Searched refs:RenderEngine (Results 1 - 12 of 12) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DAndroid.mk28 RenderEngine/Description.cpp \
29 RenderEngine/Mesh.cpp \
30 RenderEngine/Program.cpp \
31 RenderEngine/ProgramCache.cpp \
32 RenderEngine/GLExtensions.cpp \
33 RenderEngine/RenderEngine.cpp \
34 RenderEngine/Texture.cpp \
35 RenderEngine/GLES10RenderEngine.cpp \
36 RenderEngine/GLES11RenderEngin
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H A DLayerDim.cpp29 #include "RenderEngine/RenderEngine.h"
49 RenderEngine& engine(mFlinger->getRenderEngine());
H A DSurfaceFlinger.h70 class RenderEngine;
133 RenderEngine& getRenderEngine() const {
441 RenderEngine* mRenderEngine;
H A DLayer.cpp49 #include "RenderEngine/RenderEngine.h"
626 RenderEngine& engine(mFlinger->getRenderEngine());
683 RenderEngine& engine(mFlinger->getRenderEngine());
730 RenderEngine& engine(mFlinger->getRenderEngine());
H A DDisplayDevice.cpp36 #include "RenderEngine/RenderEngine.h"
90 config = RenderEngine::chooseEglConfig(display, format);
H A DSurfaceFlinger.cpp78 #include "RenderEngine/RenderEngine.h"
303 RenderEngine& engine;
306 MessageDestroyGLTexture(RenderEngine& engine, uint32_t texture)
403 // get a RenderEngine for the given display / config (can't fail)
404 mRenderEngine = RenderEngine::create(mEGLDisplay, mHwc->getVisualID());
897 RenderEngine& engine(getRenderEngine());
1792 RenderEngine& engine(getRenderEngine());
1811 RenderEngine& engine(getRenderEngine());
1939 RenderEngine
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/frameworks/native/services/surfaceflinger/RenderEngine/
H A DRenderEngine.cpp21 #include "RenderEngine.h"
49 RenderEngine* RenderEngine::create(EGLDisplay display, int hwcFormat) {
122 RenderEngine* engine = NULL;
151 RenderEngine::RenderEngine() : mEGLContext(EGL_NO_CONTEXT) { function in class:android::RenderEngine
154 RenderEngine::~RenderEngine() {
157 void RenderEngine::setEGLHandles(EGLConfig config, EGLContext ctxt) {
162 EGLContext RenderEngine
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H A DRenderEngine.h41 class RenderEngine { class in namespace:android
58 RenderEngine();
59 virtual ~RenderEngine() = 0;
62 static RenderEngine* create(EGLDisplay display, int hwcFormat);
83 RenderEngine& mEngine;
87 BindImageAsFramebuffer(RenderEngine& engine, EGLImageKHR image);
H A DGLES11RenderEngine.h27 #include "RenderEngine.h"
37 class GLES11RenderEngine : public RenderEngine {
H A DGLES20RenderEngine.h27 #include "RenderEngine.h"
39 class GLES20RenderEngine : public RenderEngine {
H A DGLES11RenderEngine.cpp280 RenderEngine::dump(result);
H A DGLES20RenderEngine.cpp319 RenderEngine::dump(result);

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