int bottom) {
302 dstRegion.mArea = new Area(new Rectangle2D.Float(left, top, right - left, bottom - top));
337 rect.left = rect.top
181 quickContains(Region thisRegion, int left, int top, int right, int bottom) argument
193 quickReject(Region thisRegion, int left, int top, int right, int bottom) argument
295 nativeSetRect(long native_dst, int left, int top, int right, int bottom) argument
370 nativeOp(long native_dst, int left, int top, int right, int bottom, int op) argument
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/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DBatteryMeterView.java323 mFrame.top,
325 mFrame.top + buttonHeight);
327 mButtonFrame.top += mSubpixelSmoothingLeft;
332 mFrame.top += buttonHeight;
334 mFrame.top += mSubpixelSmoothingLeft;
347 final float levelTop = drawFrac == 1f ? mButtonFrame.top
348 : (mFrame.top + (mFrame.height() * (1f - drawFrac)));
352 mShapePath.moveTo(mButtonFrame.left, mButtonFrame.top);
353 mShapePath.lineTo(mButtonFrame.right, mButtonFrame.top);
354 mShapePath.lineTo(mButtonFrame.right, mFrame.top);
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Completed in 1432 milliseconds

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